BlackBetsy
King
- Joined
- Feb 15, 2005
- Messages
- 693
Have a full minimap now that we've hit Navigation. The Babylonians are nearly gone through AI-AI wars, which is good but makes the Japanese and Germans stronger. Egypt, without saltpeter, is my next target. We've got Cavalry now, and enough cannons to redline the Egyptian cities and fight counterattacks.
The first war with Egypt was something of a stalemate, as I was only able to take out a town in my territory (formerly Mao's) and three border towns. I got a clean peace, and now we are ready to go again with Cavalry. 34 Cavalry, 3 knights in a Knight Army, 2 more to upgrade, plus 24 cannon. My core has libraries / universities and is pumping out Cavalry.
Germany inexplicably brought 3 knights into my territory and declared war, taking a border town that was lightly defended and then losing all its knights in a 1-turn counterattack. Japan, which had been my enemy in a phony war (I declared to free up resources from Germany/Persia for the pillage trade), was brought into the war with Germany by giving us their lux + gold for some amount of gpt that was quickly forgiven when the Japanese could no longer deliver their lux to my capital. The Persians also traded their gold and lux for a zero-turn Military Alliance against Germany. So now Germany is fighting its decent sized neighbors...and hopefully out of my war with Egypt.
War chest reached 15k, but I am spending down a bit to rush a few barracks. @Spoonwood , I have been disconnecting iron to build Mounted Warriors to upgrade to Knights/Cavalry. It's really effective for building up a force more quickly. My iron is on a hill not a mountain, so it gives me 6 turns to build 2-3 Mounted Warriors in core cities vs. 1 Knight.
It's 640 AD and we are researching Magnetism, as we now have the tech lead and a monopoly on Metallurgy and Military Tradition.
The first war with Egypt was something of a stalemate, as I was only able to take out a town in my territory (formerly Mao's) and three border towns. I got a clean peace, and now we are ready to go again with Cavalry. 34 Cavalry, 3 knights in a Knight Army, 2 more to upgrade, plus 24 cannon. My core has libraries / universities and is pumping out Cavalry.
Germany inexplicably brought 3 knights into my territory and declared war, taking a border town that was lightly defended and then losing all its knights in a 1-turn counterattack. Japan, which had been my enemy in a phony war (I declared to free up resources from Germany/Persia for the pillage trade), was brought into the war with Germany by giving us their lux + gold for some amount of gpt that was quickly forgiven when the Japanese could no longer deliver their lux to my capital. The Persians also traded their gold and lux for a zero-turn Military Alliance against Germany. So now Germany is fighting its decent sized neighbors...and hopefully out of my war with Egypt.
War chest reached 15k, but I am spending down a bit to rush a few barracks. @Spoonwood , I have been disconnecting iron to build Mounted Warriors to upgrade to Knights/Cavalry. It's really effective for building up a force more quickly. My iron is on a hill not a mountain, so it gives me 6 turns to build 2-3 Mounted Warriors in core cities vs. 1 Knight.
It's 640 AD and we are researching Magnetism, as we now have the tech lead and a monopoly on Metallurgy and Military Tradition.