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Barbarian (Bandit)

Discussion in 'CivBE - Requests and Ideas' started by Aae291, Jul 19, 2015.

  1. Aae291

    Aae291 Chieftain

    Joined:
    Jul 19, 2015
    Messages:
    1
    Would someone be able to implement a Barbarian/2nd Neutral Faction (akin to the aliens that are also hostile to them, and everyone)?

    Basic concept would be for Oil/Steel has a chance to spawn a bandit camp (or something basically a group of individuals leftover from prior expeditions that maybe went native, and took control of a location to help survival or something) that as the game progress move to capture one of three affinity strategic to try and guarantee there survival via bargaining chip (if a in story reason is desired).

    A bandit units are limited to tier 1-2 units unless they get an affinity strategic in which case the garrisoning unit can upgrade itself after x turns to a tier 3 unit.

    If a bandit unit is on a strategic resource they are immune to miasma. Is this mod possible or just a pipe dream?
     

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