Discussion in 'Civ5 - Succession Games' started by Artingel78, Jul 28, 2011.
how on earth are we going to recover from this? I can't look at the save yet
Nice Job. But you attach the wrong save .
Keshik is Archery Unit so 100% bonus from Pikeman don't count.
But we are not yet doomed.
judging by the last screenshot, you are 6 turns away from a golden age
perhaps you shouldn't grow any cities in the meantime... (namely Akkad)
Who's next on the roster?
I fixed the file problem.
Well ok then..got it!
Looks bad atm
Change production in all cities to
Tech Physics > GP
Hated to do but fired off a GA with our GG getting us +11gpt
bombard and kill a few units
Bank policy for Rationialism
Khan DoW on Darius
Kill Khan's GG
Khan offers peace..decline
Trade with Darius
Rushbuy colosseum in Nippur
Babylon xbow > duct
Izzy DoW on Darius
Babylon duct > xbow
Dur uni > market
GA has dawned
Akkad xbow > market
more unit killing
passing on, we're in a GA
After this we had a hope in defending.
Because you killed GG(Khan) Genghis's Keshiks and other units will don't have 20% bonus from GG.
Made peace with Florence and Venice.
Some of the units have already moved, so not much to do. Can't believe Dur and Nippur are still not connected to our capital, while workers doing unimportant stuff.
Our wounded Bowman next to Turfan was killed. Keshik moved out of the city to that spot.
Khan and Darius made peace.
Killed the Keshik with two Crossbowmen. Trying to move wounded Chariot Archer out of city attack zone.
Khan offers peace and I accept. We got:
Lux Gold and Cotton
Nothing much. Upgraded one Bowman to Crossbowman.
Great Scientist was born.
Babylon Trebuchet -> Market
Nippur University -> Work boat (for the newly acquired Fish)
Nippur connected to Babylon.
Teched Gunpowder. Got tempted to use up our 3 GS to bulb Chemistry, Metalurgy, Rifling.
But I think it would be better to tech Chemistry and Metalurgy and then bulb Fertilizer, Rifling and Dynamite all in one go and get Artillery way before anybody else and spam Artillery for a killer army. Its Indirect Fire will do miracles in this heavy forested/hills terrain, plus England would lose some of its advantage with Longbowmen by us having a unit with equal range but way more firepower.
Dur connected to Babylon.
Chariot Archer upgraded to Knight.
Akkad Market -> Stone Works
Forgot to adopt Rationalism in turn 163 so did it now. Didn't lose anything because we don't have any RAs. Which reminds me: we're not using our Porcelain Tower and Rationalism. We should sign RAs. We did sign two but they got interrupted. We need to explore and find other civs.
England offer peace for peace and I accept.
Golden age ends. We're at +25 gpt which is good.
Babylon Market -> Circus Maximus
Dur Market -> Stone Works ( for +2 and +1 )
I've positioned the units for attack on Turfan if you choose to do so when the peace treaty is over. At least this city can easily be taken out. For the rest I'm not sure. A lot will change in 16 turns when we bulb Dynamite and produce/buy Artilleries. We should take advantage of that.
After Dynamite we should research Astronomy and build a Caravel or two to quickly explore the world.
That is status on Khan's borders.
Turn:172: DoW on Genghis Khan.
Turn:173 Turfan is taked
Nothing Special until turn:
Turn:179 Beshbalik taken. also i lose 1 Xbow
Turn:180 I have little trade with Izzy.
Good Luck ShahJahanII and i think we should take Karakorum next. I prepare our units for that.
That is all i can say o and I building Oxford in Babylon stop production in 1 turn to build it.
You need to fill out the tech tree up to and including Military Tradition[?] to get Dynamite. Not sure what tech you've already got but getting rifles ASAP would be a major boon.
Yeah, totally forgot about that. Anyway, I still think we shouldn't waste GS on Chemistry and Metalurgy (11 turns each), and when we do research them, use one GS to bulb Rifling immediately. Then switch research focus to middle and top part of the tech tree.
BTW, Artingel, nice warring.
Yeah Dynamite is very important for Wars and because we planned to dominate on our Continent we should research it.O and i think we had a very good potential for Science victory so we need to research Scientific Theory because of Public School and that is way for military science.Then we bulb Fertilizer and Dynamite and save one Great Scientist for bulbing nanotech and if we get more Great scientist bulb one tech before nano and of course we need to bulb Satelites or/and rocketry.
Turn180: We sign a research agreement with Elizabeth and I start building a knight in
Babylon. I will start Oxford University in Babylon when Beshbalik is razed.
Turn181: The unit layout by turn end
Turn184: We take Karakorum, the Mongol capital
Turn185: We meet Siam and get a good deal with him
Turn186: We sign a research agreement with Spain
Good luck cripp7.
Remember to build a courthouse in Karakorum, then a university, then build the Oxford University in Babylon.
Also, I apologize for that badly positioned crossbowman near the Mongol city.
I think we not build Oxford because we need to save him for a rocketry or Satelites.
Is it a national or world wonder?
If it is a world wonder like I think it is, someone else will build it before us.
We can stall it for a little while, no problem, but waiting as long as you say will cause us to lose the bonus all together.
Oxford is a National Wonder.
Never mind then
good work i'll check it out
Research continues with Rifling (6)
Switch Karakorum to courthouse
-290 > Marble, horse (5), OB
Take peace with Khan for 10 turns
move a few units towards New Sarai
Babylon Walls > Barracks
Dur Walls > Workshop
Ghandi offers DoF..decline
Budapest declares on Ghandi
Babylon barracks > cannon
Akkad castle > worker
Rifling > PP
Upgrade xbow to rifle
Khan denounces us..
Akkad worker > rifle
Nippur market > stone works
We're #2 on World's Busiest People kust below Isabella
Babylon cannon > rifle, cannon goes south towards Khan
PP > Banking
Courthouse in Kar will be done next
Need to divert some units south towards England
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