Game submitted via PM to kcd_swede
Like C63, I went for a Culture victory, not because it was the fastest in number of turns, but because the game setup seemed ideal for it (i.e., no early access to metals, no early access to a rival, etc.).
This was definitely an interesting game. I did notice that Peter and Sury were a team BUT neither one was a minor civ (i.e. we could enter diplo conversations with both of them). I guess that means that they were able to trade with each other. I'm not sure if that is a bonus or if it was a negative because they may have had to pay the double the price to research a tech (team game) with only half the beakers of a normal team. In any event, when I met them, they seemed to be on par tech wise with the other AI so the effect must have been minor.
For a Culture victory, I had a bit of bad luck. As soon as I met the AI, they all hated me due to running a different religion. Three of them went WEHORN and Peter + Sury declared war about 15 turns from my planned finish date. Each city was still being guarded by a caveman; the extent of my army was 9 warriors, all on MP duty. Peters 3 galleons were right outside one of my auxiliary cities but he hadn't unloaded the troops yet yet. I switched all builds to archers (which I could upgrade) or redcoats. I then played games with leaving one city or another undefended which caused his galleons to sail back and forth a couple of turns without unloading. This gave me time to move all of my cavemen to the vulnerable cities, build a few new units and to upgrade all that I could afford. By the time he finally unloaded, I was able to wipe out his stack without much trouble. He did bombard city walls for a turn which gave me even more time to prepare. Luckily, the AI don't know how to find amphibious wars.
Another bit of bad luck was getting a non great artist at low odds with about 12 turns to go. I had to rejigger my cities to crank out 3 Great Artists in the last 5 turns. Had I gotten the great artist I planned on, I could have finished 3 turns sooner.
Lastly, I was only ever able to get 2 religions in my cities. "We" founded Islam but Charly got it and of course, he never spread it to me because it wasn't his state religion. So I wasn't able to build as many cathedrals as I had hoped.
Other than that, the game went about as expected. I cultured bombed my legendary cities 1 - 5 - 8. They were doing 797, 560, 356 culture/turn respectively. The last city was my GP farm so almost all of its culture came from the artist specialists.
All cities were bombed to legendary status in 1655 AD and I got the victory screen in 1660 AD. Not that great a date but not horrible considering the DoW and the lack of religion due to the challenges faced with trying to get a minor civ to cooperate.
Thanks for the great game, kcd_swede! It was indeed a nice change from a normal game even though it was frustrating at times.