3Miro
Deity
Hi guys. This weekend I managed to successfully move from my old place. I hope to get back to coding this week so we can get back on track.
A few notes:
- currently spawns are based on rectangles mostly to allow fine tuning of exactly which cities would flip and which will not. Rectangles (and exceptions) allow us to specify individual tiles as opposed to whole provinces. It is probably a good idea to move this over to provinces, now that we have a more complete set of provinces, but it will take some time.
- visualizing provinces is hard. Many of you may not realize this, but the provinces change over time. The Byz start with pretty much everything being OK or Stable, however, as soon as Arabia spawns many of those provinces become Unstable or OK. Then the Byz get hit again when Bulgaria spawns. Germany has some Austrian provinces downgraded as soon as Austria spawns and so on.
A few notes:
- currently spawns are based on rectangles mostly to allow fine tuning of exactly which cities would flip and which will not. Rectangles (and exceptions) allow us to specify individual tiles as opposed to whole provinces. It is probably a good idea to move this over to provinces, now that we have a more complete set of provinces, but it will take some time.
- visualizing provinces is hard. Many of you may not realize this, but the provinces change over time. The Byz start with pretty much everything being OK or Stable, however, as soon as Arabia spawns many of those provinces become Unstable or OK. Then the Byz get hit again when Bulgaria spawns. Germany has some Austrian provinces downgraded as soon as Austria spawns and so on.