pineappledan
Deity
Not sure if it’s a case of too many cooks, but it could save time in the end if planned patches are announced before they hit. Could abandon or modify initial application of the patch if a novel viewpoint has a particular amount of traction.
With that in mind, I agree with the statement that agribusiness is about to become a very situational building, and of questionable value to, say, a coastal empire, or one whose playstyle avoids farms (Iroquois, Maya, Huns). Any civ with a UI that gives food can give this building a pass, since they aren’t likely to use the farms instead (France, Shoshone, Dutch). Polynesia in particular has almost no use for it whatsoever.
If the main intent of the agribusiness is to burn horses, then maybe a more general effect is needed. If the main intent is to keep farms up to date, then maybe the horses requirement should be reduced to 1? Would it help if the agribusiness gave +2 to farms, but also +1 food to pastures, plantations, and UIs? Right now it feels like a building that requires your cities to go “back to the land” a la Khmer Rouge to even get any use out of it. If you are playing a civ that simply doesn’t focus farms, then this building can be ignored
With that in mind, I agree with the statement that agribusiness is about to become a very situational building, and of questionable value to, say, a coastal empire, or one whose playstyle avoids farms (Iroquois, Maya, Huns). Any civ with a UI that gives food can give this building a pass, since they aren’t likely to use the farms instead (France, Shoshone, Dutch). Polynesia in particular has almost no use for it whatsoever.
If the main intent of the agribusiness is to burn horses, then maybe a more general effect is needed. If the main intent is to keep farms up to date, then maybe the horses requirement should be reduced to 1? Would it help if the agribusiness gave +2 to farms, but also +1 food to pastures, plantations, and UIs? Right now it feels like a building that requires your cities to go “back to the land” a la Khmer Rouge to even get any use out of it. If you are playing a civ that simply doesn’t focus farms, then this building can be ignored
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