Australian PBEM.

We have retaken Yaxchilan. We killed the two armies and a Silent hunter in the city.

The war that the Incans declared against us was an unprevoked action and the will pay for it. We killed a Scout and a Queztal bowman without any loss of life. The Mighty Mayn empire will become mighty once again once the heathen forces are defeated.
 
GPS

The loss of a few scouts will not deter the mighty Inca...
 
Aztec 1080 AD

Damn Mayan :mad: have retaken Yaxchilan

Seems the rest of the world HATE you :p

Combat
>
Aztec vs
Mayan Silent Hunter (1/4) -> RIP

Rumours ...
>

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

NOTE: Combat notification unless fighting human ... wil be hidden ... see below for true report

Empire Report
Government - Monarchy
Celestial Knowledge in 1 turns @ 20% Science
Treasury = 99gp with +54 per turn
Luxury>
Tobacco x 4, Stone x 3, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>


TAKEN
>


>
Atzcapotzalco (,T,S, - 4pop+10, +5gp, +3r&d, Codex in 1
Tenochtitlan* (P,,T,A,G,S,TWR,R,Q,C,M, - 9pop+4, +17gp (0xTaxer), +16r&d (0xSage), Army in 1
>Potonchan (,T,S, - 6pop+0, +7gp (1xTaxer), +3r&d, Natural Defenses in 4
Tlatelolco (,G,T,S,W,R,C,Q, - 7pop+0, +7gp, +6r&d (0xSage), Silent Hunter in 1
>Izapa (,T,N, - 4pop+0, +3gp, +2r&d, Natural Defences in 4
>Chilapa (,Q,N,W,T,S, - 6pop+8 (0xJester), +9gp (1xTaxer), +4r&d, Codex in 16
Texcoco (,G,T,W,C,N,S, - 4pop+1, +7gp, +6r&d, Silent Hunter in 2
>Pichucalco (,C,T, - 4pop+8, +1gp, +1r&d, Netzahualcoyotl's Court in 7
Tlaxcala (,G,T,S,C,N, - 4pop+5, +3gp, +3r&d, Silent Hunter in 5
Calixtlahuaca (T,S,,C,W,R,Q,PoM,N, - 8pop+0, +8gp (1xTaxer), +6r&d (0xSage), Tambo in 3
Xochicalco (G,,S,T,C,N, - 6pop+0, +6gp (0xTaxer), +6r&d (0xSage), Silent Hunter in 2
Tlacopan (S,T,,C,N,R, - 7pop+8, +7gp (0xTaxer), +6r&d (0xSage), Tambo in 2

>
Spoiler City Improvements :

P - Palace
B - Barracks (redundant)
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage
M - Tambo
PoM - Palace of Masks


LOST
>
Yaxchilan retaken by Mayan



Slaves
Barbarian = 7 Captured
Olmec = 3 Purchased + 13 Captured
Toltec = 2 Purchased + 2 Captured
Moche = 1 Purchased

Armies
Aztec Honour - RIP
Aztec Fist - RIP

Name (16/16)
> xth Silent Hunters (4/4)
> xth Silent Hunters (4/4)
> xth Silent Hunters (4/4)
> xth Silent Hunters (4/4)

Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> south

>Eastern Fleet
GA - Blood Spirit (3/4) [-] -> Calixtlahuaca
GA - Winged Serpent (3/3) [-] -> Maya west

AI Combat
>
9th Silent Hunter (4/4) -> (4/4)
vs
Mayan Silent Hunter (1/4) -> RIP


Foreign Affairs

vs Olmecs
>Embassy
>Peace
>Military Alliance vs Mayan ... Free

vs Mayans
>Embassy
>nix
>War War War

vs Toltecs
>Peace
>Mummification for World Map and 19gp

vs Moche
>War with Inca
>Mummification traded for World Map, 26gp and +4/turn
>Embassy -59gp
>Military Alliance vs Mayans ... free :D

vs Inca
>Embassy
>War with Moche
>nix
My scouting force has been wiped out... but this is
not a major setback
James I

>
He took back city and killed 2 armies ... more on the way

Get Peace with Moche and get them to attack Mayans ... I have agreements already with Moche, Olmec and will get Toltecs as well ... Moche's are bigger so could help a little



Notes
Barb nests will be guarded by Jaguars to gain slaves and experience
>NE desert Nest is official proving ground for Jaguar units
>Start getting embassies happening
>Only 3 MPs for cities I think atm
>


Nomenclature
>xth Silent Hunters = 20th next
>xth Jaguar Warriors = 16th next
>xth Temple Guards = 5th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:

>
>
On to the Mayans
 
The Mayan Empire was once a peaceful nation but now the rest of the nations have decided that we do not bolong on this planet. We the people of Maya will be steadfast in our belief that we belong on this planet and we will not be defeated and we have proven already that we have the recources to win and have our nation amoung the annuals of the world and be proclaimed as being truely great.

