Bede01:Funny thing happened...

Not I, won't show up on T0 anyway no?
 
Click the "see what our neighbors are doing" button -- the one with the eye -- on the Spaceship screen. It tells you all of the civs. The ones on your continent always come first unless you selected the civs.

^^ Actually, I'm not completely sure about this. Only tested once.
 
If you don't have any military, you can't get barbs from a hut. Conversely, if you don't have any settlers, you can get either a free city or a settler from a hut. (got both in Epic 40 :D )
 
Bede01- Romans – 4000BC 20 turns to play

I F10 to check the AI’s we will deal with.

Rome – Alpha, WC
Iro – Pottery, Alpha
Zulu – Pottery, WC
Egypt – CB, Masonry
America – Pottery, Masonry
Arabs – Pottery, CB
English – Pottery, Alpha
Japanese – Wheel, CB

If Cuivienen is right that Iro, Zulu and possibly Egypt is nearest to us then Pottery popping from the hut is not the way to go because it will be cheap if Iro and Zulu both have it. However I like having it and CB is chosen prior to settling. We get pottery! Set research to writing in 50. Sci-sli has no effect and we’re building 2 warriors to start.

[1] 3950 – Set worker to mining.
[2] 3900 –
[3] 3850 – Build warrior > warrior
[4] 3800 – Looks like a lot of desert up north.
[5] 3750 – Land looks better to the west.
[6] 3700 – Ugh! On this land in the north.
[7] 3650 -
[8] 3600 – Warrior > Settler
[9] 3550 – We meet Arabia who is near the bottom of the list. He only has CB available so he knows no one. I can get CB and thought about waiting but it’s CB = 10g for WC. Hope he starts on wheel. We have some nice flood plains where the river bends west. Decided to swap to warrior for escort of future settler. We could not fill the food box in time for settler in 10. Don’t recall the barb level either.
[10] 3500 – Rome expands and I spot elephant near the flood plains 2W-1NW of Rome. Yippee! Warrior reveals a wheat on the flood plains too. I really want that area.
[11] 3450 – Warrior 2 spots flood plains to the south too!
[12] 3400 – Coast is spotted ni the north.
[13] 3350 – Exploring.
[14] 3300 – I pop a goody hut and get 3 barbs n the south. Also see a cow way south. Should someday be ours. Arabs still haven’t met anyone (no new tech).
[15] 3250 – 2 elephants are up there. Barbs are heading to town.
[16] 3200 – Moving to cover town.
[17] 3150 – one attack next turn maybe.
[18] 3100 – Barb fortifies on mountain outside of town. Settler in 3.
[19] 3000 – Worker goes to forest to road over ivory and get road to next town. We also have a 2 warrior Arab group at our borders I’m sure going for the barbs.
[20] I miscounted the moves but I know I stop here.

THE SAVE

Bede01-3000.jpg
 
What would you guys think about something like a city-tile-tile-city placement on this? This would put a town on the ivory... a town 3 tiles NW on the same side of the river as our capitol (that could be founded 2 turns from this point). Tight spacing isn't really great in the industrial ages, but I think we need to settle a core pretty quickly at this level...

Edit: Is that a game tile W-SW of our capitol? Couldn't resist messing with the picture...

Scouts_notes_on_Bede01-3000.jpg
 
Edit: Is that a game tile W-SW of our capitol? Couldn't resist messing with the picture... YES it is. And another 2 SW of that. That is Sugar in the NW.
 
Since this is in C3C.... it is C3C right? Ahem...since this is in C3C, RCP shouldn't be a factor anymore. I would try and settle the tile one north of the ivory on the river. That grabs 7 FP plus FP wheat, the ivory, and 3 additional river tiles on expansion.

Can you say... Temple of Zeus? I thought you could. With Ancient Cavs and Legions we can dominate the AA. I would start a pre-build somewhere fairly soon. Research Math after writing.

This has the potential to really rock!
 
Hmmm... 2 forest/game tiles... I wonder if we were to put a city one tile S of the worker's position, do a couple of forest chops for a granary... I wonder if we might be able to get a settler pump in there... maybe not a 4-turn pump, but one that gets us a unit and a settler every six turns...

