Best Wonder?

What is your Favourite World Wonder

  • Broadway / Holywood / Rock N Roll

    Votes: 1 1.0%
  • Cristo Redentor

    Votes: 0 0.0%
  • Stonehenge

    Votes: 0 0.0%
  • The Colossus

    Votes: 2 2.1%
  • The Great Library

    Votes: 25 25.8%
  • The Eiffel Tower

    Votes: 0 0.0%
  • The Great Wall

    Votes: 7 7.2%
  • The Hanging Gardens

    Votes: 1 1.0%
  • The Kremlin

    Votes: 1 1.0%
  • The Mausoleum Of Maussollos

    Votes: 2 2.1%
  • The Oracle

    Votes: 6 6.2%
  • The Parthenon

    Votes: 2 2.1%
  • The Pentagon

    Votes: 0 0.0%
  • The Pyramids

    Votes: 21 21.6%
  • The Sistine Chapel

    Votes: 2 2.1%
  • The Spiral Minaret

    Votes: 2 2.1%
  • The Statue Of Liberty

    Votes: 1 1.0%
  • The Taj Mahal

    Votes: 2 2.1%
  • The Three Gorges Dam

    Votes: 6 6.2%
  • The Temple Of Artemis

    Votes: 0 0.0%
  • The United Nations

    Votes: 1 1.0%
  • University Of Sancore

    Votes: 0 0.0%
  • Versailles

    Votes: 1 1.0%
  • The Great Lighthouse

    Votes: 14 14.4%
  • The Statue Of Zeus

    Votes: 0 0.0%

  • Total voters
    97
maybe they never built it :D

Oh they built it alright. We just don't know they built it. :)

'My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!'
Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away."
 
Well, I'm not sure about the best, but my favorite is the Great Library. The Great Lighthouse and the 'mids also come damn close.
 
Voted for pyramids, because it opens what became my favorite civic (rep) and I almost cry when I can't find stone close by...
 
I voted for the Pyramids because, ignoring the AP, it's the usually best wonder to have. It's the most expensive wonder in the game though, so most of the time it's not worth building.
 
There are more expensive wonders than pyramids, and map to map there are a handful of other wonders that put up similar #s in terms of helping you.

How is it that mids/GLH have lots of votes but UN has one vote? You'd think something that can force civic changes and WIN THE GAME OUTRIGHT would get better consideration.
 
I voted for the Pyramids because, ignoring the AP, it's the usually best wonder to have. It's the most expensive wonder in the game though, so most of the time it's not worth building.
Yeah, the Pyramids are very nice if I can get them, but most of the time, it's not practical for me to go for them.

How is it that mids/GLH have lots of votes but UN has one vote? You'd think something that can force civic changes and WIN THE GAME OUTRIGHT would get better consideration.
Well, unlike the AP, the UN is not affected much by who builds it. You can let the AI build it and the only difference is that you won't be guaranteed to be a candidate.
 
The Great Wall is the most important wonder to me. (huge maps + low sea level + raging barbs)
 
The Great Wall is the most important wonder to me. (huge maps + low sea level + raging barbs)

Haha it's hard to get it on those maps...the barbs enter before you can build it ^^. But on huge maps + slow speed it is easily the best wonder even w/o raging, assuming you're not running a mega archipelago or over-crowding the map such that the AI spawn busts it all for you.

High level barbs on mara are no joke and it's one of the few times I'll sell my soul on a wonder.

What keeps me down on it is that on a lot of standard maps it ranges from very marginal to completely useless outside of its GPP, which puts it in the same league as itza...a very variable wonder based on settings!!!
 
Don't you know the best part , obsolete ? They actually said ( to IGN IIRC ... not in the mood of digging archives ) before BtS was released that no one ( bolded for emphasis ) in their tests ever got a AP win ... and this in the times you could win with your votes only. I wonder exactly how hard they tried ... :D

Hmm, I always knew Firaxis testers were not too bright... but even THAT is a little too hard to believe!

I do however, know that the AP was even more broken than it is now. But broken is still broken. No way around that.

Still trying to figure out what Firaxis was smoking with this one... I'd feel much more confident if Civ V were outsourced to Blizzard to handle. For now I canceled my pre-order anyway.
 
AP is cheesy though.

Pyramids is the best if you can expand enough to make yourself safe when you build it.

Pyramids is great to capture from a neighbor during a a military rush start, also.

Probability (Being Industrial + having stone within 2 second city) ~ 0 though.
 
Hmm, I always knew Firaxis testers were not too bright... but even THAT is a little too hard to believe!

I do however, know that the AP was even more broken than it is now. But broken is still broken. No way around that.

