tu_79
Deity
So, @azum4roll, do you implement the changes or would you let me do it this evening?
We can go with you method for introducing variation to stacks, but let it range 60%, 80% and 100%. And I think it distributes better with 30, 40 and 30 chances.
quantity = max_amount
if rand <30 then
quantity = math.floor(0.5 + 0.6*quantity)
elseif rand >70 then
quantity = math.floor(0.5 + 0.8*quantity)
end
Iron in forest needs a dramatic reduction too.
We can go with you method for introducing variation to stacks, but let it range 60%, 80% and 100%. And I think it distributes better with 30, 40 and 30 chances.
quantity = max_amount
if rand <30 then
quantity = math.floor(0.5 + 0.6*quantity)
elseif rand >70 then
quantity = math.floor(0.5 + 0.8*quantity)
end
Iron in forest needs a dramatic reduction too.
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