mintyfreshdeath
Warlord
- Joined
- Dec 25, 2003
- Messages
- 223
This is in reference to Ision's excellent post regarding Wonders and how they can play a part in hindering your ability to improve as a player.
Here 'tis http://forums.civfanatics.com/showthread.php?s=&threadid=71238
OK! Just a bit of background on myself so you know where I'm coming from.
I started playing Civ2 in '98 and have been a slavering fool to the game ever since. My girlfriend has learned to accept it. I've developed a genuine interest in world history as a result. Blah blah blah.
I've been playing Civ3 (I have Conquests now) for about three months or so and I'd say I'm doing fine. What wins I have had so far have been on Regent level and have been cultural victories. So far, I have done quite well!
In fact, almost all games I've played so far I've dominated the map.. the cultural victory is somthing of a disappointment for me as I am progressively gutting my opponents. Disappointing as in.. I'm disappointed that I forgot to turn that victory condition off.
OK... thanks for being patient! Here is the crux of my point.
The only reason I've done well is because I've been a RABID reloader and rely on building wonders is if I needed them to breathe. This is a habit formed from my earlier days as a Civ2 player and have been carried over effortlessly to my Civ3 experience (I was delighted when I discovered the option of turning off the Random Seed).
Things have changed, thank you Ision! Truly benevolent are your words! haha
I'm playing a random *everything* map, with those militia jungle farmboys the Aztec - militaristc, agricultural. There is a real pleasure in *discovering* with whom you are playing as opposed to carefully selecting beforehand your civ of choice.
I'm doing quite well so far too! No reloading and no wonders. I have made the exception for small wonders although for all intents and purposes they really ought to count as well. I'm not gonna beat myself up over it.
To keep this post from becoming a novel, I've learned two important things. The value of trading for tech and the value of a large offensive force (I thought catapults were crap up until this point).
Thanks again Ision! Has anybody else taken this advice on board? What are your experiences?
Here 'tis http://forums.civfanatics.com/showthread.php?s=&threadid=71238
OK! Just a bit of background on myself so you know where I'm coming from.
I started playing Civ2 in '98 and have been a slavering fool to the game ever since. My girlfriend has learned to accept it. I've developed a genuine interest in world history as a result. Blah blah blah.
I've been playing Civ3 (I have Conquests now) for about three months or so and I'd say I'm doing fine. What wins I have had so far have been on Regent level and have been cultural victories. So far, I have done quite well!
In fact, almost all games I've played so far I've dominated the map.. the cultural victory is somthing of a disappointment for me as I am progressively gutting my opponents. Disappointing as in.. I'm disappointed that I forgot to turn that victory condition off.
OK... thanks for being patient! Here is the crux of my point.
The only reason I've done well is because I've been a RABID reloader and rely on building wonders is if I needed them to breathe. This is a habit formed from my earlier days as a Civ2 player and have been carried over effortlessly to my Civ3 experience (I was delighted when I discovered the option of turning off the Random Seed).
Things have changed, thank you Ision! Truly benevolent are your words! haha
I'm playing a random *everything* map, with those militia jungle farmboys the Aztec - militaristc, agricultural. There is a real pleasure in *discovering* with whom you are playing as opposed to carefully selecting beforehand your civ of choice.
I'm doing quite well so far too! No reloading and no wonders. I have made the exception for small wonders although for all intents and purposes they really ought to count as well. I'm not gonna beat myself up over it.
To keep this post from becoming a novel, I've learned two important things. The value of trading for tech and the value of a large offensive force (I thought catapults were crap up until this point).
Thanks again Ision! Has anybody else taken this advice on board? What are your experiences?