jarcast2
King
I tried the v14 of the mod with the last verrsion of sempre fidelis and, too, encountered crash unpon selecting next from the mod screen.The game crashes when I click Next on the Mods List screen when this mod is activated. With this mod off, it works just fine.
Here's my mods list:
- (j) Bare Necessities (v 14)
- (n) Semper Fidelis
- (over) More Unique Components for VP (v 88)
- (overhaul) More Wonders for VP
- Historical Religions Complete (BNW or GK) (v 45)
- InfoAddict (v 22)
- Jarcast's Cities of Marble for VP (v 3)
- Jarcast's Hidden Wonders (VP) (v 2)
- New Beliefs Mods
- Randomize City Names (v 2)
- zai4z's Landmark Cultural Variation (v 1)
Any advice?
Edit: Seems to be a conflict with Semper Fidelis as I was able to play a game with Semper Fidelis off and the rest of the mods on.
Unfortunately nothing appears on the logs so it's a mystery.
However, I tried to screw the game and changed the last letter of the Bare Necessity mod id from "e" to "f" so that the game recognizes it as a different mod and it worked: the loading finished and could set up a game.
So for whoever it's encountering the crash issue go to the modinfo file and change the mod id as you like and delete the cache folder.
EDIT:
Update 14.2 online.
Changelog:
- Changed mod ID to solve mod list screen crash when Bare Necessities has Semper Fidelis and More Wonders for VP as reference and is enabled together with those wonders;
- Added More Wonders for VP mod as reference (because now there is no crash);
- Now no need anymore to edit Semper Fidelis modinfo file to remove the block because the mod has a new different ID.
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