IHT (89)
Switch to fishing (still at 0%) and whip Uruk since it's the last turn to do a 2popwhip. Gift pigs to alex
1 (90)
Asoka asks us to convert to confucianism. Nice try to sabotage our war prepareations, buddy
3 (92)
After 2t of 100%, Fishing > Mysticism. Lagash whips its granary > WB.
5 (94)
Settle our first GSpy.

D)
8 (97)
Myst > Medi. Meet Charles De Gaulle (WB on the south coast).
9 (98)
2popwhip library in lagash.
10 (99)
Asoka wants us to piss off Monty (cancel deals). Yeah, right, ask us for a favour today and attack us tomorrow

Chop @ Kish into library.
11 (100)
2popwhip worker @ Kish (would lose hammers this turn. ASOKA FINALLY SHOWS UP, I move the vults into position
12 (101)
Asoka retreats. Damn
Spot this. Damn
14 (103)
Monty asks us to cancel deals with Asoka. I agree. Next time we'll enter his borders will be without OB anyway
Asoka finishes Alpha. Not nearly as advanced as Monty. I'm getting tired of waiting for Asoka to attack...
15 (104)
Notice that I chose poly to research instead of medi, sorry for that

Anyway, it is done now, PH next. ASOKA MOVES HIS WHOLE STACK and moves towards kish

5 vults are OTW to his northern city patali.
16 (105)
Finally, he DOWs

Lose a worker IBT but we have plenty anyway...
17 (106)
Up north:
[Apparently, the next 2 s/s didn't work. One is a pic of the battle report]
Only lose 1 vult, bit lucky to capture it in 1t

Patali has a "lighthouse"-thingy, whatever that is
Meanwhile, down south: The coward turns his stack back. Counterattack time!!
[Another lost battle report. Something like 7 kills vs 2 or 3 lost]
More losse, more kills. Deeecent
18 (107)
PH > Sailing. Zigs started everywhere except Uruk, which is about to grow. Switched to settler.
20 (109)
Damn, Alex gets the barb city. He's been sending tons of swords up there. I rushed 2 vults there but couldn't take the gamble to attack before alex
Another 50-50 battle won and one with even slightly lower odds and vijay is ours
These heroic acts spawn a GG.
Hit [Enter].
---
I (finally!) stop here

Looks like I got a bit carried away, but I don't think longer TS are bad, keeps the game moving.
More notes:
- Traded with monty and (just last turn) got wine so +1

. Uruk should spend 1t on ziig or vult to grow, then back to settler, then finish the other 2 builds.
- Units unmoved. I ended the last turn to see whether Asoka would talk now (he doesn't). Thankfully he teched alpha so we'll be able to get techs off him once he talks. Is it possible he doesn't talk because I cancelled deals with him? I only just realized now that this might be the case...
- I think we should clean out the remaining units here and there, Asoka tried to recapture patali and killed a vult and lost a spearman. After those few remaining units we could heal and/or dogpile Delhi until we get peace.
- The warrior that was fortified in the jungle for no reason mapped out Alex' land. He has quite a lot but will take forever to develop.
- Research set to alpha. As soon as we have the cash we should go fullsteam so we get our spies out before Asoka is completely finished... remember we still focus EPs on him.
- I'd say we settle the GG in Uruk.
- We'll get a GS (likely) soon. I'd say we keep him until we tech medi and steal col to bulb philo. I was running scientists in Uruk to control growth, we'll soon get the spy slot as well.
- Vijay has a shrine for 9gpt atm.
- Zigs should be 2popwhipped. I set reminders for the last turn when they are 2popwhips (to keep working max tiles for as long as possible and regrow faster).
- Where do you want to settle? I'd go somewhere up north on the coast. Ur can build WBs for the new city to develop quickly.
- Getting sailing meant that we no longer have active TRs with Alex but with Monty (more commerce per TR).
- The tile improvements around vijay make my eyes hurt
