woodshadows
King
I've noticed in G&K I can never get my army size in the demographics to reach very high, despite (I can't prove this, though I'm fairly certain) having the largest army in the game, of troops which are contemporary with the others. I'm wondering if there is some difficulty modifier which causes the human players army to appear lower than reality in order to induce the ai to declare war more often; alternatively I wonder if the AI's military strength is artificially increased to make them appear more fearsome (which also causes them to stop building units at a certain point).
This game on Immortal small continents, I'm germany and I had Incas on my border, on paper their army was twice the size of mine, in reality I entered their territory and faced extremely little opposition, while I had landsknecht spam covering a huge swathe of land. Meanwhile on the other continent my gf is playing a cultural game as polynesia with 3 cities and 5 units to her army and genghis has meanwhile grown to about 20 cities, throughout the game his army rating was the highest and my gfs was the smallest yet though he would denounce her often and spies would report he was heading an army towards her nothing materialized. My gf finally declared war on him because he brought a great general to her border and threatened to build a citadel, so she killed the khan, he brought 4 more khans to the same border and she killed all of them. He never once brought any unit to the border though and just a frigate or two has come near her cities a couple of times. He does have Augustus on the other side of the continent with like 3 tundra cities, and they've been in war the entire game which owing to a very tight mountain pass seems to be obstructing genghis's ability to break through, I never see any damage done to the roman city in the pass. Still, if his army were really as large as stated he should have more than enough for a two-front war. I also think something should be done about mountain passes being so insurmountable for the AI, it gives a very unfair advantage to the human player.
This game on Immortal small continents, I'm germany and I had Incas on my border, on paper their army was twice the size of mine, in reality I entered their territory and faced extremely little opposition, while I had landsknecht spam covering a huge swathe of land. Meanwhile on the other continent my gf is playing a cultural game as polynesia with 3 cities and 5 units to her army and genghis has meanwhile grown to about 20 cities, throughout the game his army rating was the highest and my gfs was the smallest yet though he would denounce her often and spies would report he was heading an army towards her nothing materialized. My gf finally declared war on him because he brought a great general to her border and threatened to build a citadel, so she killed the khan, he brought 4 more khans to the same border and she killed all of them. He never once brought any unit to the border though and just a frigate or two has come near her cities a couple of times. He does have Augustus on the other side of the continent with like 3 tundra cities, and they've been in war the entire game which owing to a very tight mountain pass seems to be obstructing genghis's ability to break through, I never see any damage done to the roman city in the pass. Still, if his army were really as large as stated he should have more than enough for a two-front war. I also think something should be done about mountain passes being so insurmountable for the AI, it gives a very unfair advantage to the human player.