BOTM 289: Players Choice - Willem, Noble - Final Spoiler - Game Submitted

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BOTM 289: Players Choice - Willem, Noble - Final Spoiler - Game Submitted

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Use this thread to tell us what happened in your game, particularly anything after 1AD

Did you find Humbaba? Were you able to heroically defeat him or did one of the AI claim that honor?

Did you win?

Reading Requirements
If you are participating in BOTM 289 then you MUST NOT read this thread unless
  • You have submitted your entry

Posting Restrictions
  • Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games.
 
After 1AD, I finished off Pacal and then sort of leisurely prepared to take out Hannibal as well, which was done with a mix of trebs and medieval units. With a boat load of land available I didn't feel the urge to conquer the other continent, so I just filled ours and founded a bunch of island cities for metals. I went the corps route to space and founded Mining and Sushi in Amsterdam, as I had converted Utrecht, to the north next to the floodplains, to my capital already in the BCs. I ended up with 39 cities and the mining business eventually grew to +22 hammers per turn, also helped when Elizabeth volunteered to be my vassal, so I could take all her relevant resources. The RNG overwhelmed me with Great Engineers, I ended up with no less than 9 of them, I think a personal best, though a bit more varied would have been better as the timing of the GAs went a bit tricky. I settled 4 of them, 3 for GAs, one part-rushed the Three Gorges Dam when it wasn't very relevant any more and 1 for Mining Inc. I did find Humbaba and parked a caravel closeby to keep an eye, but it stayed put in a barb city forever. I didn't feel the need to kill the mythological beast. :) I arrived at the stars a bit after the mid-17th century, not too bad, not entirely impressive either. ;)
 
In the early AD's I put emphasis on sustainable expansion and research. Hannibal had built a great number of archers, so I decided to just keep him in check with a few chariots preventing him from expanding or mining any metals. Found a route to the other continent and got some trade routes this way. Built the Colossus and when I finally got Construction and CS/Machinery, I built a small army that captured Hannibals two cities. Like @nocho I didn't bother with the other continent but kept expanding at a steady pace to the many islands. Because of the abundance of grassland on our starting continent, I decided to go for a traditional hammer economy using the State Property civic. It turned out pretty well and I ended up with 54 cities. Even newly founded cities were a net plus with the low maintenance. My spaceship got to Alpha Centauri in the 17th century.

The dikes were great in this game, and Humbaba was more of a sidekick. The vikings settled on the Humbaba island without any issues, so it seems that Humbaba was more of a paper tiger :D.

Thanks for the game, I really liked the map type with many islands because it gives you something to explore even in the late game. At the same time, you get the early military action of a map with continents, so it's somehow the best of both worlds.
 
I decided to try my hand at naval warfare this game which was a bit of a slog. I took out Pacal and Hannibal shortly after my update at 1 AD and then I set my sights on Astronomy, which came in just a few turns after I owned our land mass (perfect timing although unplanned). I (ab)used our unique Galleon (East Indiaman) enroute to a 1300 AD Conquest victory. I had nightmares about keeping multiple Galleon chains going (one east and one west) so I'm glad it's finally over! :D
 
Very late cultural win. Had some fun with privateers. RNG gave me some great artists so I settled them to 2 cities while the capital had rather many wonders. I missed the oracle but otherwise all buildable wonders were mine. I must have sunk a galley with Humbaba onboard since statistics listed one killed mobile artillery. It was fun, maybe I'll get a shield.
 
The setup of this game seemed like the exact scenario I remember for how to get a million point game. Big and Small / Tiny islands map with easy opponents on a nice size starting continent. Unfortunately, my execution has never gotten me anywhere beyond about 300,000. I'm not sure what the top-out is on Noble, but I think that also limited the scoring potential.

I took over the Mayans a little after 1000 AD (late, I know). I left Carthage alone for quite a long time because I boxed him with Settlers rather than going to war. I had 90% of the continent, and I began the diaspora. Tons of settlers, tons of work boats, eventually followed by tons of Sushi Execs. It got to the point where Corporation maintenance was bankrupting me. I think it was in the 1700s, I had 55 cities, Sushi was providing +22 Food, and I finally realized that my 36% land area was never going to reach 64% unless I took a chunk of the other continent. I kept building my island cities, but a little more slowly. I took out Carthage, but allowed them to keep 3 or 4 island cities as my vassal. I beat on the Vikings and vassaled them too after getting the major cities. Still stuck at 55% land area, so I declared on England. They must've had a defensive pact with Persia because I ended up fighting both. I had to take about 3/4 of England and wait for the unrest to subside before I finally triggered Domination.

Even though it took too long, I feel like it was impressive to have 87 cities in my empire. Several of them were size 40 or more thanks to the +33 food that Sushi was providing. My population was over 1.3 Billion in 1909 when I wrapped it up.

There could be a Cow in my future, but no high score, I'm afraid.
 
Well, this took some stamina. Sooo much expansion possible, appreciate it though. I like big&small maps.

My progress went:
- took out Hannibal ± 600AD, Pacal 900AD, got 5 cities from both. Also finished some eco stuff like Oxford at this time
- beelined Democracy, then SteamPower which I got ± 1150AD. Finished MoM same turn after a long search for marble and started Golden Ages for the rest of the game till space ship launch.
- Lib => Plastics ±1400AD, had 1 GE to put in TGD. started a war against Darius (most off shore stuff was settled now). Vassalized him with 3 cities left, I had too much trouble with unhappiness.
- 16th century launch, 17th century landing, Ragnar managed to DoW me in between (the insult) and got whiped out.
Ended with 82 cities at 61% land, no corps so only regular pop, and unfortunately also ±50% of the cities half developed, meaning no dikes or power, too small timeframe for that.
 
I was kind of shocked to discover I won a diplomatic victory on the first vote at the UN. If I thought Darius would change his status that turn, I would have used my 3 GP for a golden age while building the UN. So not very efficient, but for me a UN game in the 1500's is a win.
 
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