jesusin contender. Goal: fastest cultural victory. Result: 1485AD cultural victory
First spoiler highlights: I killed Asoka, sent my WB exploring far away without having found the gems and the gold's fish, never prioritized Sailing, went bankrupt, took 66 turns to get Alpha and to be able to trade for Sailing.
By 500AD I have 11 cities (very capable of popping a couple of GAs each), 325 sustainable bpt, 4 religions, 29 religious infections, Parthenon, Colossus, 13 temples and no cathedrals. I whip 6 people to make sure I'll get Sistine's next turn.
Ignored the 4 seafood city in the North, too late to be of use.
Pure cultural abilities were needed from there on. But I am so rusty!
- I had thought all that time that the hoses city would be Legendary. It had not so many cottages and not so many hammers... so I decided to change to Delhi. Little food and hammers there too, but zillions of cottages and forests.
- I had thought the capital was the best place for NE. I built it there... and never hired an artist till the endgame, the capital was too busy with Hermitage, cathedrals, etc that it always worked mines or was severely whipped.
- The scientist I hired in my bankrupt period came back to hunt me and gave me a second GS, that I used in a GAge for 4 revolutions and later a third that was useless.
Liberalism 760AD for Nationalism, immediate revolt to religion, castes, pacifism and FS, bribe every AI to my religion or to FR. I started with 900cpt and 236GPPpt (global).
Hermitage in capital (well done), TajMaj in auxiliary city cause the 3 Legendaries were too busy with cathedrals. 5 turns of slavery+OR during the GAge. I settled my first GA (mistake).
By 1000AD I have all temples built, 1300cpt, 500GPPpt while in GAge, 10 cathedrals.
By 1200AD I've popped 8GP, 1700cpt, 385GPPpt, all 12 cathedrals built. AP elections are held. I don't want neither Hatty now HC to be the resident, so I abstain. Next turn I realize HC could have been the resident instead of Hatty if he had voted for himself, which he didn't. This is not normal AI behaviour, is it?... Errrr, I am HC!!!!!!!
I really prefer my leader being called jesusin
Flip 5 cities. Another GS is born, puaj. I realize I have so many cities going for another GA that not all of them will get it in time. Leave the one without 100% probability for last, change the slowest ones to merchants to be able to keep 100% culture all game.
All cities become Legendary with a 1 turn difference.
Doing 1000, 750 and 750 cpt each in the end. multipliers 5, 4, 4. 15GP, 3 GS (Academy, GAge and nothing) and 12 GA (settled 0, 1, 0; bombed 2, 4, 5).
I was so slow into Pacifism that having so many extra cities, all with 2 food resources, didn't translate into a great number of GPs.
What I have learned:
* Exploring not far away but your surroundings is key.
* Given the difference between culture in the 3 cities just after Liberalism (900cpt) and in the end (2500cpt), I think now that cathedrals building date is much more important than Liberalism date.
It's been nice playing for culture again, I had forgotten how much more I enjoy a cultural game than any other type of game.