New beliefs for those that have asked:
Pantheon: City Patron Goddes- +25% Production toward districts in cities without a specialty district.
Pantheon: Earth Goddess- +1 Faith from tiles with Charming or better Appeal.
Pantheon: Religious Idols (changed)- +2 Faith from Mines over Luxury or Bonus resources (was +1)
Worship Building: Der-e Mehr- +3 Faith, +1 additional faith for each era since constructed or last repaired
Worship Building: Stupia- +3 Faith, +1 Amenity
Follower Belief: Choral Music- Shrines and Temples provide Culture equal to their intrinsic Faith output
Follower Belief: Warrior Monks- Allows spending Faith to train Warrior Monks, medieval land combat units with a unique promotion tree. May only be purchased in a city with a Temple in its Holy Site.
Founder Belief: Cross-Cultural Dialogue- +1 Science for every 5 followers of this Religion in other civilizations.
Founder Belief: Religious Unity- +1 Envoy at each city-state when it first adopts this religion, in addition to any envoy from a city-state quest.
Enhancer Belief: Burial Grounds- Culture Bomb adjacent tiles when completing a Holy Site
Enhancer Belief: Religious Colonization- Cities start with this religion in place if founded by a player who has this as their majority religion.