In hindsight I built the Leaning Tower on turn 155 and took a scientist which I planted. I could have bulbed him to get muskets earlier or could have taken a great general.
I think it's just because he has a warmonger flavor and had peace treaties with his other neighbors. Or it's because everyone else has like 3 defensive pacts while I cannot get 1.
I'm still not convinced about progress being the problem. I got the military techs much earlier than the authority games; I unlocked muskets at turn 159, compare to Milae's turn 182. Authority would give me some supply, heal the melee units, and a combat bonus, none of which are that important I think.
He took my religion, we've denounced the same leaders, and we were friends with the same leaders too. Other than the war we still have nothing but positive diplo modifiers.Why did Assyria dislike you in the first place? Was it a border friction thing? I think having a good relationship with him is crucial if you wanted to have a peaceful game.
I think it's just because he has a warmonger flavor and had peace treaties with his other neighbors. Or it's because everyone else has like 3 defensive pacts while I cannot get 1.
I guess I'll never know for sure, but it could be the Huns who bribed others. Or maybe he bribed Korea and Korea bribed Siam? I did denounce the Huns, but that improved my opinion with 4 other leaders because they had already denounced him too. Siam declaring war on me was a backstab, he broke friendship to do it.Well it seems like you just ended up at war with everyone as progress so that is always going to suck a lot. I'm actually not sure there's much you can do with bribed wars as if you just have one enemy they will bribe everyone else to war you so it's pretty hard to make friends. I much prefer playing with them off as then it's actually possible to have some friends whilst also having some enemies.
I'm still not convinced about progress being the problem. I got the military techs much earlier than the authority games; I unlocked muskets at turn 159, compare to Milae's turn 182. Authority would give me some supply, heal the melee units, and a combat bonus, none of which are that important I think.