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BNH02: 2+2= ... Nevermind, Ill beat the answer out of ya!

Discussion in 'Civ3 - Succession Games' started by BigNHuge, May 29, 2005.

  1. BigNHuge

    BigNHuge This... Is your story...

    Joined:
    Apr 29, 2003
    Messages:
    722
    This game will feature the variant of no research. Absolutely none. That means no GL, no libraries, universities, or research labs. Nothing science. *We can take a city with the GL, control it to get the INITIAL techs that come in, then we must disband the city.* Who needs knowledge when you can beat the answers out of someone else? Am I right? :ar15: :devil:

    Parameters:
    Civ: Any non-scientific civ. (Preferably Militaristic, as were kinda the school-yard bullies, beating people up for answers.)
    Version: C3C 1.22
    Difficulty: Monarch
    Map: Standard, All other aspects random.
    Barbarians: Sedentary
    Enemy Civs: Russia, Korea, Ottomans, Germany, Babylon, Persia, and Byzantines.)
    Players:
    BigNHuge
    Lullaby
    MadViking
    Tribute
    Aegis Shield
    Regular 24hour got it/48hour play. Time to show those nerdy civs whose boss.
     
  2. Lullaby

    Lullaby peaceful builder

    Joined:
    Feb 17, 2005
    Messages:
    599
    Location:
    Kaiserslautern, Germany
    I take the challenge.

    And the answer is 4, provided we are not in a Z(p) ring with p < 4.

    The Civ should be able to do its job from scratch. A quality AA offense UU will be helpful, but trigger a despotic GA. Celts, Iros or Hittites come to mind, Persia is out, being scientific. Or we take a warmongering civ with a knight UU, Mongols, China, Japan or Arabia. The Vikings would be another possibility.

    Personnally, I'd go for Arabia. They aren't by far the best choice, but I never played them.

    SCI civs: Persia, Ottomans, Germany, Russia, Babylon, Sumeria, Greece, Korea, Byzantines.

    Questions:
    Is capturing TGL allowed?
    What about scouts/goody huts?
    Can we trade for techs?
     
  3. Own

    Own Grasshoppah

    Joined:
    Feb 7, 2005
    Messages:
    5,448
    I'll be lurking this one.
     
  4. BigNHuge

    BigNHuge This... Is your story...

    Joined:
    Apr 29, 2003
    Messages:
    722
    Welcome Lullaby.

    1.) Yes, capturing TGL is allowed, but only to get the first round of techs that come in. We can't keep it to get techs.
    2.) There won't be a need for goody hut scouts, as barbs are off.
    3.) Yes, trading is definatly allowed. Im just saying that we can't do any research ourselves.
     
  5. Beorn-eL-Feared

    Beorn-eL-Feared Idiot riding pedals

    Joined:
    Jan 30, 2005
    Messages:
    5,781
    Location:
    R³ x T's nbhd of North singularity
    Hmmmm, a Z(p) ring, makes me nostalgic ;)

    About TGL, I don't think it should be allowed on Monarch. It will spoil the game if you get it. And anyways, it would require you to read all those books ... sounds like a VERY dull IT for those poor knights who will take that city.
     
  6. BigNHuge

    BigNHuge This... Is your story...

    Joined:
    Apr 29, 2003
    Messages:
    722
    hmmm thats a good point.
     
  7. madviking

    madviking north american scum

    Joined:
    May 22, 2005
    Messages:
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    Gender:
    Female
    Location:
    flavortown
    IM IN!!!!!
    im thinking ZULU because they're the bullys in my world
     
  8. BigNHuge

    BigNHuge This... Is your story...

    Joined:
    Apr 29, 2003
    Messages:
    722
    welcome madviking
    I was really starting to lean towards Mongolia because they took the biggest empire in history by flat out war after war.
    Also, do u guys think there should be barbarians because its not like we would be learning a tech by ourselves. Its like we "Ransacked" their village and stole their tech.
     
  9. madviking

    madviking north american scum

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    So whats the varient?
     
  10. BigNHuge

    BigNHuge This... Is your story...

    Joined:
    Apr 29, 2003
    Messages:
    722
    The varient is that we can do absolutely no research on our own. We can trade for techs, but we are bullies trying to take the techs from the science nerds. That means we think like a bully, act like a bully, and do what we want, hell we run this world!
     
  11. Tribute

    Tribute Not Sarcastic

    Joined:
    May 4, 2005
    Messages:
    1,186
    Location:
    Pacific Time Zone
    Yay! Another game that'll teach me the art of war. Sign me up!

    I would recommend using the Aztecs, since we can build many jags and use our excess money to upgrade them all to MDI, then whip our opponents for the answers.

    Or is that exploiting the system?
     
  12. BigNHuge

    BigNHuge This... Is your story...

    Joined:
    Apr 29, 2003
    Messages:
    722
    Welcome tribute. Aztecs is another good choice.
     
  13. MeteorPunch

    MeteorPunch #WINNING Supporter

    Joined:
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    lurker's comment: I say no barbs...there's only room for one bully. Rome are pretty good at that too.
     
  14. Tribute

    Tribute Not Sarcastic

    Joined:
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    Location:
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    I may have difficulty with this. :)
    I'm no bully. I'm a scientific nerd. Oh well, time to get out of the laboratory.
     
  15. Tribute

    Tribute Not Sarcastic

    Joined:
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    How about France then if we take a peaceful course. Highest production and commerce produced in the endgame than any other civ due to its traits.

    Of course, I'm seeing this idea shot down....

    :cool: Fooled you I hope. What I hope you may consider is the value of religious civs. :eek: Yes,religious civs. :eek: Okay, I'll stop that.

    It's the only way we can get culture though. :eek: Yes, no libs, unis, or labs means only temples, cathedrals, and colliseums. :p

    Unless we want to steal the ToA and never demand education for as long as is feasible.
     
  16. Lullaby

    Lullaby peaceful builder

    Joined:
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    Location:
    Kaiserslautern, Germany
    Mongols are fine with me.

    About TGL: to stay in the spirit of the variant, even capturing it should be forbidden before we have Education.
     
  17. MeteorPunch

    MeteorPunch #WINNING Supporter

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    lurker's comment: but it won't give you the techs if you raze the city. :ar15:
     
  18. Aegis Shield

    Aegis Shield Warlord

    Joined:
    Feb 22, 2005
    Messages:
    189
    If there's still a spot open, I'd love to give this one a go.
     
  19. madviking

    madviking north american scum

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    How about Vikings? Mil. and Sea. if we get a archi. or small continents.
     
  20. Own

    Own Grasshoppah

    Joined:
    Feb 7, 2005
    Messages:
    5,448
    luker's comment: You need to fight people to get answers out of them, so playing on archi would make them harder to reach.
     

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