@Lib.Spi't
The problem now is the commercial harvesting of things on a scale that was previously impossible. Moderation in all things is always a good rule. The balance was maintained until sometime in the 1800s, the date varies by location. In the USA is was about 1860-1880 for animals, about 1900-1920 for everything else. I can't speak for European arenas.
But, honestly, I'm not a big fan of mankind these days, we're approaching a sort of bottleneck because of our own arrogant ignorance. I just know that history demonstrates a pattern of us humans only "getting a clue" after its past the tipping point. Then our solution is almost always to blame the other guy, fight a war, etc.
@Kailric
I am a ghost of my former self to be sure, but the dark blood-thirsty gods of my ancestors have seen fit to leave me among the living. Odin allowing, I will crawl into the fray again.
I have a 64-bit system now (both desktop and laptop) so I can tell you this: M:C (and Civ4Col) is running smoother than ever and looks great. I'm still chewing through the changes and will be able to say more after I log some more hours playing.
And, squeee! I missed you too!
EDIT: I think we may have discussed the fur vs. hides thing at some point. If not, we should have. Furs are luxury goods, hides maybe too (books were a major luxury good, parchment was made from hides)