Turn 0, 1375 AD
Shakas not interested in talking.
Nottingham needs some happiness or itll riot. We fire the cop and pull in another entertainer.
IBT: Korea not interested in extending our agreement and not much interested in anything else. The Iroquois sign up w/ the Zulu for an embargo against us.
Queue up police stations as factory pre-builds except for coastal cities building fleet ships.
Turn 1, 1380 AD
Elite crusader and cavalry kill off two English cavalry. No GLs.
Elite cavalry kills off another English cavalry and we get
.
Leader is used to build yet another army.
Vet rifle in Canterbury redlines an army. Forth army to attack takes the city. (1)
Carlisle is ours w/ no losses. (2)
Exeter is ours w/ no losses. (3) Elite win, no GL.
Isabellas willing to pay 8800+ gold for electricity and TechCalc puts its value at 7000g. Well, shes certainly not hurting for income. Interestingly she will not give us a penny more that what shes offering right now so Im guessing that this would tap her out. Hmmmm, wait for more parties to sell to or strike a deal while its hot?
JB fingers the trigger and begins to squeeze........ nope.
IBT: England signs up Arabia for an embargo.
Turn 2, 1385 AD
Shakas still not talking.
Birminghams ours w/ no losses (4)
Warwicks ours w/ the efforts of one fine army (5)
Leeds is ours. (6) No losses.
Railing to the front.
Sci Meth in 1.
Saltpeter to Korea for WM, 23gpt and 90g
Hannibal will only give us pocket change for iron so we pass.
Cities in resistance but nothing on the verge of rioting.
IBT: Spain and Russia sign an MPP. Smart move Isabella.
The genius Zulu land an Impi. We immediately resign the game due to paralyzing fear.
Turn 3, 1390 AD
Gloucester captured and renamed Glucose. (7)
Manchester captured. (8)
The English are down to a single city, Richmond. Its ours next turn. However, next turn is going to have to be tomorrow.
Palace switched over to ToE, 4 turns.

Research pushed down to 0%.
Cats is now our Hoovers pre-build location with 24spt and 48 banked. Its 3 turns from growth to size 12 and then can be maximized for shields. Alternately we could rush a factory and then set to building Hoovers.
IBT: Nothing. Really.
Turn 4, 1395 AD
We take Richmond and discover the English island city of Portsmouth off of our West coast.
We found Salty and take ownership of one of Russias saltpeter resources. Ha!
Units are healing. This is their day of rest.
IBT: English bomb the snot out of a roaded hill. Many resistance has ended messages.
Game locked up. Had to kill the process but auto-save seems to have saved me.
Turn 5, 1400 AD
Four privateers take out two Man-o-War but a third is still sailing South w/ a galleon in tow. We have a single privateer on the West coast in the port of Cats. I think.
We have a galleon of cavalry sitting off a Zulu city, New Ulundi, with two more galleons headed up the coast w/ cavalry.
Another cavalry galleon is sailing towards Portsmouth undefended.
OK, Im home waiting for a doctors appointment and they call and cancel. I hope you all dont mind but Im frustrated by this and have time to kill so Im going to play out 10 turns.
IBT: Zulu ask for peace. Sure. Well purchase the gems next turn.
Turn 6, 1405 AD
Cant get the gems. No trade route. Hmmmm. Oh yes, they signed an embargo against us. How do you go about breaking that? My F4 is not showing embargos. Somethings still wrong with this game on my machine.
Man, how I would like combustion so we could transport our armies into Spanish territory. Well, we pumped an army this turn so we can load that on a boat.
Korea and Spain have Facism but both remain a democracy. Will check that again next turn.
Place healed armies in cities still in resistance.
IBT: We get ToE and take AT and Industrialization. Next step, Replaceable Parts while pre-build grows.
Agree to a RoP w/ the Zulu.
Spanish are building US.
Turn 7, 1410 AD
Worker actions galore.
Draft citizens from across our lands and disband them in Cats to rush factory.
Switch all police stations to factories.
Land 4 cavalry next to Portsmouth that is guarded by a spear. Say adios to Lizzy.
Some cities whipped to kill off malcontents and build markets to make the remaining populace happy to still be alive. Now shut up!
IBT: Isabella wants us out of her territory. Sure, well head in that general direction.
Turn 8, 1415 AD
Rats, Portsmouth has more units than I thought. They rush a regular rifle, which kills one of our cavalry and then an MI kills the next. This goes badly. Then next two cavalry score kills w/ only the loss of one hp.
Cats is up to 65spt.
IBT: Nothing
Turn 9, 1420 AD
Two more units killed off from Portsmouth.
Moving two privateers to give the returning galleon from Portsmouth some cover.
Mining over some irrigated tiles in size 12 cities.
It sucks to be the Aztecs. What a crappy little island.
Replaceable parts in 4 turns.
Korea and Spain are still down Electricity.
IBT: Nothing
Turn 10, 1425 AD
The embargos against us have come to a mysterious end.
The embargo against us w/ the Zulu is a deal w/ the Iroquois. When do we get marines?
Shaka signs up for an embargo against Hiawatha but that doesnt break the first deal. Can we declare against the Iroquois and just bomb their one tile island country silly for fun?
Massive worker actions.
Next!