Moving on from 1AD
My intention this game was going for the UN diplo vic. After BOTM200 this seems ''serving mustard after the meal'' (Dutch expression), but well, so far I've only accidentilly hit this vic. It's time I go pursue this more actively, and this game seems a good opportunity.
........ Especially since my first GP 25AD is a GE !! Well, that's one issue solved before it could become one. I have a GE to hurry the UN. Now the issue becomes not to get another one

. I also have confu to build relations with Zara, Huayana and Mao. So the vic goal is definitely set.
75AD I finish Colossus. 325AD I finish both Moai and Optics. Some Moai failgold immediately goes into upgrading 3 triremes to carrack.
And now it was time to see what it takes to reach UN.
Well, it's just one straight line from Astro to Mass Media !! No detours required, in theory I just need 6 more techs. Probably common knowledge for everybody, but new to me.
Also, this path is paved with bulb options. GS, GA and GM are all wellcome. And these techs are expensive (25+ turns, current count).
To create the GS bulbs the path Paper to Lib needs to be cleared. Not a problem, Lib can free 8500 beakers Radio, which is a big win-win. Picking up Music seems more or less break even.
A big question was when to start a golden age and which GP to use. An opportunity rose when a 50/50 odds GS falls to the side of a Prophet (due to Oracle).
Annoyed as I was I made the biggest mistake here and settled it for a shrine, a valuable one but what was I thinking here??
The next GP I tried/needed to hurry with some GE points, of course became a GE.

So now I hurried MoM and started a golden age with the GA from Music. I was 1T from finishing Astro and moving onto the Mass Media line. Eventually 2GS helped on the way (and 3rd due to physics), while a GM trade mission financed full power teching. Then I managed to make another mistake, trading to get Feudalism, which opened the Guilds line, which ruined a GM bulb into Mass Media,at the cost of a turn to finish it. I now reached this point 1T after the golden age ended. The GE saved a lovely 17 turns on building UN..
Meanwhile I was expanding, expanding, expanding.
Paper and map trading gets me circumnavigation 450AD.
19 cities get +1 pop from Hanging Gardens 580AD.
It never occurred to me this was a map with HUTS ON, until I found, what I think was the only one present. Too late to make a try for astro bulb. I got barbs instead, eating my worker.
Unfortunately I found a nearby marble site way too late to matter.
When I finished UN and turned my attention to the diplo screen I had expanded a little bit over the vote limit running 35 cities. I corrected this by giving away some cities. Then during the 1st vote my pop grew over the limit again, a waste of 8-10 turns.

The 2nd time I made sure I stopped every growth and got the Diplo Vic. Now that I've noticed how fast this path can be I must say I am much more interested to aim for this more often.
Last but not least the Military might of the Modern Era Portugese: