I got a bit carried away, and played quite a few turns. Feel free to play as long as you want. I recommend a turn of peace after killing off Babs, to recuperate war wearines levels. I expect War wearnies to be high.
1560AD Ouch, there are a lot of hospitalized cities on the other continent. Hmm, for ivory, Persia would help us out against
Babylon.
Will see if I can work with 10 % luxes. I set research to Synthetic Fibers due in 14 turns. Hoping this will be better once
all rioters calm down.
Trade wines for 12 gpt and Ivory with Persians.
IBT: We complete a Palace.
1565AD Lots of movement.
IBT: A Destroyer sinks our Battleship. OUr other battleship gets bombed. Sigh, we will need a few fighters then.
1570AD: One of our destroyers sank the nasty Battleship-destroying Destroyer.
1575 Not uch happening. I am collecting a strike force in Atzca???!/( something. AIming to be able to hit someone hard real
soon now.
IBT: Babs land two inf and a cavalry next to our Artillery stack....
1580 I automate a ****load of workers on our main land. I will also join a lot of workers to cities able to grow.
After artillery, I use one Panzer to eliminate the invasion force.
1585 Time to set sail. Invasion force is some 30 Panzers, 15 Marines and 15 artillery. One empty army for a ehavy defender
and two settlers to build airport so we can reinforce. I will not trust my invasion force to some random flip chance.
Plant a spy in Babylon. They have 70 infantry and 6 artillery and a couple of bombers. No Tanks

break.
IBT: Nada
1590 Take a shortcut through some persian waters. Hope they do not get too mad at us.
IBT: Persians doesn't like our fleet. We get booted. ( I do not want to sign any RoPs with them.
1595. We have landed. As a bonus, two workers are working the hill where we land. Excellent troops to dismiss so that we can
rush first constructions easier. 57 troopers land in Babylonian soil. We are defended by an infantry army. After this large
invasion have blunted the Babylonian counterattacks, I will land a smaller force from the other direction.
IBT: NO counterattack. Workers head for home. Time to get serious. We have so many forces, so I will just attack, and take th
e losses. We can afford to replace. If I get the opportunity to bombard, I will take it, but I do not reccon we will get it
very often.
1600: We lose two panzers and redline three before killing the five defenders of Hispalis, now a size 8 city. ( Was size 14
when invasion started. ) I raze it. Disband three marines and spend 20 gold rushing an airport in Beachhead. Kish is defended
by some ten units, but after an initial loss of two Panzers, no more is lost. Several are redlined though.
Kish is also razed. We lose a Panzer razing SIppar next to their oil. Took a chance here, attacking across river, but Sippar
was only size 5. A quick check reveals that no war wearines yet. Expect it to come soon. Babs are down to 60 infantry and no
cavalry.
IBT: Some bad luck. Babs kill off our two Marines defending two exposed and hurt Panzers without any losses. Then our two
Panzers are caught by the vengeful INfantry. Persians build a colony on the formerly Babylonian oil !?
1605 No matter how much I ty, I cannot attack any cities this turn, even with three in move. I will move large forces into
position instead, and send wounded Panzers to back lines to heal. Disband a marine to get the shields needed for a barracks.
Barracks is needed, since we will have MOdern Armor real soon now.....

Another

break. Babs have 56 infantry and a battleship. Will try to remember to send Transports guarded. Hmm, seems
like people like when we inflict mayhem upon our enemies. Happines is higher now than last turn.
IBT: We find the Babylonian battleship as it sinks one of our destroyers without taking a single hit. We produce five new
Panzers to replace the three we lost last turn. No counterattacks although three infantry and a longbow moves up to
Beachhead.
1610: In revenge our battleship sinks teh Babs Battleship without taking damage.

We raze Lagash losing nothing. We lose a vet Panzer against a redline infantry by Beachhead. We lose another two panzers
razing Rome. Here we kill the first Panzer. Babs still have one source of oil and one source of Rubber. We have a small fleet
on the way to deal with their rubber. Also, Persians are starting to poach on the unowned lands. Wonder if I should sign a
RoP anyway, since it could get difficult to move forces around otherwise. See if I can join a few workers into Beachhead and
rush settlers. Join two workers, and disband a third before rushing for 112 gold. Now Babs have 47 infantry, no bombers.
Thinking of getting the Persians to join in battle against Babs, as then hopefully they would stop poaching lands. We are
getting near the babylonian core now, and I expect losses to mount as we start attacking size 19-20 cities. Ack, a diplo
check reveals that Persia has rocketry. With some hindsight, I realize this is a good thing, since we need Rocketry to reveal
aluminum sources. Trade Persia Ecology for Rocketry, World Map, 1200 gold and 92 gpt. wow. I then trade gems to Persia in
order to help them attack Babs. I am happy with ruining our rep later after we have killed off Babs. ( Or will we stop
sending them gems after babs are eliminated ?? )
IBT: War weariness starts to rear its ugly head, as Paris goes up in flames. I use scroll ahead to make sure no other city
burns. Persia Captures NIppur, and a see quite a lot of infantry activity. They also retreat their settler pair
1615: Fiddle with science meter to get Synthetic fibers in one. Fortify our artillery in Beachhead. Found Beachhead 2 in a
narrow spot, to insure rail lines from front to Beachhead. Move INfantry army to defend this spot, since Beachhead will
always be defended by the troops I have flown in. Do the worker dance to hurry another settler. Lose two panzers razing Uruk.
Neapolis is razed without losses. I sent the transports on a really long GoTo, in order for them to pick up artillery from
our main island, and deposit on landing spot near Persians. Expect them to have Panzers by the time it is their turn.
I raise luxes to 20% in expectance of moer war wearines. Fortify a ****load of workers in Beachhead.
Babs are now down to 37 infantry in their remaining 9 cities. Make sure you have at least 6 Panzers if you are not next to
the cities.
I suddenly realize I have been hogging the game having fun warmongering. I will save here. Game is practically finished. ONly
thing that remains is to be careful colonizing in order to get the conquest victory. We have Synthetic in one, and we have
money for upgrades. Although MOdern armor is not as good as Mechanized INfantry at defending, they are no slouches either.
Suggest we turn off research and just rush MOdern armor and pound opponents until they are dead.
I have left panzers all over the place. If they are wounded only one or two hits, it is as fast healing in the field, as
healing in a fortified city. remember to use the empty army if you feel the need for a heavyweight defender. I didn't bother
with MM, as we are so much ahead. If we mobilize we will have several cities rpoducing a modern armor every turn. I felt five
were enough to replace losses.
Grimjack.
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