In the Demogame we got 6 out of 8 huts barbarians. I hope I don't bring bad luck.
It's a decent start, unfortunately no game or luxes, but we'll manage.
It's a decent start, unfortunately no game or luxes, but we'll manage.
Originally posted by Corrado
The only problem I see with three squares west is that there's no access to shielded grassland until it expands, which will take a while. That's why I recommended going one south of that- then you have an SG, and the city can hit 6F/4S/2C at 2 pop without any improvements.
Originally posted by Corrado
For future reference, the coastal hills 2 north of the wheat is also a decent city- 2 SG in immediate access and +1 commerce for coastal. But I think we're better off keeping to the rivers for the food bonus- an extra food is almost equivalent to having a Granary in smaller towns.
Originally posted by andvruss
Also, settling on the hill west of the dyes might be good. But we may want to settle on the plain grassland, because this area is rich in food, but a little lacking in raw shields.
Originally posted by Corrado
Well, if you settle on the grassland NE of the hill, once the city expands to a 2-tile radius, you'll be able to reach the hills to the NE, meaning that city will be very productive even if we chop down all of the forest around it.