merijn_v1
Black Belt
Towns are the best way to protect your roads from pillage...
I rather have my roads destroyed than my towns. You can rebuild your roads in a few turns. It takes much more time to let your village grow to a town.
Towns are the best way to protect your roads from pillage...
BogorodiceDevo soundtrack is stunning. I never heard this version... Who found it, from where and who is singing? The lyrics are in Old Russian or Bulgarian, but the accent does not sound Russian at all. I just stopped what I was doing and played that soundtrack again and again. We need to come up with more original soundtracks like that!
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Another note. I found it a bit curious that Education lets you build Inns. (Reminds me of the posters from the 30s that warn about choosing the way of education over the way of alcoholism).
And another one: Is the province of Picardy necessary? It is very small and has only a few tiles available (when the other cities are built, like Paris) and it needs a city there for the English UHV (cf Aquitania which is pretty large). Though it's true that even a coastal city can be good, just it'll take long time to build anything
Btw in my English game, Byzantine, Bulgaria and Hungary didn't collapse even in 1450s and Byz and Hun was actually leading and Austria vassalized. (As a side note, IRL Hungary didn't collapse even when most of the country was under Turkish occupation, and only a crescent shape part remained. In RFCE such a country would have large chance of collapsing.)
in my games recently Bulgaria looks like they could use a retuned ... they're to weak early on, hardly able to take more than a single city from Byzans ... but on the other hand they almost never collapse due to being to strong when they're up and running (with the narrow path to Kievan steppes Mongols aren't a problem, and after their initial bout they're to friendly with Byzans to war in that direction, and from what i see Hungary doesn't have any interest in fighting them
Hungary should decline only after the Ottomans crush the country, until that they should be superior to Austria
Yes, I actually agree with that, just noted it for feedback results. Actually the historical fact that Habsburgs first became kings over Hungary not by conquest but politics and marriage means that it could have easily been the other way around (historians don't read this).
I also liked Tigranes suggestion, to not have plague affect towns.
IMO plague should affect them, maybe we can reduce it so doesn't completely ruins everything
"Pillage" back one tier every 3 turns?
In my experience most plagues affect your cities for 4-6 turns. So this way they will reduce your cottages 1 or max 2 tiers
Changes on cottage upgrades:
Cottage -> Hamlet 10 turns
Hamlet -> Village 15 turns
Village -> Town 25 turns
Overally reduced Cottage -> Town from 70 turns to 50 turns
Any thoughts?
BogorodiceDevo soundtrack is stunning. I never heard this version... Who found it, from where and who is singing? The lyrics are in Old Russian or Bulgarian, but the accent does not sound Russian at all. I just stopped what I was doing and played that soundtrack again and again. We need to come up with more original soundtracks like that!
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I'm fine with it. I'm planning to add some more Conditional Mercs in the future. I'm busy the next 2 weeks, but after that, I have a whole week vacation.
I have my connection at home fixed and the storm at my work has settled for now. I will have time to code again.
Currently most people are still playing and commenting on Beta 12, while the game in the sourceforge is very different. I think we should release Beta 13 by next weekend. AbsintheRed and merijn_v1, is this reasonable?
The big issue right now is the broken balance, I will try to fix as much of the balance as I can, but things will probably still be iffy. Lets make a list of the changes that need to be added.
- review Lithuania's UHV
- fix the Spanish UHV that requires fighting the Protestants way too late. Maybe I will make the Spanish colony UHV to be at the time of the current Protestant conquest UHV. Then we can add something else about the Protestants. How about: make sure that the Catholic players have more colonies (vs England), more gold (vs Dutch), more land and more population (vs France and Germany) then the Protestant players.