[BTS] BOTM 170 Roosevelt First Spoiler to 1AD

Deckhand

Procrastination at its finest
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Tell us about game to 1AD.
maybe I will update this later with the usual stuff...

edit:
BOTM 170: Roosevelt, Emperor... First Spoiler

Use this thread to tell us what happened in your game, up to 1AD!


Stop! If you are participating in BOTM 171, then you MUST NOT read this thread unless EITHER
  • You have reached at least 1 AD in your game, OR
  • You have submitted your entry
Posting Restrictions

  • Please do not disclose ANY events or information gained post 1 AD.
  • Please do not reveal your final result if that happened after 1 AD.
  • Please do not discuss the location of resources that may not show up before 1 AD (Iron is OK, coal and oil are not)
  • Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games
 
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Fun map. Settled in place and started checking out the place. No women. Maybe that's why two cranky neighbours showed up. Lots of gold, stone and marble nearby, but as it turns out, nothing to truly crack heads with. Had to look up the announcement again because I thought something was wonky with the game. Archery? But seeing the neighbours and lack of metal, I can understand it! :goodjob:

Figured it was best to start erecting wonders. Maybe it would attract women? Put it off for a while though, as it was more important to expand. Still got Stonehenge and the Great Wall and 6 others, including Oracling Civil Service. Parthenon should be up shortly. I have 11 cities (one barb city from near the many golds), doing around 275 :science: at full tilt. Currently building gold with Education active. But I hope to get a GS to part-bulb it. Got the Great Library in the size 13 capital, and it's working two other scientists, plus passive HG points. Rep scientists are good, though, and I should probably have run more of them for longer. Always so, so much stuff to do in this era of the game.

I am getting Ivory from Shaka, so I've thought about quickly getting Construction + Horseback and going for war, but think I'll try to hold off until Rifling or something instead, and just turtle up a bit with wonders. Apparently there is another continent with the other 3 leaders, so maybe we won't make contact for a long while.

Interesting event a few turns before 1AD: Shaka declares war on Montezuma! Not much has happened so far, but Monty has a city on the one-tile intersection between the two continents, so I expect it to see heavy action. Shaka sure has a crapton of land to expand into though. Holy smokes! He has 10 cities in my game, and there is still more to expand into, and he's not got off to the blocked off area to his west either. He could become very large, especially if he smack Monty around. At this point I hope they will beat each other bloody, but with neither making too much headway. But worried Shaka will fairly quickly overwhelm Monty.

Wasn't aware events were on until they started cropping up. Nothing major, but one potentially nice event was that all melee units got upgraded shields, which means anti-archery promotion. Thought it was for all present units, but I got it on new warriors too. Naturally, this would have been a great deal more useful had we had metal, so I could have beaten them up with axes, if not waiting until maces. As it stands it's been a waste, but still nice.

I have room to fill out 3 more cities, which I'll do in due time. Suddenly realised I'm rather low on workers, so have whipped out some. And all the wonders have taken up time too. I'm playing this one most for fun I think, as all this wonder-building probably won't be competitive. Games like this is nice, though, even when just fooling around. No idea how to win yet. Depends what happens, where the others are. But whatever happens, I should probably take over the continent at some point. I'm thinking Rifles and drafting, but we shall see. Been a while since I tried that.
 
I settled in place. By 1 AD, I have 8 cities, including one barb city between me and Monty that I've just captured. Philadelphia had to be built twice, after it was razed by a barb spearman. After that unfortunate incident, and having realized I had no horses, bronze or iron, I used the Oracle to bulb Feudalism for its longbows.

Besides the Oracle, I've built Stonehenge, Pyramids, and the GLH. I still don't understand how people like Pangaea (in the spoiler thread above) can manage to build more cities and more wonders at the same time! :confused:

The only significant event so far was the Vedic Aryan uprising, four archers who popped up on my border. Fortunately, they decided to turn south towards Monty, instead of towards me. I'm sure Monty made them the guests of honor at a public celebration! ;)
 
I still don't understand how people like Pangaea (in the spoiler thread above) can manage to build more cities and more wonders at the same time! :confused:
Difficult to comment on that since I don't know what you have done or how you play, but I did spend a good time in the beginning trying to figure out how to do things given the unusual start, and what to tech. Due to the sort-of pre-improved food, we get out a worker in only 10 turns (iirc). So we get a very fast start here, even compared to plains hill cities. Again, iirc, I didn't whip for a very long time, because it was better to grow the capital to size 4-5 and slow-produce stuff, without whipping away very good tiles. Besides, I didn't get bronze working for absolute ages.

Don't have the game up now and don't recall exactly how I proceeded, but I did get Masonry pretty early so I could improve marble+stone. Great tiles. Don't think I started on wonders until I had 3 cities, but since neither Stonehenge nor the Great Wall had gone by then, so I went for them -- actually from the 2nd city.

In general though, I tend to get 3 cities prior to getting a 2nd worker.

Unfortunately I didn't take any pictures, and don't think I want to risk loading the 1AD save to take some, just in case something awful happens. But my cities didn't get far enough south to grab any ivory. But I did manage to grab the whole cost north of the jungle belt. As mentioned above I captured a barb city near the triple gold (were barbs meant to *not* have archery? I captured it pretty late with archers vs warriors), and at some point I whipped out a settler and grabbed the spot (by rice iirc) on the corner. Monty got cities further south in the horrible jungle, while Shaka had absurd amounts of land to expand into, so naturally got pretty powerful.
 