We lost two Silent Hunters but we killed two outside of Yaxchilan. This seems to be a staging point for the Aztecs and we will not be defeated in our resolve to stay on this planet.
 
Our Anger has not subsided.....even if our activities this turn were not worth noting.... Next turn might bring some more action!!!!

GPS
 
Aztec 1085 AD

Nothing ... except universal Mayan hatred :p

Combat
>


Rumours ...
>

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
> Palace extension
> Celestial Knowledge discovered


NOTE: Combat notification unless fighting human ... will be hidden ... see below for true report

Empire Report
Government - Monarchy
Medicine in XX turns @ 00% Science
Treasury = 40gp with +87 per turn
Luxury>
Tobacco x 4, Stone x 3, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>


TAKEN
>


>
Atzcapotzalco (,T,S,C, - 4pop+9, +8gp, +0r&d, Jaguar Warrior in 3
Tenochtitlan* (P,,T,A,G,S,TWR,R,Q,C,M, - 9pop+0, +27gp (0xTaxer), +0r&d (0xSage), Army in 6
>Potonchan (,T,S, - 6pop+0, +10gp (1xTaxer), +0r&d, Natural Defenses in 3
Tlatelolco (,G,T,S,W,R,C,Q, - 7pop+0, +11gp, +0r&d (0xSage), Silent Hunter in 3
>Izapa (,T,N, - 4pop+0, +5gp, +0r&d, Natural Defences in 3
>Chilapa (,Q,N,W,T,S, - 6pop+7 (0xJester), +13gp (1xTaxer), +0r&d, Codex in 15
Texcoco (,G,T,W,C,N,S, - 5pop+5, +12gp, +0r&d, Silent Hunter in 1
>Pichucalco (,C,T, - 4pop+7, +4gp, +0r&d, Netzahualcoyotl's Court in RUSHED -108gp)
Tlaxcala (,G,T,S,C,N, - 4pop+4, +5gp, +0r&d, Silent Hunter in 4
Calixtlahuaca (T,S,,C,W,R,Q,PoM,N, - 8pop+7, +14gp (1xTaxer), +0r&d (0xSage), Tambo in 2
Xochicalco (G,,S,T,C,N, - 6pop+5, +10gp (0xTaxer), +0r&d (0xSage), Silent Hunter in 1
Tlacopan (S,T,,C,N,R, - 7pop+0, +13gp (2xTaxer), +0r&d (0xSage), Tambo in 1

>
Spoiler City Improvements :

P - Palace
B - Barracks (redundant)
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage
M - Tambo
PoM - Palace of Masks
F - Fishing Dock


LOST
>
Yaxchilan retaken by Mayan



Slaves
Barbarian = 7 Captured
Olmec = 3 Purchased + 13 Captured
Toltec = 2 Purchased + 2 Captured
Moche = 1 Purchased

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - Active

Mayan Raper (16/16)
> 16th Silent Hunters (4/4)
> 17th Silent Hunters (4/4)
> 18th Silent Hunters (4/4)
> xth Silent Hunters (4/4)

Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> south

>Eastern Fleet
GA - Blood Spirit (3/4) [-] -> Calixtlahuaca
GA - Winged Serpent (3/3) [-] -> Maya west

AI Combat
>
Destroyed 2 roads


Foreign Affairs

vs Olmecs
>Embassy
>Peace
>Military Alliance vs Mayan ... Free

vs Mayans
>Embassy
>nix
>War War War

vs Toltecs
>Peace
>Mummification for World Map and 19gp

vs Moche
>War with Inca
>Mummification traded for World Map, 26gp and +4/turn
>Embassy -59gp
>Military Alliance vs Mayans ... free :D

vs Inca
>Embassy
>War with Moche
>
Get Peace with Moche and get them to attack Mayans ... I have agreements already with Moche, Olmec and will get Toltecs as well ... Moche's are bigger so could help a little
>
Moche are a bit deceptive ..... most of their strength has been used up against me .... their remaining cities are quite weak .... the only thing slowing me down is the logistics of getting enough men north AND building up against the Mayans!

