microbe
Cascaded Mansion
- Joined
- Nov 16, 2003
- Messages
- 4,596
As we know, it's powerful already in CIV3, now it's much more powerful - it in fact is more powerful when facing more units.
Yeah you could spread forces around. Not mentioning whether it always makes strategic sense, the land is always limited. For example, chokepoint is now becoming even harder to break. And consider a Sid game with small islands - the AI's ridiculously huge stack will now be much less a threat.
I think it's a bad change (worse than lethal bombardment), ESPECIALLY if the AI still doesn't know how to use artillery.
Yeah you could spread forces around. Not mentioning whether it always makes strategic sense, the land is always limited. For example, chokepoint is now becoming even harder to break. And consider a Sid game with small islands - the AI's ridiculously huge stack will now be much less a threat.
I think it's a bad change (worse than lethal bombardment), ESPECIALLY if the AI still doesn't know how to use artillery.