Hi, you can read through my first spoiler here:
http://forums.civfanatics.com/showpost.php?p=9144739&postcount=3
I ran out of steam writing up this final part (hope that doesn't spoil the coal thingy).
Post 1AD spoiler:
Recap
As mentioned, Hatty, Sitting Bull, Asoka, Orange, Hammarabi and myself are Jewish, and Liz is Bhudist. Sitting bull extorted gems from me in early BC era, and I let him keep having them for free after the 10 turns for the rest of the game. Everyone else just wants me to stop trading with Liz, and I am happy to oblige. Its weird that Liz hates me most, except when she hates everyone else even more for trading with me but then goes back to hating me most for trading with them.

I have lots of excess resources to trade/sell, so I mostly sell them at bargain prices (ivory to Babylon for 5 gold per turn, I must be mad!

).
In the capitol, I have gotten
Black Pearls, and an ordinary PH mine
popped gems-this is a commerce crazy place now with Maoa Statues, GLH trade route, and Collosus seafood with black pearls. Had a
hurricane take out a barracks in a former Egypt former barb city. Otherwise events have been not noticeable.
I also start this session dead last in score, and at least 6 or 7 techs behind every civ, with no tech trading opportunities yet. Not a single tech gained in trade. So at least my WFYBTA limits have lots of room left on them.

(But almost everyone is friendly so wfybta doesnt even matter).
At 20AD I get Currency, which is a tech that Sitting Bull and Willem both lack. My first trading opportunity!!! Its amazing how low value all those worker techs and precursor stuff have gotten (since they are known by everyone except me). I am able to pick up quite a few low level techs that I need. Only to be able to see there is no end to the tech deficit
every tech I get just shows two more that they have and I dont. Ugh.
My research path from here is pretty erratic.

Im basically aiming for Astro through education. My tech choice process is thus:
(a) look at tech tree to see what techs I needs.
(b) Look at Diplo tech trade screen to see what techs that I can research that SB or Willem lack
(c) if an a-tech is also a b-tech, thats what I select to research, if not
(d) select a b-tech to research that will have enough value to trade for at least one a-tech, if none exists,
(e) select an a-tech to research.
So now you know how I think, and why I prefer not to.
This tech path, plus using a GM to bulb
banking, starts making me competitive, and my score is now in the middle somewhere (4th place?). It also improves relations since the AI are always happy when they rip you off, and they only trade if they can rip you off.
Education is the first tech I beat anyone other than SB and Willem to. (Note, Liberalism went to Asoka like 500BC or something ridiculous like that). Its a biggie, and when trading is done I am in first place. Note, as a noob I used to trade it to everyone in one turn. Now, I trade it to one or maybe two depending on how many techs I need, then wait a turn and trade it for the techs that were unlocked by the pre-reqs I just traded for. Smart eh? (So I guess I stopped being a noob about 3 weeks ago
). I have Oxford built about 1200AD.
Frigates are flying around (I used to wet myself when I saw that before Optics, but now I am only happy that this should keeps pirates at bay in pirates bay). I sign a Defense Pact with Sitting Bull (OMG
I dont even want to think about the implications of that on my tech deficit right now).
I am
last to have Optics. Yet, I wasnt so far behind
I was able to get the
circumnav bonus! And my caravel brings Kalem to the new world, where he proceeds to pop 5 huts filled with hostile villagers (he needs to work on his manners, I guess). At least he maps the place for my wave of Wicken Knights (who say Nee!).
1360AD I get yet another in a long series of AP diplo victory votes between Hatty and Asoka and I abstain. When I see the results screen showing that Huayna Capac leads the voting
even though Huayna Capac abstained
it was a real
DOH! Moment. As it turns out (checking the screenshot called stupid.jpg)
I would have fallen short a few votes even if I
had voted for myself. But I figure a couple missionaries and this games won in 10 turns when the next vote comes up. Except that now Free Religion is stepping up and starting to mess with all my happy Jewish neighbors, not to mention close borders negative modifiers in the new world, and on the archipelago... and not to mention new civ colonies being spawned (Washington, vassal to Willem).
So I play it like its a UN game anyhow.
Electricity is the very first tech I get that is a
monopoly tech. I am first to electricity.
Can you friggin believe it??? I cant. Anyhow, I trade it to two civs and will trade it to two more next turn and then I will be all caught up in the tech race (and will watch the rest of it in my rear view mirror). Space almost seems tempting
despite the slow tech start Im actually moving along fairly well now, and have 5 new cities in the new world with one more to fall next turn, when
I am 25 turns from having Mass Media, and my shaved knuckle in the hole is still
sitting there doing nothing. 1 GE wasted.
Although this is unlikely to be the fastest AP victory (unless the hitem where they aint factor plays in), it ought to be the highest scoring one. It is certainly my highest scoring AP victory ever, so not so bad. Almost disappointed that I didnt play this one through to a space finish
it was exciting from start to finish and I was disappointed to see it end just as the new world barb-crushing conquest was at its most exciting. But the longer I let it go on, the more ways there is for me to lose nothing is a given on this level, even if things were going my way for the moment.
And the bottom line, I set a goal to win this game any way I could, and thats what I did.
From last place to first place in a span of about 50 turns, without firing a shot. Happy happy fun fun!