I have 2 Acali boatloads that will reinforce myu
northern front .... i will take one more moche city so
i have direct access to the Mayans, and then i'll make
peace

Meanwhile i'll be cranking out units, units and more
units!

How on earth did he beat your armies??? super stack?? or just target hurt ones with the silent hunters????

>
Build-up proceeding nicely ... Thankyou for your gift :) ... I will reply in kind when i can ... Note Mayan cities in central East ... i'd say they gave Moche something for them ....

>
Pick Medicine or Body Ornimentation
>


Notes
Barb nests will be guarded by Jaguars to gain slaves and experience
>NE desert Nest is official proving ground for Jaguar units
>Start getting embassies happening
>Only 3 MPs for cities I think atm
>


Nomenclature
>xth Silent Hunters = 21st next
>xth Jaguar Warriors = 16th next
>xth Temple Guards = 5th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:

>
>
On to the Mayans
 
We managed to kill three Silent Hunters and a MGL. We managed to lose to Silent Hunters to a SH and it managed to get a MGL as a result. We sent in a lowly Javelin thrower to complete the job and we killed that stubborn SH. We might be hated by the rest of the world by my people love me and are willing to die to save there homeland for them.
 
i don't have the save.....
 
Aztec 1090 AD

Nothing ... except universal Mayan hatred continues :p

Combat
>


Rumours ...
>

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
> Palace extension
> Celestial Knowledge discovered


NOTE: Combat notification unless fighting human ... will be hidden ... see below for true report

Empire Report
Government - Monarchy
Medicine in 9 turns @ 20% Science
Treasury = 138gp with +59 per turn
Luxury>
Tobacco x 4, Stone x 3, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>


TAKEN
>


>
Atzcapotzalco (,T,S,C, - 4pop+8, +8gp, +0r&d, Jaguar Warrior in 2
Tenochtitlan* (P,,T,A,G,S,TWR,R,Q,C,M, - 9pop+3, +28gp (0xTaxer), +0r&d (0xSage), Army in 6
>Potonchan (,T,S, - 6pop+0, +10gp (1xTaxer), +0r&d, Natural Defenses in 2
Tlatelolco (,G,T,S,W,R,C,Q, - 7pop+8, +9gp, +0r&d (0xSage), Silent Hunter in 2
>Izapa (,T,N, - 4pop+0, +5gp, +0r&d, Natural Defences in 2
>Chilapa (,Q,N,W,T,S, - 6pop+6 (0xJester), +13gp (1xTaxer), +0r&d, Codex in 14
Texcoco (,G,T,W,C,N,S, - 5pop+4, +12gp, +0r&d, Silent Hunter in 4
>Pichucalco (,C,T,N, - 4pop+6, +4gp, +0r&d, Temple Guard in 5
Tlaxcala (,G,T,S,C,N, - 4pop+3, +6gp, +0r&d, Silent Hunter in 3
Calixtlahuaca (T,S,,C,W,R,Q,PoM,N, - 8pop+6, +14gp (1xTaxer), +0r&d (0xSage), Tambo in 1
Xochicalco (G,,S,T,C,N, - 6pop+2, +10gp (0xTaxer), +0r&d (0xSage), Temple Guard in 3
Tlacopan (S,T,,C,N,R,M, - 7pop+3, +11gp (0xTaxer), +0r&d (0xSage), Temple Gurad in 2

>
Spoiler City Improvements :

P - Palace
B - Barracks (redundant)
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage
M - Tambo
PoM - Palace of Masks
F - Fishing Dock


LOST
>
Yaxchilan retaken by Mayan



Slaves
Barbarian = 7 Captured
Olmec = 3 Purchased + 13 Captured
Toltec = 3 Purchased + 2 Captured
Moche = 1 Purchased

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - Active

Mayan Raper (16/16)
> 16th Silent Hunters (4/4)
> 17th Silent Hunters (4/4)
> 18th Silent Hunters (4/4)
> 20th Silent Hunters (4/4)

Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> south

>Eastern Fleet
GA - Blood Spirit (3/4) [-] -> east
GA - Winged Serpent (3/3) [-] -> Maya west

