Hi y'all, I updated
Separate Naval Supply and
Lower Supply mods for VP 4.19.x. It's unlikely VP will get any balance changes until 4UC is fully integrated, so these should remain evergreen
Separate Naval Supply:
- Harbor now gives +1 Naval Supply (instead of 10% from pop), and Seaports 10% from population (was 20%) mirroring VP's supply rework.
- Hopefully fixed Barbarians (and probably also City-States) not having naval units. They now have unique, non-supply-locked naval units, which are essentially the non-resource-locked units in the game (Galley, Caravel, Destroyer, Early_Destroyer, Frigate, Galleass, Ironclad, Liburna, Missile_Destroyer, Privateer, Trireme). (Special thanks to
@Edaka for reporting this

)
Link : CLICK ME
Note: I may remove either the +1 naval supply from Lighthouse or the +1 naval supply per coastal city, as VP removed both for military supply. I’m worried that might be too much, so any feedback is appreciated! In the current version, a 20-pop coastal city with all common buildings (Lighthouse, Harbor, Seaport) would provide +5 naval supply, which seems fine to me.
Lower Supply:
The mod’s main tweak was significantly reducing supply gained from population. Since this has already been done in base VP through azum’s supply rework, the modmod is now significantly downsized.
The only changes are:
- Reduced Unit Supply from Population to 10% (from 20%).
- Decreased flat base supply by 2 for all difficulties.
The code for tweaking city defense & HP, unit cost, barbarian timers, and CS unit gift timers is still in the SQL file, but commented out. You can uncomment and tweak them as needed.
Link: CLICK ME (hyperlinking like it's 1998)
Disclaimer: I haven’t played VP in ages, so I don’t have a good feel for how unit supply is right now. I’ve seen some people still having an issue with excessive unit supply, and based on changelogs, this seems like the best adjustment. I’m hoping to get a game in this week and tweak it further. So don’t be shy about sharing feedback, and maybe I can put out a better balanced version soon.
Oh also:
YOU DON'T NEED THE COMPATIBILITY PATCH FOR THESE TWO ANY MORE, THAT'S GONE, YAY.
I’ll try to go over the other mods as well, but I don’t think they need updates. Have fun!