Attacko's Babylonian Maneuver

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Army composition is Chariots/Horse Archers, and Bowmen and in a reverse of positioning horse archers and chariots are used as city defenders until more Formation and the much neglected Cover promoted Bowmen are available.

I've had considerable success using large numbers of chariots & horse archers to defend cities, especially when attacked by huge stacks with catapults.
The trick is not to just sit behind the walls and wait for them to attack, but to attack them first when they pull up next to the city. With a barracks and stable in the cities where you're building, they'll have the maximum promotions right from the start. The large numbers and the two promotions will help a good number of them survive, even when the attacking stacks have spearmen. The survivors will be promoted again and more likely to survive again. Later, they can be upgraded to knights, cavalry etc. This can be an excellent technique with Cyrus and the Great Wall.

I had one game where Tokugawa was attacking relentlessly with massive stacks. I must have popped 4 GG's during the horse archer era alone. I like to put all those GG's in the best production city to pump out highly promoted units. Eventually you get an army that's so highly promoted, that the other civs (even if they're more technically advanced) can be crushed by the strength of the promoted units. :)
 
I'm a great fan of your strategies my friend, but I feel you have missed a major component of Hammurabi's strategy here.

Due to the fact he has the Organised trait, Harbours become extremely important. Of course the main problem with this, is that Harbours are on the wrong side of the tech tree from Mathematics. The best solution is to vassalize your nearest neighbour rather than conquer, this therefore makes it easier to grab the Shwedagon Paya...bang...problem solved.
 
'The best solution is to vassalize your nearest neighbour rather than conquer, this therefore makes it easier to grab the Shwedagon Paya...bang...problem solved."

Babylon oft times misses out on religion so the Shwedagon Paya suggestion makes sense especially if you have Gold.

"I've had considerable success using large numbers of chariots & horse archers to defend cities"

I am surprised at the scoffing at horse units as defenders, - if you play enough you'll encounter this as a phenomenon if nothing else.

"Could we see a sample game here exhibiting the strategy in the guide? Thanks"

Thanks for the comments. Attacko strategy articles expand inward instead of outward, (unlike others with dated walkthroughs, or cottage building whining) The more you break up space the more room there is. however, i believe Attacko likens walkthroughs to facism. maybe a video of "Attacko's Ice City First Build Attack" can be found.
 
Never mind
 
"Could we see a sample game here exhibiting the strategy in the guide? Thanks"

No intention to ignore, insults and mockery have followed some postings like ants to carrion,
however, i beleive Attacko likens walkthroughs to facism.

Thank you for responding.

I'm not quite sure I understand your point, though. How are walkthroughs similar to fascism?
 
"a walkthrough is a truth, not proof of a truth." - Attacko

from - "Attacko's Civ4- an Analytical Approach to Positional Play"
 
lol, Thanks for the laughs. I had a rough day and some of your quotes cracked me up.

I have to read the "Attacko's Ice City First Build Attack" thread.

"a walkthrough is a truth, not proof of a truth." - ha ha, that reminded of something Johnny Cochrane would say in the 1st OJ trial, or the Chewbaca defense on Southpark.
 
"a walkthrough is a truth, not proof of a truth." - Attacko

from - "Attacko's Civ4- an Analytical Approach to Positional Play"

Exactly. A walkthrough is a truth (well with a few exceptions). I disagree with the proof of a truth. Walkthroughs are meant to show what strategies work. A person who plays a game and demonstrates a SE and then wins by domination on a huge map on immortal difficulty in 1500 sure shows us "proof" of this "truth" of a specialist economy.

I still don't understand why you are declining to do a simple, simple walkthrough. It doesn't have to be long, it just has to be lengthy enough to prove your point. For example, look at Snaaty's guide for Emperor+ on BTS. He does a sample game to about 1000 AD.
 
I get the feeling this is satire, and I love it.

The only thing that would make this better is if Attacko spoke with reversed sentence structure, like Yoda.

I'd like to see a "modern era quechua rush" strategy :crazyeye:
 
I get the feeling this is satire, and I love it.

The only thing that would make this better is if Attacko spoke with reversed sentence structure, like Yoda.

I'd like to see a "modern era quechua rush" strategy :crazyeye:

Use amphibious elephants you must!
 
If you read through the funny satire the actual strat proposed is quite sound. Of course there are some additions like the forced adaption (because of the very golden visual clue :lol:) of Buddism if it comes along that make it harder.

I'll need time to fully adapt to this brilliant strat myself but i'm sure with the sound guidelines i have received here i could pull it off on emperor. The strat needs to be summarized and some rules should be adhered to/forced of course so as not to decend to some heathen inferior sub strategy (such as taking up hinduism :eek:).
 
Hi Troy,

Another well reasoned article - is it optimal to try and integrate Attacko's numerous and superior tactics in one game? i.e. using the catastrophy therom in conjuction with the "spy flood" & "buddhist typhoon" as Babylonia when launching waves of cover promoted bowmen onto border cities, luring defenders away from coastal/core cities when the main strike force - amphibous promoted elephants on galleys with great generals attached take the proverbial "candy from a baby"

Your thoughts on this would be appreciated- is it optimal to link the theories?

Thanks in advance!
 
In some cases it's true that a civ should generally build their historic wonder.
Egypt and the Pyramids for sure.
Brennus gets huge benefit from his, Stonehenge.
Qin with the Great wall. He's Ind, and allows him to expand quickly with just protective archers.
Both Greek leaders and the Parthenon.
some more I'm sure...
 
In some cases it's true that a civ should generally build their historic wonder.
Egypt and the Pyramids for sure.
Brennus gets huge benefit from his, Stonehenge.
Qin with the Great wall. He's Ind, and allows him to expand quickly with just protective archers.
Both Greek leaders and the Parthenon.
some more I'm sure...

Stone Henge is for England.
 
Both Celtic leaders get the Monument benefit, just as both Egyptian leaders have SPI for swapping civics with the Mids.

But there are many more that dont really link up. The HGs is one of them, heh. I suppose some synergy with their UB (early happiness) could link to extra pop, and the building it replaces has the +health link as well, sort of, but its pretty transient. I also suppose we could list every Wonder, and link it to a RL Civ, and see if we can find a relationship.
 
@ Bleys - Of course you could.

Now back to the OP, this approach fails to take advantage of the agressive trait, but it otherwise spot on. Trade in that mounted defense for axes and spears.

The gold, is really the tip of the bronze spear.
 
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