noto2
Emperor
- Joined
- Jul 11, 2008
- Messages
- 1,715
TMIT you play with Kmod too, eh? Yeah it's amazing. Anyway, OT, "axe rushing" and "choking" are different IMO, but of course related. With so many advantages to the defender in this game rushing is quite difficult without a serious advantage. A true axe rush on a high difficulty level would really only be an option in those rare games when you get copper in the BFC and the enemy capital is practically right on top of your capital. Even still, there are many factors that could ruin your day, such as a protective leader, the city being on a hill, etc.
Choking is different. I would choke if I had a close spawn but wasn't confident enough to outright rush the target. Often when playing an aggressive leader I'll use axes/chariots to pillage the taret's strategic resources, leaving them with only archers. Then I go in with swords for the kill. Except for the capital city, swords usually have an easy time defeating archers, regardless of walls. Horse archers also work wonders for this.
But as many veterans say, play the map. I wouldn't start a game and just set my mind to an axe rush...it's only going to work 1/10 times. You have to play your start.
Choking is different. I would choke if I had a close spawn but wasn't confident enough to outright rush the target. Often when playing an aggressive leader I'll use axes/chariots to pillage the taret's strategic resources, leaving them with only archers. Then I go in with swords for the kill. Except for the capital city, swords usually have an easy time defeating archers, regardless of walls. Horse archers also work wonders for this.
But as many veterans say, play the map. I wouldn't start a game and just set my mind to an axe rush...it's only going to work 1/10 times. You have to play your start.