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Babylon SG

Discussion in 'Civ5 - Succession Games' started by Artingel78, Jul 28, 2011.

  1. cripp7

    cripp7 Playin' Bored

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    3,095
    Location:
    Fantasyland
    how on earth are we going to recover from this? I can't look at the save yet
     
  2. Artingel78

    Artingel78 Elephant Commander

    Joined:
    Jul 25, 2011
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    212
    Nice Job. But you attach the wrong save :).
    Keshik is Archery Unit so 100% bonus from Pikeman don't count.
    But we are not yet doomed.
     
  3. Blackfang

    Blackfang Chieftain

    Joined:
    Aug 31, 2010
    Messages:
    59
    Location:
    Himki
    lurker's comment:

    judging by the last screenshot, you are 6 turns away from a golden age
    perhaps you shouldn't grow any cities in the meantime... (namely Akkad)

    good luck
     
  4. cripp7

    cripp7 Playin' Bored

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    Location:
    Fantasyland
    Who's next on the roster?
     
  5. ShahJahanII

    ShahJahanII Homesick Alien

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    Location:
    Austin, Texas
    You are.
    I fixed the file problem.
     
  6. cripp7

    cripp7 Playin' Bored

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    Fantasyland
    Well ok then..got it!
     
  7. cripp7

    cripp7 Playin' Bored

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    Location:
    Fantasyland
    IHT-
    Looks bad atm
    Change production in all cities to :c5gold:
    Babylon xbow
    Tech Physics > GP
    Hated to do but fired off a GA with our GG getting us +11gpt

    Turn 148-
    bombard and kill a few units
    Bank policy for Rationialism

    Turn 149-
    Khan DoW on Darius
    Kill Khan's GG

    Turn 150-
    Khan offers peace..decline

    Meet Isabella

    Trade with Darius

    Rushbuy colosseum in Nippur

    Turn 151-
    Babylon xbow > duct

    Turn 152-
    Izzy DoW on Darius

    Turn 154-
    Babylon duct > xbow
    Dur uni > market

    Turn 156-
    GA has dawned
    Akkad xbow > market

    Turn 158-
    more unit killing


    passing on, we're in a GA
     

    Attached Files:

  8. Artingel78

    Artingel78 Elephant Commander

    Joined:
    Jul 25, 2011
    Messages:
    212
    Nice one.
    After this we had a hope in defending.
    Because you killed GG(Khan) Genghis's Keshiks and other units will don't have 20% bonus from GG.:goodjob:
     
  9. dukester

    dukester Chieftain

    Joined:
    Sep 23, 2010
    Messages:
    13
    Turn 158:
    Made peace with Florence and Venice.
    Some of the units have already moved, so not much to do. Can't believe Dur and Nippur are still not connected to our capital, while workers doing unimportant stuff.

    AI turn:
    Our wounded Bowman next to Turfan was killed. Keshik moved out of the city to that spot.
    Khan and Darius made peace.

    Turn 159:
    Killed the Keshik with two Crossbowmen. Trying to move wounded Chariot Archer out of city attack zone.

    AI turn:
    Khan offers peace and I accept. We got:
    150 gold
    5 gpt
    Lux Gold and Cotton
    6 Horses
    Open Borders

    Turn 160:
    Nothing much. Upgraded one Bowman to Crossbowman.

    Turn 161:
    Great Scientist was born.

    Turn 162:
    Babylon Trebuchet -> Market
    Nippur University -> Work boat (for the newly acquired Fish)
    Nippur connected to Babylon.

    Turn 163:
    Teched Gunpowder. Got tempted to use up our 3 GS to bulb Chemistry, Metalurgy, Rifling.
    But I think it would be better to tech Chemistry and Metalurgy and then bulb Fertilizer, Rifling and Dynamite all in one go and get Artillery way before anybody else and spam Artillery for a killer army. Its Indirect Fire will do miracles in this heavy forested/hills terrain, plus England would lose some of its advantage with Longbowmen by us having a unit with equal range but way more firepower.

    Turn 164:
    Dur connected to Babylon.

    Turn 165:
    Chariot Archer upgraded to Knight.
    Akkad Market -> Stone Works
    Forgot to adopt Rationalism in turn 163 so did it now. Didn't lose anything because we don't have any RAs. Which reminds me: we're not using our Porcelain Tower and Rationalism. We should sign RAs. We did sign two but they got interrupted. We need to explore and find other civs.

    AI turn:
    England offer peace for peace and I accept.

    Turn 166:
    Golden age ends. We're at +25 gpt which is good.
    Babylon Market -> Circus Maximus

    Turn 167:
    zzzzz...

