G
Gainy
Guest
That's a vague questionAside from sprinting, what else can you do?

Main new features are:
Commander mode
Squads
Ammo/healing system
Radio commands
The commander is just a regular player but he can have an overview of the complete battlefield (by pressing caps lock). From this, he can see every unit (if zoomed in), initiate radar thingies (enemy units show up for about 20 seconds within a certain area), do scans (scans the entire map for enemy units), artillery strikes, order squads around, etc etc. The commander can speak to all squad leaders through ingame voice comms, and issue them orders.
The actual squads can have up to 6 players, 1 of them is a 'squad leader'. The squad leader acts as a walking spawn point, so all of his squad's members can spawn ontop of him regardless of where he is. All squad members show up as green on the minimap, and they can talk to each other through ingame voice comms (as well as typing). The squad leader can communicate with the commander, and can issue orders to his squad (IE attack this position, a little sword will appear on the map and a line will form between yourself at that point)
The Ammo replenishment/healing thing has completely changed. There are no longer any ammo boxes or medic cabinets. You now need to rely on your teammates/commander to give you stuff. Medic class gets the healing kits (which can be thrown on the ground or just held) and the Support class gets ammo kits (which can be thrown on the ground or just held). If thrown on the ground the enemy can also use them.
If no support/medic guys are around, you can ask your commander to drop you a supply crate which will repair vehicles/heal units/replenish ammo. Although again, the enemy can use this.
Radio commands are a lot easier to use now. For the enemy spotted thing, all you have to do is point at the enemy, press Q, then click the mouse button (easy to get the hang of). It will automatically say what you are looking at (IE Enemy helicopter spotted) and this enemy unit will show up on the minimap for a certain amount of time (its image on the minimap moves accordingly)
As you've probably seen, a menu comes up when you press Q. To say anything else just move the mouse over whatever you want.
I think some shrapnel flies around and can kill you. The vehicle's remains stay burning there for a wee while, then also explode (which again can kill you).- What exactly happens when something explodes near you?
Everything goes blurry when something explodes near you, your hearing messes up etc. When a tank fires and you're standing near it the same applies.
Dunno. You can destroy some fences, blow up bridges etc though.- What objects can/can't you shoot through?
You can't actually see through it, but if you aim through and happen to be looking at an enemy you'll still see their tag. So yeah, it is kinda effective. All tanks/APCs are fitted with smoke-machine thingies btw, so they can set them off when needed.- Is the smoke grenade effective?
Something else: If an AT guy (or something similar) is aiming at a tank, then a beeper thing will sound for the tanks occupants - this could alert them to set off a smoke bomb.
Don't think so. But you can assign a button to cycle back to your previously used weapon.Is there a quick grenade feature (i.e. 1 button throws grenade then swithces back)?
For helicopters/planes, I think so. However they are written in the nation's native language. So chinese planes have chinese writing etc. There are basic kinda HUDs within the aircraft...- Are there functional guages in the vehicles' driver position (e.g. you you can tell how high you are, how fast you are going,whatyour angle of attack and direction is)?
No idea about the AI
Back to playing!
