)
If you want to do that, that's fine.
(or may pity us two
)




But this won't be an easy map. We will almost never have a tech lead; always tech parity so something like a HA rush or Cuir rush just wouldn't work as well. 






Ideally, we want to be stealing every tech the AI have and research what they are not researching. To do that, we need enough EP on both of them.
you could most probably do double worker start if you land soon BW...
it's not good to play 25 turns at start in one go though imo.
I understand you wanted GW and all, but masonry before BW here...very very questionable
PPP mentioned Mining->BW->Masonry 
We're creative. It's a good site especially with gold. I think it should build a worker first however. We need another worker so that after taking out a detour on TGW, we can quickly chop out settlers to make up for that detour.
I don't think we ought to focus our EP just yet actually although I NEVER focus EP so if you feel it would be wise to do so, go for itIdeally, we want to be stealing every tech the AI have and research what they are not researching. To do that, we need enough EP on both of them.
Let's see if we can get city 3 coastal so we can send out a workboat to scout the continent for TR's and other AI.
Play for as long as you see reasonable.
Worker micro so far seems good, new warrior fog busting seems good, settler is good.
Green light![]()
(Come to think of it, isn't Lying, Cheating and Stealing all EE is about?
)

) as well as solo games where I got quite a few nice deity wins
However, I lost interest and stopped playing altogether. I'm quite a bit rusty but I'd get back into shape soon (I hope
).
I used to play quite a lot of civ a while back, completed tons of SGs (not just those from my sig, at some point I was too lazy to update it further)
