HarvesterofSorr
Chieftain
Europa Universalis: Though I haven't been able to try out 4 yet. I started with and loved 2 and 3 was even better.
Colonization: This is actually the game that led me to buying Civ2. I had run across it in a bargain bin at the store I worked. The economic system was great and I still haven't seen one quite like it anywhere else. After I got to be really good at it I got frustrated that with my awesome economy and infrastructure I couldn't improve anymore because technology was stagnant. Hence my searching for a game where this didn't happen and lo and behold Civ was waiting at the game store for me. This game has been updated to play with a Civ4-like platform recently and I have to say it was a big improvement (with only one minor caveat. I miss the 2-turn per year from 1600 on in the original).
Rise of Nations: I Generally wasn't a big fan of this style of game (Age of Empires, Warcraft/Starcraft) because the tech was limited. However RON certainly didn't have that problem. I also loved the added depth of the Conquer the World campaign since this added much depth (and the overall board reminded me of my first strategy game RISK). Thrones and Patriots Expansion was even better.
Hearts of Iron: Love the original. Don't like the sequels because they over-complicated the tech in my opinion.
Civilization Call To Power: This may not count because it's got Civilization in the name but it isn't part of the Sid Meier series. Very similar to Civ. I like that every city is working on both an internal improvement and a unit at the same time with the % of your production spent on each to be determined by you. Also the future tech was much more interesting with it actually opening up new buildings, governments, wonders and allowing you to build cities on the ocean floor and space.
Colonization: This is actually the game that led me to buying Civ2. I had run across it in a bargain bin at the store I worked. The economic system was great and I still haven't seen one quite like it anywhere else. After I got to be really good at it I got frustrated that with my awesome economy and infrastructure I couldn't improve anymore because technology was stagnant. Hence my searching for a game where this didn't happen and lo and behold Civ was waiting at the game store for me. This game has been updated to play with a Civ4-like platform recently and I have to say it was a big improvement (with only one minor caveat. I miss the 2-turn per year from 1600 on in the original).
Rise of Nations: I Generally wasn't a big fan of this style of game (Age of Empires, Warcraft/Starcraft) because the tech was limited. However RON certainly didn't have that problem. I also loved the added depth of the Conquer the World campaign since this added much depth (and the overall board reminded me of my first strategy game RISK). Thrones and Patriots Expansion was even better.
Hearts of Iron: Love the original. Don't like the sequels because they over-complicated the tech in my opinion.
Civilization Call To Power: This may not count because it's got Civilization in the name but it isn't part of the Sid Meier series. Very similar to Civ. I like that every city is working on both an internal improvement and a unit at the same time with the % of your production spent on each to be determined by you. Also the future tech was much more interesting with it actually opening up new buildings, governments, wonders and allowing you to build cities on the ocean floor and space.