First why I want attack chopper to be air unit: it should be interseptable and should have small radius of action.
How to do it:
give it bomabard ability between fighter and jet fighter.
give it transport capacity 1 or 2 with carry footsoldier only.
Create unit TOW missile - bombard like cruise missile, range 2-3, immobile, footsoldier, cruise missile, loadable, defence 1(so not captureable)
Now chopper can bring TOW missile near target and next turn TOW shoot ! If we remove immobile from TOW it would be good for infantry support also.
The minus: we have HIND as result, not Apachy, because the only attack chopper carring troops is HIND (that why it's called flying APC)
How to do it:
give it bomabard ability between fighter and jet fighter.
give it transport capacity 1 or 2 with carry footsoldier only.
Create unit TOW missile - bombard like cruise missile, range 2-3, immobile, footsoldier, cruise missile, loadable, defence 1(so not captureable)
Now chopper can bring TOW missile near target and next turn TOW shoot ! If we remove immobile from TOW it would be good for infantry support also.
The minus: we have HIND as result, not Apachy, because the only attack chopper carring troops is HIND (that why it's called flying APC)