Best way to treat city states?

Zygmunt

Warlord
Joined
Feb 24, 2007
Messages
226
I'd gather that if you can get a good enough reputation with them you can peacefully annex them? Conquering is quicker but it raddles your rep with the other civs
 
I'm fairly certain only Austria and Venice can peacefully annex a CS (Venice by sending their unique Merchant to buy it, and Austria through decision after being allied for a certain amount of turns).

For everyone else it really comes down to how important a CS can be to you depending on what they give at Friend and Allies tiers. Also if it's worth permanently denying the same advantages to enemy AI. I like to let Mercantile, Faith and Culture States live as long as I can with good relations for their Happiness, Faith and Culture boosts to me, and Maritime early on to help with growth with their Food boosts. But if there's a State that a rival AI has an obsession with trying to keep for their own, I might consider wiping it out, or acquiring peacefully if I'm playing Venice (never played Austria).
 
and a small gift of 250 gold really increases your relationship with a city state. If they feel threatened or are DOWed by another civ, will they ask to join your civ or just ask for military help?
 
and a small gift of 250 gold really increases your relationship with a city state. If they feel threatened or are DOWed by another civ, will they ask to join your civ or just ask for military help?

They will never ask to join your civ. That's simply not in the game. They will put a general "Requests Units" quest up that you can do by using the Gift Unit option.
 
I have another question why on hell when i try to load a scenario does it bring me to the year 4000 BC with a settler and one military unit, regardless of the scenario? I can get mods to run fine now since i only keep no more than 4 installed at a time, but what am i doing wrong with scenarios?
 
I am no specialist when it comes to the scenarios. However, I am going back to your initial question. You will only be able to peacefully annex a CS when you play as Austria or Venice. Otherwise you have to conquer them, if that is your goal. However, CSs are much more useful as friends/allies and there are only rare occasions when I would conquer a CS: 1) If you are going for a rapid DomV and need your self founded city/cities to produce units, it might (especially very early on) be usuful to conquer a CS in order not to hit the unit cap penalty, 2) if the CS is located in a strategic location (near your core cities and are allied to an unfriendly AI or if you otherwise have no or very limited access to AI lands that you want to conquer) or 3) if it is the fastest (or only) way to deprive an AI of a luxury or some strategic resources or if you for some reason can´t steal the desired resources for yourself with a Great General.

However, I would say that, before attacking, try to evalute the lands around the CS. Many times they have subpar or even poor lands and then it might be counter productive to conquer them. For peaceful play I would normally advice against conquering CSs at all.
 
A big improvement from CIV IV's barbarian cities. Ill leave them alone, don't want the diplomatic hit either
 
I have another question why on hell when i try to load a scenario does it bring me to the year 4000 BC with a settler and one military unit, regardless of the scenario? I can get mods to run fine now since i only keep no more than 4 installed at a time, but what am i doing wrong with scenarios?

If the mods you have are active while you're trying to play the base game scenarios they might be interfering.
 
At first i had problems with mods, and now scenarios. mods as long as you activate them and don't have 10 installed, they should work fine. You then click on the proper map after clicking set up game. Scenarios all of a sudden are my problem, clicking their map after set up game brings me to the year 5000 BC and one settler, one archer
 
At first i had problems with mods, and now scenarios. mods as long as you activate them and don't have 10 installed, they should work fine. You then click on the proper map after clicking set up game. Scenarios all of a sudden are my problem, clicking their map after set up game brings me to the year 5000 BC and one settler, one archer

Yes well even 1 mod can ruin something and it can still be ruined even after deactivating. Your best bet is a complete uninstall/reinstall.
 
I'm fairly certain only Austria and Venice can peacefully annex a CS (Venice by sending their unique Merchant to buy it, and Austria through decision after being allied for a certain amount of turns).

For everyone else it really comes down to how important a CS can be to you depending on what they give at Friend and Allies tiers. Also if it's worth permanently denying the same advantages to enemy AI. I like to let Mercantile, Faith and Culture States live as long as I can with good relations for their Happiness, Faith and Culture boosts to me, and Maritime early on to help with growth with their Food boosts. But if there's a State that a rival AI has an obsession with trying to keep for their own, I might consider wiping it out, or acquiring peacefully if I'm playing Venice (never played Austria).
All civs can technically peacefully annex a CS, though, using a venetian great merchant (in a similar way in which anybody can own a khan.)
 
All civs can technically peacefully annex a CS, though, using a venetian great merchant (in a similar way in which anybody can own a khan.)

Exactly how can any civ PEACEFULLY annex a CS?

Honestly asking because I haven't seen an option to do so in any way barring those 2 civs.

Unless by "technically" you mean; acquire in a peace deal or outright buy from an AI a CS they already conquered?
 
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Exactly how can any civ PEACEFULLY annex a CS?

I meant if you complete Patronage tree and you are lucky to receive a Great Merchant of Venice?

No need to use ALL CAPS my friend, it can be seen as shouting. You can instead use bold, or underline
 
I meant if you complete Patronage tree and you are lucky to receive a Great Merchant of Venice?

No need to use ALL CAPS my friend, it can be seen as shouting. You can instead use bold, or underline

Not every instance of ALL-CAPS is aggressive shouting, such as in this case where it is for nothing less inocuous than EMPHASIS. My friend.

Anyway, that's much too random and niche to really be considered as far as I am concerned, but to quote lovely line from Futurama: "That is technically correct.. Which is the best kind of correct!"

But personally too flimsy.
 
Not every instance of ALL-CAPS is aggressive shouting, such as in this case where it is for nothing less inocuous than EMPHASIS. My friend.

Anyway, that's much too random and niche to really be considered as far as I am concerned by in a lovely quote from Futurama: "That is technically correct.. Which is the best kind of correct!"

But personally too flimsy.

Random or not, it is the correct information, unless somebody more qualified can come in and show it is not.
 
Random or not, it is the correct information, unless somebody more qualified can come in and show it is not.

I didn't deny it was "correct" did I my friend?

I said it's too random and niche to really be a consideration.

Your attitude is... particular. Friend.
 
Not every instance of ALL-CAPS is aggressive shouting, such as in this case where it is for nothing less inocuous than EMPHASIS. My friend.

Anyway, that's much too random and niche to really be considered as far as I am concerned, but to quote lovely line from Futurama: "That is technically correct.. Which is the best kind of correct!"

But personally too flimsy.
I didn't deny it was "correct" did I my friend?

I said it's too random and niche to really be a consideration.

Your attitude is... particular. Friend.

Corrected typos.
 
So what is the chance of a DOW by another civ if you militarily annex a city state another civ was protecting? I guess it depends on the size of the country and size of the army of the protectorate civ?
 
Once, I got a Great Merchant of Venice, but I am not sure how, but I could use it to peacefully annex a city state. Is it random that a non-Venice civ gets one?
 
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