This was my first game at deity (if you can call this game deity level) and my very first game in BtS (I was a Vanilla-only civer until about 2 weeks ago). I wasnt expecting to win, but I wanted to learn all of the added features BtS has to offer.
I was a bit worried when I saw World Wonders go very early: Stonehenge in 2560 BC, Great Wall in 2160 BC, Oracle in 1960 BC, Great Lighthouse in 1240 BC, and Pyramids in 1040 BC (it seems that in some of the other games, several of you built these wonders after these dates). In any event, I was really worried about the fast pace (tech and wonder building) on the other continent, so I beelined Civil Service followed by Liberalism (which I used to take Nationalism). I didnt want to lose out on the free tech. I then researched Optics. When I got to the other continent, I was surprised to see how backwards they were. At this point, I knew that this would be an easy win, I just had to decide which one to go for
I decided on Space since
I had a scare in 1555 AD when I was declared on by De Gaulle and his three vassals (Gilgamesh, Shaka and Catherine). Vassals are a new concept for me, but its not every day that you get declared on by 4 civs on the same turn in Vanilla. In any event, he took one of my smaller coastal cities via amphibious assault and landed a stack of about 6 units (muskets and cannons) next to another city. At this point, I only had one unit (warrior, archer or long bow) in each city. Luckily, I had 2 great people ready just for this occasion (I had already triggered my first GA with an early GS). I triggered a GA, adopted Theocracy, State Property, Emancipation (I had been holding out on this, but unhappiness was getting to me), Nationhood and Universal Suffrage. I immediately drafted three infantry, started units in all of my coastal cities and cannons in all of my inner cities, and set my research to 0%. On the next turn, I rush bought units where I felt I needed them the most. Unfortunately, I didnt have railroads built connecting all of my cities yet, so I wasnt able to get the units where I needed them right away. I was able to hold off the stack, but I didnt get my one city back because an AP vote ended the war before I could. The AP is new to me, so I have a few questions about this later.
When I had the spaceship nearly built (no one else even had the tech required to build Apollo yet), I decided to take over a few cities on the other continent just for fun. I managed to only take two before the spaceship reached the stars in 1858 AD with a score of 120,987.
A few things happened in this game, which were new to me. Id like some insight on them from some of you BtS vetrans.
High taxes on island cities
I noticed that the cities on the NW and SW islands had higher than expected maintenance costs. I looked at the details and noticed a charge for Colonial expenses. What is this?
Automatic peace treaty
I had 7 transports loaded with artillery and tanks, ready to attack Monty, who only had mace men, longbows and a few grenadiers. For some reason, I was not able to declare war. I noticed that I had a peace treaty with him, which I didnt sign. The treaty had 8 more turns on it, so I decided to quickly sail my transports back to upgrade my Tanks to Modern Armor, which had just become available. When I got back in position, the treaty was just expiring. But, before I could attack, the peace treaty was renewed for another 10 turns. WTH?
I checked the F4 screen and saw that there was no treaty with De Gaulle. He was much bigger, but still no match for my Modern Armor. So, I spent 4 turns moving my transports to the other side of the island. Before I got there, I decided to bribe De Gaulle to declare war on Monty so that he would move some of his units out of his cities, which he and all of his vassals did. The turn I was about to declare on De Gaulle, a peace treaty was signed for 10 turns
What???

In any event, I sent my transports back to Monty. When I got back there, I was able to declare, but De Gaulle and his gang had taken one city, but not the second one. However, this city was surrounded, so I had to act fact. This leads to my next question, but first this one:
Why were these peace treaties in place even though I didnt sign them? Did it have to do with the AP vote some 100 turns ago, which ended my first war when De Gaulle declared on me?
Artillery cannot kill in BtS?
My stack had to attack and take Montys last city before the De Gaulle crew did. I did the math and saw that I had enough units. However, when I tried to use a few artillery to mop up the last 3 wounded units, I was not able to do so. Did they remove the ability for these units to kill enemy units in BtS?
This was a good game to get my feet wet with BtS, however I still have a lot to learn: AP, espionage, vassals, new leaders, units, wonders, techs, buildings, etc.