Babylonian Rifle Rush is back!

I used to play Thal's Balance Combined a ton, but with the past few patches I've played more vanilla instead. I played a Thal's game the other day and almost didn't recognize it... The delayed NC threw me for a loop, and unhappiness from conquered cities is much higher, and actually conquering cities is much easier since they don't heal as fast. I like the way that he has changed RA's and GS bulbing, I wouldn't be surprised if that isn't the way it's implemented in the new patch.
 
My problem with RA blocking is that cheap techs like trapping etc... will suddenly be at 1turn from discover after you blocked it and have a decent research "production".
Once the RA finishes it seems that all tech that is at 1turn from finish is prioritized for being discovered...

I do something wrong?
 
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