AI Combat
>
nix


Foreign Affairs

vs Olmecs
>Embassy
>Peace
>Military Alliance vs Mayan ... Free

vs Mayans
>Embassy
>nix
>War War War

vs Toltecs
>Peace
>Celestial Knowledge for Worker ... DONE

vs Moche
>War with Inca
>Military Alliance vs Mayans ... free :D
>Celestial Knowledge for 7gp and World Map ... DONE

vs Inca
>Embassy
>War with Moche
>
Get Peace with Moche and get them to attack Mayans ... I have agreements already with Moche, Olmec and will get Toltecs as well ... Moche's are bigger so could help a little
>
Moche are a bit deceptive ..... most of their strength has been used up against me .... their remaining cities are quite weak .... the only thing slowing me down is the logistics of getting enough men north AND building up against the Mayans!

I have 2 Acali boatloads that will reinforce myu
northern front .... i will take one more moche city so
i have direct access to the Mayans, and then i'll make
peace

Meanwhile i'll be cranking out units, units and more
units!

How on earth did he beat your armies??? super stack?? or just target hurt ones with the silent hunters????

>
Build-up proceeding nicely ... Thankyou for your gift :) ... I will reply in kind when i can ... Note Mayan cities in central East ... i'd say they gave Moche something for them ....

>
Pick Medicine or Body Ornimentation
>


Notes
Barb nests will be guarded by Jaguars to gain slaves and experience
>NE desert Nest is official proving ground for Jaguar units
>Start getting embassies happening
>Only 3 MPs for cities I think atm
>


Nomenclature
>xth Silent Hunters = 23rd next
>xth Jaguar Warriors = 16th next
>xth Temple Guards = 5th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:

>
>
On to the Mayans
 
The latest Moche Capital proves a hard nut to crack, as a drawn out war of attrition begins...... but allready the best units have been killed, and it is only large numbers of basic troops that keep the Incan spearhead from its goal.

GPS
 
Aztec 1090 AD

Nothing ... except hatred of Maya sweeps Central and South America :p

Combat
>


Rumours ...
>

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
nix


NOTE: Combat notification unless fighting human ... will be hidden ... see below for true report

Empire Report
Government - Monarchy
Medicine in 8 turns @ 20% Science
Treasury = 197gp with +56 per turn
Luxury>
Tobacco x 4, Stone x 3, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>


TAKEN
>


>
Atzcapotzalco (,T,S,C, - 4pop+7, +6gp, +3r&d, Jaguar Warrior in 1
Tenochtitlan* (P,,T,A,G,S,TWR,R,Q,C,Tm, - 9pop+2, +22gp (0xTaxer), +9r&d (0xSage), Army in 5
>Potonchan (,T,S, - 6pop+4, +6gp (0xTaxer), +0r&d, Natural Defenses in 1
Tlatelolco (,G,T,S,W,R,C,Q, - 7pop+0, +10gp, +3r&d (0xSage), Silent Hunter in 1
>Izapa (,T,N, - 4pop+0, +4gp, +1r&d, Natural Defences in 1
>Chilapa (,Q,N,W,T,S, - 6pop+5 (0xJester), +11gp (1xTaxer), +2r&d, Codex in 10
Texcoco (,G,T,W,C,N,S, - 5pop+3, +10gp, +3r&d, Silent Hunter in 3
>Pichucalco (,C,T,N, - 4pop+5, +4gp, +1r&d, Temple Guard in 4
Tlaxcala (,G,T,S,C,N, - 4pop+2, +5gp, +1r&d, Silent Hunter in 2
Calixtlahuaca (T,S,,C,W,R,Q,PoM,N,Tm, - 8pop+5, +10gp (0xTaxer), +3r&d (0xSage), Marketplace in 6
Xochicalco (G,,S,T,C,N, - 6pop+1, +7gp (0xTaxer), +3r&d (0xSage), Temple Guard in 2
Tlacopan (S,T,,C,N,R,M, - 7pop+1, +9gp (0xTaxer), +3r&d (0xSage), Temple Guard in 1

>
Spoiler City Improvements :

P - Palace
B - Barracks (redundant)
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage
Tm - Tambo
PoM - Palace of Masks
F - Fishing Dock
M - Marketplace


LOST
>
Yaxchilan retaken by Mayan



Slaves
Barbarian = 7 Captured
Olmec = 3 Purchased + 13 Captured
Toltec = 3 Purchased + 2 Captured
Moche = 1 Purchased