(were barbs meant to *not* have archery?).
They should have had archery.
Definitely forgot it on first build but rebuilt the save twice and gave them archery then (not saved in WB file so needs to be done separately). Maybe I only gave it to them (Hunting and Archery for Emperor level) in the second build?
 
By 1AD I have more wonders than cities - was trying to play according to the description ;) definitely underhanded and build some wonders accidentally, i mean they were meant as a fail gold. Interesting game, thanks mapmaker, indeed opponents quashing will not be easy. I just took a barbarian city when Monte declared in e sending proper SoD, he took the city, but later make some strategic mistakes so I got it - and another one - back

I am trying a new worrying strategy - archepults :lol:- it is not bad when you have numbers. That is how I took both barbarian and Monte's city
 
They should have had archery.
Definitely forgot it on first build but rebuilt the save twice and gave them archery then (not saved in WB file so needs to be done separately). Maybe I only gave it to them (Hunting and Archery for Emperor level) in the second build?
I downloaded the save pretty early, so that might be why then. I saw almost no barbs, though. Managed to fogbust really well this game, so had few issues, and then built the Great Wall fairly early, which meant that whatever showed up must have gone elsewhere. But as mentioned, I did capture that barb city which was defended by 3 warriors, and while workboat exploring I noticed a barb city way out west which was also defended by 3 warriors. Not sure how long this process takes, but they have access to metal (and there is a mine on it), so they're probably upgraded to axes, and certainly in time for anybody to land units there (it's on the 'wrong' side of the mountain-block).

I've started playing Witcher 3, and holy camel what an awesome game, so don't know if I'll find the time to finish these saves. I'm such a slow player, and have got the good (bad?) habit of checking every city every turn, which I just can't seem to shake. Meaning I easily spend 40+ hours even on these 'normal' games.

If I don't manage to complete them, I'll try to remember to send in the undone games. I see there is a week left of 169.
 
Mine barbs have archers, plenty if them ...
Mac save is made separately (from same worldbuilder file). I told Alan to give the barbs Hunting and Archery and it seems he did. He always does what we say. It's me who forgets and based on sample size of one it looks like I forgot on third save.
Handicap to Mac players. :blush: :aargh: :wallbash:
Consider it an event. :mischief: :evil: :hide:

I am trying a new worrying strategy - archepults :lol:- it is not bad when you have numbers. That is how I took both barbarian and Monte's city
:thumbsup:

I downloaded the save pretty early, so that might be why then.
That's not it. Although I uploaded three saves, only one was ever available to players.
 
Fun map, my first game in years. First time ever I was able to avoid Agriculture until 1AD :lol:

Settled in place. Am at 150AD, have 8 cities (all pretty good, 2 captured recently from Barbs), built all wonders except the ToA, tricked Monty to trade me Elephants a few turns ago (switched to his religion + gifted him a city) and have been spamming the whip button like there's no tomorrow on Phants and Cats since. Probably could have done all that a bit earlier. Have close to 30 units already, I should be able to wipe out Monty and a good chunk of Shakalaka before long to then prepare for an amphibious Cuirs invasion of the other continent and a Dom victory.

I've been quite slow tech wise I feel, haven't been able to get a GS with all the GP pollution from wonders :dunno: but will try to get GL + NE + Globe in the super spot with all the food north east of capital which should land me a few GS with MoM + golden age.
 
After reading the game description and taking note that we got archery as a (non-standard) starting tech I was convinced that there were no horses or metals near the starting area. I decided to go for a Space game and place my early wonder such that the GE producing wonders (Mids, HG) were all in one place and with the help of an engineer specialist from the cheap forge I'm on track to get a GE as my second GP in 15 turns.

Met Monte early and stole a worker. This resulted in closed borders for the remainder of the game and at 1AD I had no knowledge of what was hiding further south. Washington was settled in place and New York at the tripple sea food plus marble/stone to the NE. 3rd city was settled close to the ivory in the south expecting to attack Monte later with WE's and cat's. Except for the short "phony" war following the worker steal everything has been peaceful. Captured a barb city in the same spot as many others (gold/flood plain sit to the SW).

At 1 AD I have 14 cities / 75 pop and is preparing for war having recently researched Construction and HBR. Tech pace has not been high without any trading partners.
 
New York at the tripple sea food plus marble/stone to the NE.
That was the original starting area before I moved the settler to the ex-desert area. (the seafood was there in original version, not the marble/stone)
 
That was the original starting area before I moved the settler to the ex-desert area. (the seafood was there in original version, not the marble/stone)

It was indeed a very strong location for a city. New York ended up as my GP-farm with GLib and The National Epic while Washington became a production power house. My guess is that this happened in most games.
 
It was indeed a very strong location for a city. New York ended up as my GP-farm with GLib and The National Epic while Washington became a production power house. My guess is that this happened in most games.
Same
 
Just played along the last two days, till 1AD it was nothing special, 9 cities, lots of wonders, no wars yet...
 
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