Edit: Cross-posted badly with Sir Bugs...
 
Originally posted by Sir Bugsy
Can you say... Temple of Zeus? I thought you could. With Ancient Cavs and Legions we can dominate the AA. I would start a pre-build somewhere fairly soon. Research Math after writing.
I'm thinking Philo gambit with math as freebie or lit. We can trade for math or time the prebuild for researching it. I really like Zeus too.
One thing I'm noticing is that there has been no other contact as yet. With the coast spotted N of us we may need to get a unit or two up N to a) barb camp hunt and b) hope to see a passing galley.

On an aside, this is the first time I have went for a settler early. It was very disconcerting, for me, to have the settler popping and Rome down to 1 pop again. Hopefully, the settler/unit pump can do it's business and we can fill in our land, while blocking th Arab push. BTW, they are in the west.
 
Slinger - you're right. Philo is the way to go. Playing in Epic 40, another civ catapulted from worst to first with Philo... didn't think the AI could trade that well.
 
Have a look at these 2 as early sites... both appear to have the potential to crank out settlers as well as units... If we are pumping settlers out of 3 cities, can we risk going without a granary city? This would also give our first 3 cities access to fresh water...

Edit: That western site is Bugs' suggested site...

Bede1_2_SITES.jpg
 
Something else to consider, that I just thought of... both of those sites will need a temple to get the extra food in range. :hmm:

I really like the placement though
 
If both sites are moved 1 NW won't the Rome expansion "connect" the cities upand grab the other tiles?
 
Take another look at that southwestern site. I think both Game tiles would fall within its borders before any expansion... As for the western site, I think we could do a forest chop for some shields to a Temple (didn't we trade for CB?). I also think we need to grab the Ivory first. It is both a luxury and a strategic resource in C3C. Arabia is bad enough with Ansar Warriors, giving them Ivory could be dangerous.

I'm just wondering if it would make sense to try and alternate units and settlers in 3 cities without granaries, or if we need to build/whip a granary somewhere. In any case, I don't think we need a Granary in Rome, I just don't think it has settler factory potential... six warriors versus a granary might just make the Arabs think twice; I'm pretty sure their agression level is high.

With the Arab scout upon us, I doubt we will get to pop many more goody-huts.
 
Nice 20, barbslinger, Rome is on her way.

Quoth scoutsout:
Have a look at these 2 as early sites... both appear to have the potential to crank out settlers as well as units... If we are pumping settlers out of 3 cities, can we risk going without a granary city? This would also give our first 3 cities access to fresh water...

Edit: That western site is Bugs' suggested site...

Bede1_2_SITES.jpg


I think the solution is to move the SW site 1N. Would lose the freshwater but then spotting the western site where it stands woudl close the western borders without building temples. If we can put together the core and first ring without temples we will be way ahead in the long run. Temples are expensive (the equivalent of a whole bunch of warriors) while a settler costs only 30 shields, builds a town which generates additional income, and raises the unit support level. With towns at pop6 or so contentment is just as easily managed using worker training or settler equipping and the early returns are higher.

So if we can secure the elephants with towns without temples I would tend to go that way. It means a tighter build and more MM'ing to balance things but we will be the stronger for it, at least until the IA.

Order of go:
barbslinger-played
Cuivienen-up, take 20 if you like or it fits
Bede-waiting
scoutsout
Sir Bugsy

Will run 20 per player first round.
 
@Bede - I believe Sir Bugsy's proposed western site would secure the Elephants, it's capturing that bonus wheat that requires a border expansion...

@Bugs - am I following your thinking, or are we 'singing from different sheets'?
 
@ scout - yeah, we're both singing the baritone part. I was thinking about the western site for grabbing the ivory and a worker factory. We'll need a good location to build Zeus. I think the southeast side of the lake might be good for that.
 
Looks a like a great start. Too bad about the desert to the north... I'll probably only play ten, maybe twenty if I have time. Got it, but I won't play until tomorrow.
 
A game with a crew like this should be a walk in the park. Wish I could have joined the stellar roster, but alas too slow.

Good luck guys, I'll be lurking.:cooool:
 
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