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - Active

Mayan Raper (16/16)
> 16th Silent Hunters (4/4)
> 17th Silent Hunters (4/4)
> 18th Silent Hunters (4/4)
> 20th Silent Hunters (4/4)

Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> south

>Eastern Fleet
GA - Blood Spirit (3/4) [-] -> east
GA - Winged Serpent (3/3) [-] -> Maya west

AI Combat
>
nix


Foreign Affairs

vs Olmecs
>Embassy
>Peace
>Military Alliance vs Mayan ... Free

vs Mayans
>Embassy
>nix
>War War War

vs Toltecs
>Peace
>Celestial Knowledge for Worker ... DONE

vs Moche
>War with Inca
>Military Alliance vs Mayans ... free :D
>Celestial Knowledge for 7gp and World Map ... DONE

vs Inca
>Embassy
>War with Moche
>
Get Peace with Moche and get them to attack Mayans ... I have agreements already with Moche, Olmec and will get Toltecs as well ... Moche's are bigger so could help a little
>
Moche are a bit deceptive ..... most of their strength has been used up against me .... their remaining cities are quite weak .... the only thing slowing me down is the logistics of getting enough men north AND building up against the Mayans!

I have 2 Acali boatloads that will reinforce myu
northern front .... i will take one more moche city so
i have direct access to the Mayans, and then i'll make
peace

Meanwhile i'll be cranking out units, units and more
units!

How on earth did he beat your armies??? super stack?? or just target hurt ones with the silent hunters????

>
Build-up proceeding nicely ... Thankyou for your gift :) ... I will reply in kind when i can ... Note Mayan cities in central East ... i'd say they gave Moche something for them ....

>
Pick Medicine or Body Ornimentation
>


Notes
Barb nests will be guarded by Jaguars to gain slaves and experience
>NE desert Nest is official proving ground for Jaguar units
>Start getting embassies happening
>Only 3 MPs for cities I think atm
>


Nomenclature
>xth Silent Hunters = 23rd next
>xth Jaguar Warriors = 16th next
>xth Temple Guards = 5th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:

>
>
On to the Mayans
 
We have made peace with some unworthy neighbours. We expect to loss a city but we can suffer such losses since the Aztecs have underestimated us. It is a strategic loss suffered by us for the common good of our nations.
 
GPS

The Incans wait for news from the north....
 
I am suffering complete meltdown of my system ... great game so far :D ... if someone wants to take over, my password is 3333 ... I will not have things fixed for sometime :(
 
I'm back :D ... took 1 full day to fix ... but I'm back and eager to play ... could the turn be resent to me please ...

EDIT ... I also need e-mails of players
 
Aztec 1095 AD

Mayan forces and cities continue to fall under the victorious Aztec war machine :salute:

Combat
>

Mayan vs.
Temple Guard (4/4) -> RIP

Mayan vs.
Javalin Thrower (4/4) -> RIP -> Mayan city of Tapijulapa TAKEN :woohoo:


Rumours ...
>

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... bet You Cheat at Patience :p

Happenings
>
nix


NOTE: Combat notification unless fighting human ... will be hidden ... see below for true report

Empire Report
Government - Monarchy
Medicine in 7 turns @ 20% Science
Treasury = 253gp with +59 per turn
Luxury>
Tobacco x 4, Stone x 3, Llama, Exotic Birds x 2, Furs x 2, Spices x 2, Rubber, Incense, Jade, Gems
Unconnected>


