bumpyglint
Warlord
- Joined
- Aug 19, 2016
- Messages
- 215
Sorry maybe there's a problem with the colours/ bolds?View attachment 729801
NOTE: Verified and obtained the exact formula in the Constructibles.xml file in folders for each age.
NOTE2: x axis is the cumulative food requirement. Basically, how much food do you need since the founding of a settlement.
Couple of things we can learn from this-- (with Edits, after some more thought)
-The new growth formula provides faster growth starting a population of 6, 13, and 24 for the Antiquity, Exploration, Modern Age, respectively, compared to the old formula.
-Growth is slower beneath these thresholds, in low-population settlements. Basically, this is intended as a nerf to wide play (more cities, less towns) and a buff to tall play (less cities, more towns).
-The biggest boost is that the rate of growth in the Antiquity Age is now SO MUCH faster. Now it takes only ~3000 total food since the settlement was founded to reach true population 12, whereas it used to be ~7500.
-Growth gets a lot slower in the later ages, but only for small settlements. That population 12 city at the start of Exploration is now on a fast track again, compared to previous. It takes only ~32000 vs ~68000 for a population 12 city to grow to population 24.
-The modern age is slowest. Good luck growing your smaller settlements. Your tall cities over true population of 24 will grow faster than version 1.1.
In 1.1 the antiquity line is the lower one (meaning it's the Age where it's harder to grow) while nowin 1.2 it's the tallest (meaning it's easier to grow in antiquity compared to other ages)? I think the colours/ bolds have been inverted in 1.1 or 1.2 (guess in 1.2)