Still trying to figure out what Firaxis was smoking with this one... I'd feel much more confident if Civ V were outsourced to Blizzard to handle. For now I canceled my pre-order anyway.

It would be released in 2012 then...but @#$@# would it be a well-balanced game with minimal bugs :eek:. Starcraft II is pulling me from my usual S&T game spam activity, but apparently I'm not leaving the community (or stopping play entirely) regardless.
 
The Great Wall is the most important wonder to me. (huge maps + low sea level + raging barbs)

I agree with you. Especially with Raging Barbs, or on the Europe map included in BtS when you start in Germany.

The great wall does two great things: Protects you from attack, and can be used, with the careful application of culture, to funnel them into your enemies' cities.
 
My vote was for Hollywood/Broadway/RnR....don't kill me!!
They are all on an excellent trade bait path for AIs who like Combustion, AL and Industrialism, plus they have the bonus of giving you 6 resources to trade. My usually keep one for myself for the :) then trade out others for more happy resources or GPT. Its pretty easy to rack up as much as 100 GPT with each one of them. I have had several games where I picked up all 3 and managed to make over 270 GPT just by selling the resources. This makes troop upgrades a snap without lowering your tech slider much if at all.

Of course it works better if you have a map full of FIN civs since they usually have the most extra money laying about
 
There are more expensive wonders than pyramids, and map to map there are a handful of other wonders that put up similar #s in terms of helping you.

The pyramids aren't surpassed in hammer cost for couple of eras, by which time you have forges and large populations to work. Plus they come at the crucial early stage of development. I can't think of a more expensive wonder, relative to the capabilities and the alternative needs of a civ at the time in which they are built.
The handful of wonders that beat them on certain maps is maybe a mutilated handful, but I agree the Pyramids aren't always best. Just usually.
 
The pyramids aren't surpassed in hammer cost for couple of eras, by which time you have forges and large populations to work. Plus they come at the crucial early stage of development. I can't think of a more expensive wonder, relative to the capabilities and the alternative needs of a civ at the time in which they are built.
The handful of wonders that beat them on certain maps is maybe a mutilated handful, but I agree the Pyramids aren't always best. Just usually.

Wonders that pursuing mids might cost that are potentially superior:

1. Great lighthouse: with enough foreign trade (or overseas). Gold star on this wonder if you can get considerable "intercontinental" routes with sailing. Every city will match the raw yield of a rep spec at pop 1 w/o working a tile just from this wonder. It is, however, powerful enough to compete/beat mids for certain leaders under normal conditions. Assuming you have enough coastal cities to merit it at all.

2. Great wall: with non-standard settings like very large maps or raging barbs, this thing saves you more hammers than practically any other option. With the occasional long-range spawn it can be competitive even on standard maps, and you better hope your 1st unit doesn't get hit by a bear so you can realize it.

3. Oracle: on higher levels it can go pretty early. However, it's cheap and unlike mids it doesn't rely on (nor is it typically practical to use) a resource to construct it in a reasonable time. Some oracle gambits are ok, while others can be very powerful. Well-placed religion on a continent that would never have any otherwise can completely change the diplo game, while metal casting for IND, monarchy, or even mathematics all have merit too. Cheesecraft like oracle ----> theology can also help seal a game, so this one is definitely worth a look.

4. Great library: with marble, > mids IMO. Rolo correctly points out that BTS nerfed it a bit, but it is still the gold standard of GPP wonders and if you have any hope of using its path for trade, it is a potent wonder to the point of beating mids w/o stone. This one is less dependent on *not* pursuing mids at least.

5. Colossus: I'm serious. You have to have a map that favors it though.

6. Temple of Artemis: rarely does this beat pyramids, but it's worth 5 GPP and it's boosted by marble. If you're going to run a wonderspam GPP farm, it's a very sound choice.

Of course, with stone and some starts mids can easily trounce any of them. Some starts they'll ALL be a bad play. It's hard to pick a *best* wonder if you exclude the only one that is broken beyond belief because unlike a lot of game elements wonders and their application is decently balanced...well outside of the AP.
 
I don't understand how to use hanging gardens really well. It feels like it could be very strong, but it never quite plays out that way (perhaps due to a lack of cities on higher difficulties). An aqueduct alone has a pretty high opportunity cost.
 
Hanging gardens and Spiral minaret ?

I voted SM because it really helps my economy. Usually, how I play the game is
gradual expansion
rapid expansion
failed economy
spiral minaret
great economy
massive empire

All you need is a state religion (usually of the most powerful enemy), and then build buildings for happiness (which i usually need anyway) and research (which most of my cities need because they focus of research). Just 7 cities with 2 religious buildings can give you 28 GPT. This can allow to have 100% of the slider and still have a lot of gold in the treasury come universal suffrage or a war.

I just love it!
 
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