JeebusGreen
Chieftain
- Joined
- Dec 5, 2008
- Messages
- 37
To my understanding of it, the avoid growth button adjusts the city governor (the auto citizen manager) to reduce the amount of surplus food. But if there is still surplus food, the city will grow anyway.
I've just started micro-managing my citizens manually, and have noticed that if avoid growth happens to be pressed when the city governor is turned off the city will be 'growing in 1 turn' with a full food bank - yet never actually grow no matter how many turns pass. Until the button is unchecked.
Is it supposed to work like this? Or a bug (that may possibly be fixed in Warlords/BtS - I'm playing vanilla)
I've just started micro-managing my citizens manually, and have noticed that if avoid growth happens to be pressed when the city governor is turned off the city will be 'growing in 1 turn' with a full food bank - yet never actually grow no matter how many turns pass. Until the button is unchecked.
Is it supposed to work like this? Or a bug (that may possibly be fixed in Warlords/BtS - I'm playing vanilla)