Beta UHV discussion

I like the idea, maybe we can combine the dont lose a city and settle morocco/islands together

They seriously need to build in islands and morocco though, isn't there a way we can make this happen 3miro? Any way to improve over sea stuff? Cus right now they dont do anything with water at all, scripted things would be better than what we have currently

(maybe give them a cog with a settler and crossbow inside and make that go to morocco where they can then build more settlers using that city to build the 2-3 more cities in morocco)
 
- Portugal UHV 2 was broken, not it is fixed
- Portugal Settlers Map was broken, now it is fixed

I guess the last question is "Trade" vs "settle the Islands/Morocco".
 
I personally don't like to force the player to settle specific areas, so that's why I suggested this. Anyway, the islands are rich enough to provide an incentive to settle. And settling Morocco is certainly not a bad idea if you don't want to stay confined to 3 cities, should a powerful Spain or Cordoba control the rest of the peninsula.

I vote Trade over Settling (since it also includes settling).
 
The one thing I find aggravating is the "You have -1 stability? There goes your cities!" thing..no...it's rather frustrating especially for the Vikings as you're fighting the time and can't afford to use your oceanfogbusting galleys run around while Kalmar is spewing settlers and then fight your OWN upgraded beserkers.
 
I personally don't like to force the player to settle specific areas, so that's why I suggested this. Anyway, the islands are rich enough to provide an incentive to settle. And settling Morocco is certainly not a bad idea if you don't want to stay confined to 3 cities, should a powerful Spain or Cordoba control the rest of the peninsula.

I vote Trade over Settling (since it also includes settling).

Confused what you mean by trade over settling... You can still have trade if you settle.

The problem is the AI don't settle unless you force them to (settler map + boat with settler) and morocco is always vacant
 
On another note, the feitoria should be moved: Economics come too late. As a unique building, it could be associated to an earlier tech like shipbuilding; or it could simply replace something like the drydock instead of the custom house.

In the new version, the Feitoria will replace the harbor. (It still extra :commerce: on water tiles) The changes are already made, but you'll have to wait until we release the new version. (Which I hope will come soon)
 
Confused what you mean by trade over settling... You can still have trade if you settle.

The problem is the AI don't settle unless you force them to (settler map + boat with settler) and morocco is always vacant

That was a reference to 3miro's post.

The AI's problems are another issue, I was only talking about the UHV.

In the new version, the Feitoria will replace the harbor. (It still extra on water tiles) The changes are already made, but you'll have to wait until we release the new version. (Which I hope will come soon)

Good to know
 
Add Sicily and/or something southern Italy to the picture and it is a much better UHV than the current one. I just want to make sure it is doable. Get the latest Beta (or the latest version form the svn) and try to do it. Hold as much land as you can in 1453. (15xx is a bad date, we need to tie the date to a historic event)

Here is a save game from beta 8 in 1302. Ottomans destroyed on spawn. Stability is around +8 and my army is huge, definitely doable. On the other hand it requires some knowledge about spawn tactic to pull off.

One good Byzantium strategy is to kill off Arabia almost at spawn, Bulgarians at spawn, Hungarians at spawn, Ottomans at spawn, then raze Venezia and Frankfurt. Resistance eliminated!
 
Here is a save game from beta 8 in 1302. Ottomans destroyed on spawn. Stability is around +8 and my army is huge, definitely doable. On the other hand it requires some knowledge about spawn tactic to pull off.

One good Byzantium strategy is to kill off Arabia almost at spawn, Bulgarians at spawn, Hungarians at spawn, Ottomans at spawn, then raze Venezia and Frankfurt. Resistance eliminated!

You forgot to post the savegame.
 
For all conquer UHVs I think the provinces should be OK at least (unless the challenge should be unstable provinces). Not being able to complete an UHV due to stability problems kinda sux.
 
For all conquer UHVs I think the provinces should be OK at least (unless the challenge should be unstable provinces). Not being able to complete an UHV due to stability problems kinda sux.

UHV conditions should be doable and doable only. Whether the stability is OK or Unstable should be considered on a province by province basis.

You can settle unstable provinces and keep your stability positive at the same time. It is sometimes hard, but hard isn't bad. Only extremely hard or impossible is a problem.

Do you have a specific province in mind, I actually don't recall asking to conquer unstable provinces in the UHV.
 
Well, for one exemple is the Byzantine province in north eastern Turkey which is unstable and part of the second UHV. And the Byzans already have massive stability problems.
 
Well, for one exemple is the Byzantine province in north eastern Turkey which is unstable and part of the second UHV. And the Byzans already have massive stability problems.

That one was a bug. The Byz should get all of Anatolia as at least OK.
 
polands first UHV seems a big overturned ... 12 cities in a number of places, where up towards half of them is forced to be placed in unstable provinces, including forcing the player to at kill (or at least severely cripple/collapse) Hungary and/or Lithuania
 
I played Poland yesterday and the stability was not a big problem. Just expand slowly and build castles and courthouses everywhere.
 
its not as much the stability that i have a 'issue' with, its the number of cities across the number of provinces, which forces the cities to be placed rather tight
 
You can control provinces through culture only though, as long as your culture covers all of the province.

I wanted to say that I played a Kievan game and it was pretty nice, got close to the food goal but missed it still... Around 18000. The other two are pretty easy but this one is tricky, it's hard to plan ahead. Still it's obviously doable :)
 
thats the trick ... its not controling these and these provinces ... its build 12 cities spread over these and these provinces
 
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