The best description I can give you:
Screen shot one, is stack of units. I click on it, and it seems ok.
Screen shot two, say I want to move the great person, I click on the great person, the info for swordsman stays at bottom, and swordsman keeps yellow outline, and great person has yellow outline.(you notice the swordsman stays highlighted, if you click on the swordsman a second time the highlight goes away)
Screen shot three, I click swordsman again, yellow outline disappears, but as you can see, the bottom options all deal with swordsman, not great person who is infact highlighted.
Screen shot four, with great person highlighted, I hit a movement key, swordsman moves instead. You now see bowman in the number one position, and commands are for it. Note that before swordsman moved, I could have clicked on bowman forever, and not been given the bowman commands, (like upgrade to crossbowman).
In this example, I could click on the worker, but the worker would never actually activate. The only way I can get the worker to activate is if I group them, and then separate them with the ungroup them, in that case they all activate, but still the only way to activate the worker would be to hit "w" and cycle through the units. This problem also exists for a units in a city.
To sum up, I simply can not cycle through units in a pile with out grouping them, ungrouping them and then having to "wait" each unit until the one I want comes up. I can not simply click and select the unit that I want.
Screen shot one, is stack of units. I click on it, and it seems ok.
Screen shot two, say I want to move the great person, I click on the great person, the info for swordsman stays at bottom, and swordsman keeps yellow outline, and great person has yellow outline.(you notice the swordsman stays highlighted, if you click on the swordsman a second time the highlight goes away)
Screen shot three, I click swordsman again, yellow outline disappears, but as you can see, the bottom options all deal with swordsman, not great person who is infact highlighted.
Screen shot four, with great person highlighted, I hit a movement key, swordsman moves instead. You now see bowman in the number one position, and commands are for it. Note that before swordsman moved, I could have clicked on bowman forever, and not been given the bowman commands, (like upgrade to crossbowman).
In this example, I could click on the worker, but the worker would never actually activate. The only way I can get the worker to activate is if I group them, and then separate them with the ungroup them, in that case they all activate, but still the only way to activate the worker would be to hit "w" and cycle through the units. This problem also exists for a units in a city.
To sum up, I simply can not cycle through units in a pile with out grouping them, ungrouping them and then having to "wait" each unit until the one I want comes up. I can not simply click and select the unit that I want.