Planning my attack. I need to basically wipe out Rag/KK in 1 turn; I can't hope to fight a prolonged war against their 50 cities+vassals. I wanted 6 nukes per city and then 8 infantry per city to make sure I could defend it once captured. I figured I would need a ton of nukes if Ragnar/KK had both SDI+Bomb Shelters.
I mapped out.... 35 cities I wanted to take. 35x2submarines and 2 transports each...
210 nukes and 250ish Infantry
Well, go big or go home.
Founded Sushi and the plan was to whip the entirety of that army (I have the kremlin too). The idea was to run Free Market+Slavery for 5 turns at a time, each city with Sushi would grow 5 pop in that time and I would whip away 5-8 pop into Infantry/Transports/Subs/Tac Nukes. When I'm out of money I'd switch into SP and caste and build up my gold again.
It didn't work quite as I thought but I think it's still a good call; there's not many tiles to workshop on this map, whereas I'm gaining 25

per turn. Essentially I'm paying gold for huge amounts of production.
I have to say though, building up an army like this would not be possible if 1) This was any other map type, 2) I wasn't SPI. and 3) if Rag/KK weren't pleased/friendly with me this entire time, and 4) I didn't have the Kremlin.
Kublai sure loves his Emancipation and I had to defy it 2 or 3 times
T375 and the ai have officially finished the tech tree! They're just stacking future techs now.
I attacked Shaka with Rag/KK, I had an opportunity to capitulate him but for some reason decided to wait a turn and Rag/KK capped him instead.
My cities are almost at the breaking point, almost every city building wealth and I'm in Free Market and I'm still bleeding cash. I'll have to make whatever I have now work.
I need to wait till Rag/KK's spaceship is done though, so I can delete all their progress.
Remember when we voted/I was forced to stop trading with Monty? He's finally talking to me! Not that I'd want a Diplo win as this point though.
(118 turns btw

)
IT"S GO TIME
Here's how the first turn of war started
And the same turn 53 minutes later
29 cities in 1 turn, thats a new PB!
I pressed the end turn button and... nothing really happened. Not a single nuke was fired back at me, I think I lost 2 cities over on Shaka's continent.
I had around 2/3 the army that I had planned for but the war still went great, a couple cities went down with just 1 nuke, whereas Ning-Hsia shot down 7 nukes in a row, but most cities took around 3 nukes.
As expected Monty immediately freed himself of vassal status and so did Toku a couple turns later
Pretty glad to be getting lots of capture gold:
What -25 war unhappiness and 2 defied resolutions will to to you, any city over 10 pop can't work ANY tile.
However a couple turns later..
All thats left is to settle a couple worthless ice cities for the land%
GG
wild game, thanks for the map!