bed_05 - More Sid virgins?

what's the roster like?

I should play last since I played around 50 turns into the game and know some spoilers. so I have to keep mum about the plan. only one thing, during my turns we were NOT boxed in, that's why I dared to post this save in the first place.
why not chop a forrest to speed up granary

I would send next settler to the gems spot towards egypt. the choke could be blocked as well.
 
Okay. Depending upon how my night goes, I may play. If someone else wants to grab it now, feel free. Chop for granary can be considered, but I think all out land grab is most important, and the cost of slowing down for a granary may not be worth the reward.
 
Right now we definetely need more Settlers rather than a Granary. My plan assumed that we would have no immediate neighbors, but that plan obviously does not apply. Settlers, Settlers, Settlers (with maybe a Worker or two thrown in).
 
http://www.civfanatics.net/uploads9/bed05_2550BC.SAV

3000 BC (0) - Put Carthage on forest for this turn.

2950 BC (1) - Switch Carthage back to wheat.

2900 BC (2) - Utica finishes warrior, starts worker. Carthage at size four, grows in four, completes settler in four.

2850 BC (3) - Can't figure out any way to get the settler faster without killing growth.

2710 BC (6) - Settler finishes, start another. Unfortunately, the best position (up by the wheat) has a volcano, so I think I'll head for tundra first.

2630 BC (8) - On second thought, we will be needing some luck anyway. If the volcano weren't there, the spot would be a bit better for us, so I am going to go ahead and pretend it isn't there.

IT - Netherlands learn Writing already.

2550 BC (10) - Leptis Magna founded. Blue borders spotted.

Once we get the bg mined, Carthage will produce settlers faster than it grows, so we may want to build a barracks and then do archers and settlers for as long as we can.

bed05_2550BC.jpg
 
Spoiler :
I played a turn ahead, and we can get the first tier finished for fortysomething gold.
 
I would have settled in the direction of Egypt before they run us over. and I had towns that virtually exploded with a volcano. we will see that for sure. never mind though, let's hope we can garb land east and south, the west can wait IMHO.

still figuring out what the roster is like
 
I figured the roster would just develop based on when people could/wanted to play. I hope that isn't a problem.

As for placement, I am just looking to expand as fast as possible. Settling towards them means taking spots that cannot spit out a settler as soon as the current Leptis Magna position can.
 
I understand the rationale behind your move. hope it works out well. lucky we have egpyt as our close by AI and not some nasty guys.

we got 2 lux nearby (gems and incense) and if lucky, we can even claim the furs, not bad for such a tiny land.

it doesn't look too bad in my mind, this is archipelago, so land won't be that excessive
 
bed_head7 said:
I figured the roster would just develop based on when people could/wanted to play. I hope that isn't a problem.

As for placement, I am just looking to expand as fast as possible. Settling towards them means taking spots that cannot spit out a settler as soon as the current Leptis Magna position can.

Ah, okay. I was just going by the list on the fron page. If someone can play before tomorrow evening, be my guest.
 
Okay, I guess I'll make a roster. I suppose that is why they are used.

gozpel
bed_head7
Cuivienen
dl123654
Kaiser_Berger
ThERat

I liked the idea of waiting until tomorrow. Gives everyone time to chime in.
 
Well, I promised to stick around and comment, so here's my thought about the Granary. When the city's still small, building settlers is limited by shields, so you forgo two of them to get the granary. But then once Carthage gets sufficiently large, the settler rate is limited by your food, so the granary lets you build them twice as fast. So an immediate granary will probably pay for itself after the fourth settler (dismissing maintenance costs as insignificant) and start being a net benefit when the fifth comes out a bit sooner than it otherwise would. After some thought, I can aggree with your decision to get those first two settlers out ASAP, since you grabbed two food bonuses which will soon start sending out their own settlers. But after this I would at least consider going back to build the granary before making more settlers out of Carthage. As I see it, there are two possible strategies:

No Granary -> Earlier Settlers -> Loose Build -> Grab the best land and fill in the spaces later -> Peaceful building

Granary -> More settlers -> tight build -> Set up unit factories and build archers/swordsmen -> Conquest

So I would ask how you plan to deal with the neighbors. Are you planning to risk an early war? Or do you want to stay peaceful? Are you the kind of people who would prefer 5 good cities or 10 mediocre ones?
 
good ideas Gato Loco.
I am someone who prefers the war path :cool: . Maybe after the next settler we should go for a granary. I prefer to have many cities, because they will bring down unit cost a lot. In many games I found that more cities really help. and with proper MM you can get a huge boost for your Civ.
 
(1) 2510 BC –

Utica finishes Worker. Switch Carthage to the newly-completed mine.

Cross the straits and meet Sumeria. We buy Ceremonial Burial from the Egyptians for 160 gold, then sell Alphabet and Ceremonial Burial to Sumeria for Warrior Code, The Wheel, Bronze Working and 24 gold, then sell Warrior Code to Egypt for 149 gold, netting us 4 techs and 13 gold for free. Not bad.

(2) 2470 BC –

Carthage completes its Settler. Since the sentiment of the team seems to lean towards a Granary, I start one.

Not much except that I discover that Sumeria is on the same island as us; they have Furs in their territory, and we have Furs to our south.

(3) 2430 BC –

After seeing an Egyptian Settler pair next to the Gems, I quickly change my mind about that Granary. Switch Carthage to a Settler.

(4) 2390 BC –

The Egyptians must have discovered Iron Working and traded it to the Dutch in the interturn; both now have Iron Working and Writing.

(5) 2350 BC –

Utica finishes a Worker and starts an Archer.

(6) 2310 BC –

Found Theveste near the Egyptian border, theoretically closing off Egyptian expansion. It has 2 BGs and can share the cow and mined BG with Utica, but will have flip pressure from Egypt.

We spot dark blue borders across the water but can’t reach them this turn.

The Dutch complete The Pyramids in the interturn and the Egyptians found Byblos south of Carthage… with the Gems out of range. Odd.

(7) 2270 BC –

We meet the Koreans and purchase Iron Working for 73 gold, Pottery and Masonry. They also have a monopoly on Mysticism. There is Iron on a Mountain near Leptis Magna.
The Spanish (whoever they are) complete The Oracle in the interturn.

(8) 2230 BC –

Leptis Magna finishes its Worker and starts another.

We spot dark red borders beyond Korea… Byzantines? Spanish?

(9) 2190 BC –

Carthage finishes its Settler and starts another.

We meet the Byzantines. They are up Mysticism and have everything we know. The Dutch and Sumerians also have Mysticism now, though the Egyptians do not yet. Sumeria is down Iron Working; We get 11 gold and Mysticism for it.

(10) 2150 BC –

Not much…

The Settler to the south is heading to wherever is best near the Gems. Carthage should be switched from the Wheat to the open mined BG. (Once the mine near Theveste is done, Theveste should switch to that mine and Utica to the one next to it rather than the one near Carthage.)
 
Nice trading there. Looks like we may be able to get a decent amount of land, and once it is time for war with Egypt, we may be able to buy an ally that will actually do something for us.
 
good trading, but how did that sumer settler pair manage to sneak through that choke. if they settle we might have to open if we end up in their land. not so good :(
 
I wasn't able to get a Warrior south fast enough to close the choke. The Warrior just got there this turn.
 
Save

Preturn 2150BC:

Turn 1 2110BC:
Theveste Warrior->Warrior
Byzantine&Dutch get HBR this turn

Turn 2 2070BC:

IBT:
Sumer builds near our blocking warrior

Turn 3 2030BC:
Utica Archer->Settler
Found Hippo near Gems starts worker, city pops hut and we get a warrior

Turn 4 1990BC:
Leptis Magna Worker->Warrior
Sumer found a city two squares away from the furs
Byzantine get Math, can't trade for it

IBT:
Dutch demand 31 gold, gives

Turn 6 1910BC:
Find America (Red), we have the same techs

Turn 7 1870BC:
Carthage Settler->Settler
America and Korea get HBR
Would buy it but there is nothing to trade it for

Turn 9 1790BC:
Leptis Magna Warrior->Archer

Notes:
Sumer knows the same as us
Egypt is up Writing
Byzantine, Dutch, Korea is up Writing, Math & HBR
America is up HBR
We are too close to Writing to buy it from someone else, it costs 350gold right now
Korea is selling techs cheaper
 
any screenie?
Sumer knows the same as us
Egypt is up Writing
Byzantine, Dutch, Korea is up Writing, Math & HBR
America is up HBR
I'd say try to get Math, and trade with America for HBR. We could try and sell HBR and Maths to Egypt for writing.

I am sure once we know writing, there would be more than that. and new trading opens up.

GLib is out of question?
 
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