It seems that when I play on Noble, if I'm not way ahead at the end of the game, I end up losing to one of the AIs because they just focus on building the spaceship.
The last game I played, I was over 2000 points ahead of everyone. I conquered Caesar and Saladin (why does it seem to be the same AIs every time?!). And then, by the time I was done conquering, I was way behind in tech, and I tried to catch up, but it was too late. I tried to send in spies to kill production, but that didn't work. Other than going to war, is there a way to prevent an AI from building?
Another question on a different topic but not worth a thread because it's probably been brought up.
I hate how once I get into a war (usually not by choice), I have to devote my resources to fighting and my technology suffers. I think that if you're in a war, your tech for military advancements should actually be improved. I mean, look at what we accomplished during the wars! Without the war, we wouldn't have rushed the Manhattan Project... tanks... aircraft (especially jets). Rockets! All of that stuff was the result of war.
Just a thought... has anyone done a mod that actually improves military research rates while at war?
The last game I played, I was over 2000 points ahead of everyone. I conquered Caesar and Saladin (why does it seem to be the same AIs every time?!). And then, by the time I was done conquering, I was way behind in tech, and I tried to catch up, but it was too late. I tried to send in spies to kill production, but that didn't work. Other than going to war, is there a way to prevent an AI from building?
Another question on a different topic but not worth a thread because it's probably been brought up.
I hate how once I get into a war (usually not by choice), I have to devote my resources to fighting and my technology suffers. I think that if you're in a war, your tech for military advancements should actually be improved. I mean, look at what we accomplished during the wars! Without the war, we wouldn't have rushed the Manhattan Project... tanks... aircraft (especially jets). Rockets! All of that stuff was the result of war.
Just a thought... has anyone done a mod that actually improves military research rates while at war?