TAKEN
>
Tapijulapa (, - 5pop+0, (4xResist) (1xJester) +1gp, +0r&d, Temple in 5

>
Atzcapotzalco (,T,S,C, - 4pop+2, +6gp, +3r&d, Temple Guard in 5
Tenochtitlan* (P,,T,A,G,S,TWR,R,Q,C,Tm, - 9pop+1, +22gp (0xTaxer), +9r&d (0xSage), Army in 4
>Potonchan (,T,S,W, - 6pop+4, +7gp (0xTaxer), +2r&d, Ball Court in 19
Tlatelolco (,G,T,S,W,R,C,Q, - 7pop+0, +9gp, +3r&d (0xSage), Silent Hunter in 3
>Izapa (,T,N,W, - 4pop+0, +4gp, +1r&d, Stela in 4
>Chilapa (,Q,N,W,T,S, - 6pop+4 (0xJester), +11gp (1xTaxer), +2r&d, Ball Court in 20
Texcoco (,G,T,W,C,N,S, - 5pop+2, +10gp, +3r&d, Silent Hunter in 2
>Pichucalco (,C,T,N, - 4pop+4, +3gp, +1r&d, Temple Guard in 3
Tlaxcala (,G,T,S,C,N, - 4pop+1, +5gp, +1r&d, Silent Hunter in 1
Calixtlahuaca (T,S,,C,W,R,Q,PoM,N,Tm, - 8pop+4, +10gp (0xTaxer), +3r&d (0xSage), Marketplace in 5
Xochicalco (G,,S,T,C,N, - 6pop+1, +7gp (0xTaxer), +3r&d (0xSage), Temple Guard in 1
Tlacopan (S,T,,C,N,R,M, - 8pop+0, +12gp (1xTaxer), +3r&d (0xSage), Marketplace in 1

>
Spoiler City Improvements :

P - Palace
B - Barracks (redundant)
G - Granary
T - Temple
A - Sacrificial Altar
C - Codex
S - Stela
W - Natural Defenses
N - Netzahualcoyotl's Court
R - Ball Court
Q - Aquaduct
TWR - Tezcatlipoca's War Rage
Tm - Tambo
PoM - Palace of Masks
F - Fishing Dock
M - Marketplace


LOST
>
Yaxchilan retaken by Mayan



Slaves
Barbarian = 7 Captured
Olmec = 3 Purchased + 13 Captured
Toltec = 3 Purchased + 2 Captured
Moche = 1 Purchased

Armies
Aztec Honour - RIP
Aztec Fist - RIP
Mayan Raper - Active

Mayan Raper (16/16)
> 16th Silent Hunters (4/4)
> 17th Silent Hunters (4/4)
> 18th Silent Hunters (5/5)
> 20th Silent Hunters (4/4)

Great Acali Navy

>Western Fleet
GA - Reaver (3/3) [-] -> south

>Eastern Fleet
GA - Blood Spirit (3/4) [-] -> east
GA - Winged Serpent (3/3) [-] -> Maya west

AI Combat
>

Seige of Tapijulapa

Mayan Reaper (16/16) -> (16/16)
vs.
Temple Guard (4/4) -> RIP

Mayan Reaper (16/16) -> (15/16) -> 18th Silent Hunter Elite -> (16/17)
vs.
Javalin Thrower (4/4) -> RIP -> TAKEN


Foreign Affairs

vs Olmecs
>Embassy
>Peace
>Military Alliance vs Mayan ... Free

vs Mayans
>Embassy
>nix
>War War War

vs Toltecs
>Peace
>Celestial Knowledge for Worker ... DONE

vs Moche
>War with Inca
>Military Alliance vs Mayans ... free :D
>Celestial Knowledge for 7gp and World Map ... DONE

vs Inca
>Embassy
>War with Moche
>
Get Peace with Moche and get them to attack Mayans ... I have agreements already with Moche, Olmec and will get Toltecs as well ... Moche's are bigger so could help a little
>
Moche are a bit deceptive ..... most of their strength has been used up against me .... their remaining cities are quite weak .... the only thing slowing me down is the logistics of getting enough men north AND building up against the Mayans!

I have 2 Acali boatloads that will reinforce myu
northern front .... i will take one more moche city so
i have direct access to the Mayans, and then i'll make
peace

Meanwhile i'll be cranking out units, units and more
units!

How on earth did he beat your armies??? super stack?? or just target hurt ones with the silent hunters????

>
Build-up proceeding nicely ... Thankyou for your gift :) ... I will reply in kind when i can ... Note Mayan cities in central East ... i'd say they gave Moche something for them ....

>
Pick Medicine or Body Ornimentation
>


Notes
Barb nests will be guarded by Jaguars to gain slaves and experience
>NE desert Nest is official proving ground for Jaguar units
>Start getting embassies happening
>Only 3 MPs for cities I think atm
>


Nomenclature
>xth Silent Hunters = 24th next
>xth Jaguar Warriors = 17th next
>xth Temple Guards = 6th next
>xth Archer = 2nd next
>Aztec xth Warrior = 11th ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :goodjob:

>
>
On to the Mayans


Sorry about the long delay ... but the game goes on :D
 
Sorry guys

Been moving from Newcastle to sydney

Back online (hopefully) from monday with new adsl conn

Can you wait? if not i will give password to any replacement you choose!
 
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