    Turn 168:
    Dur Market -> Stone Works ( for +2 :c5production: and +1 :c5happy: )

    That's it.
    I've positioned the units for attack on Turfan if you choose to do so when the peace treaty is over. At least this city can easily be taken out. For the rest I'm not sure. A lot will change in 16 turns when we bulb Dynamite and produce/buy Artilleries. We should take advantage of that.
    After Dynamite we should research Astronomy and build a Caravel or two to quickly explore the world.
     

    Attached Files:

  10. Artingel78

    Artingel78 Elephant Commander

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    212
    Turn:170 Nothing
    Turn:171
    Spoiler :

    That is status on Khan's borders.
    Turn:172: DoW on Genghis Khan.
    Spoiler :

    Turn:173 Turfan is taked
    Spoiler :

    Nothing Special until turn:
    Turn:179 Beshbalik taken. also i lose 1 Xbow :(
    Spoiler :

    Turn:180 I have little trade with Izzy.
    Spoiler :

    Demographics:
    Spoiler :


    Good Luck ShahJahanII and i think we should take Karakorum next. I prepare our units for that.
    That is all i can say o and I building Oxford in Babylon stop production in 1 turn to build it.
     

    Attached Files:

  11. grandad1982

    grandad1982 Deity

    Joined:
    Dec 4, 2007
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    2,552
    Delurk

    You need to fill out the tech tree up to and including Military Tradition[?] to get Dynamite. Not sure what tech you've already got but getting rifles ASAP would be a major boon.
    Relurk
     
  12. dukester

    dukester Chieftain

    Joined:
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    13
    Yeah, totally forgot about that. Anyway, I still think we shouldn't waste GS on Chemistry and Metalurgy (11 turns each), and when we do research them, use one GS to bulb Rifling immediately. Then switch research focus to middle and top part of the tech tree.

    BTW, Artingel, nice warring.
     
  13. Artingel78

    Artingel78 Elephant Commander

    Joined:
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    Yeah Dynamite is very important for Wars and because we planned to dominate on our Continent we should research it.O and i think we had a very good potential for Science victory so we need to research Scientific Theory because of Public School and that is way for military science.Then we bulb Fertilizer and Dynamite and save one Great Scientist for bulbing nanotech and if we get more Great scientist bulb one tech before nano and of course we need to bulb Satelites or/and rocketry.
     
  14. ShahJahanII

    ShahJahanII Homesick Alien

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    Turn180: We sign a research agreement with Elizabeth and I start building a knight in
    Babylon. I will start Oxford University in Babylon when Beshbalik is razed.
    Spoiler :

    Turn181: The unit layout by turn end
    Spoiler :

    Turn184: We take Karakorum, the Mongol capital
    Spoiler :

    Turn185: We meet Siam and get a good deal with him
    Spoiler :

    Turn186: We sign a research agreement with Spain
    Spoiler :

    Turn190: Demographics
    Spoiler :


    Good luck cripp7.
    Remember to build a courthouse in Karakorum, then a university, then build the Oxford University in Babylon.
    Also, I apologize for that badly positioned crossbowman near the Mongol city.
     

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  15. Artingel78

    Artingel78 Elephant Commander

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    I think we not build Oxford because we need to save him for a rocketry or Satelites.
     
  16. ShahJahanII

    ShahJahanII Homesick Alien

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    Is it a national or world wonder?
    If it is a world wonder like I think it is, someone else will build it before us.
    We can stall it for a little while, no problem, but waiting as long as you say will cause us to lose the bonus all together.
     
  17. grandad1982

    grandad1982 Deity

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    De-lurk
    Oxford is a National Wonder.
    Re-lurk
     
  18. ShahJahanII

    ShahJahanII Homesick Alien

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    Never mind then:mischief:
     
  19. cripp7

    cripp7 Playin' Bored

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    good work i'll check it out
     
  20. cripp7

    cripp7 Playin' Bored

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    Location:
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    IHT-
    Research continues with Rifling (6)
    Switch Karakorum to courthouse
    Trade Elizabeth
    -290:c5gold: > Marble, horse (5), OB

    Take peace with Khan for 10 turns
    hit enter

    Turn 191-
    move a few units towards New Sarai

    Turn 192-
    Meet Budapest
    Babylon Walls > Barracks
    Dur Walls > Workshop

    Turn 193-
    Ghandi offers DoF..decline
    Budapest declares on Ghandi

    Turn 194-
    Babylon barracks > cannon

    Turn 195-
    Akkad castle > worker

    Turn 196-
    Rifling > PP
    Upgrade xbow to rifle

    Turn 197-
    zzz

    Turn 198-
    Khan denounces us..
    Akkad worker > rifle
    Nippur market > stone works

    Turn 199-
    zzz

    Turn 200-
    We're #2 on World's Busiest People kust below Isabella
    Babylon cannon > rifle, cannon goes south towards Khan

    Turn 201-
    England DoW!
    PP > Banking

    Courthouse in Kar will be done next
    Need to divert some units south towards England
     

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