Falabello
Prince
- Joined
- Mar 7, 2011
- Messages
- 366
The beginning and cities:
#1- Amsterdam 1SE Worker, Work Boat, Warrior
#2- Utrecht NW (2400 BC) stone, gems, deer
#3- The Hague E (1600 BC) copper
#4- Rotterdam NE (875 BC) deer, copper shared
#5- Nijmegen S (725 BC) 1 fish
#6- Maastricht SE (575 BC) horse
#7- Middelburg E (200 BC) deer, incense
The game:
- The Great Wall (2000 BC) / The Pyramids (1040 BC) / The Great Lighthouse (850 BC)
- 1 Great Spy for Golden Age (725 BC) / 1 Great Scientist for Academy in The Hague (225 BC)
- The Colossus (3 turns) / Great Library (12 turns) / Moai Statues (1 turn) / Shwedagon Paya (27 turns, but the city is growing)
- For while a pacific game. I think Ill try another Domination (if I can
)
1000 BC Stats: 3 cities, 13 pop, 3 workers, 5 units (only Warriors), 2 strategic resources, 2 luxury resources, 3 health resources, 0 great persons, 2 World Wonders, 0 National Wonders, food / production / commerce = 39 / 23 / 61, 46 bpt at 100%, 36 bpt breakeven at 80% with +1 gpt, 14 gold, 12 culture per turn, 4 great person points per turn, 1 granary, 0 library, 1 lighthouse, 0 religions, 0/0 cottages used, 12 Techs: Sail, Writ, AH, Alpha, Mas, BW, Metal Casting (7 turns), 0 civs killed, 1:24 hours played, Score: #1 (2 Empires) 227 / 43,338.
1AD Stats: 7 cities, 31 pop, 3 workers, 8 units (7 Warriors, 1 Chariot), 4 strategic resources, 2 luxury resources, 5 health resources, 2 great persons, 3 World Wonders, 0 National Wonders, food / production / commerce = 73 / 62 / 115, 104 bpt at 100%, 47 bpt breakeven at 40% with +4 gpt, 9 gold, 34 culture per turn, 15 great person points per turn, 5 granaries, 2 libraries, 2 lighthouse, 1 monument, 2 forges, 0 religion, 0/0 cottages used, 21 Techs: Sail, Lit, Math, Code of Laws, Metal Casting, Currency (5 turns), 0 civs killed, 2:17 hours played, Score: #1 (2 Empires) 453 / 59,633.
#1- Amsterdam 1SE Worker, Work Boat, Warrior
#2- Utrecht NW (2400 BC) stone, gems, deer
#3- The Hague E (1600 BC) copper
#4- Rotterdam NE (875 BC) deer, copper shared
#5- Nijmegen S (725 BC) 1 fish
#6- Maastricht SE (575 BC) horse
#7- Middelburg E (200 BC) deer, incense
The game:
- The Great Wall (2000 BC) / The Pyramids (1040 BC) / The Great Lighthouse (850 BC)
- 1 Great Spy for Golden Age (725 BC) / 1 Great Scientist for Academy in The Hague (225 BC)
- The Colossus (3 turns) / Great Library (12 turns) / Moai Statues (1 turn) / Shwedagon Paya (27 turns, but the city is growing)
- For while a pacific game. I think Ill try another Domination (if I can

1000 BC Stats: 3 cities, 13 pop, 3 workers, 5 units (only Warriors), 2 strategic resources, 2 luxury resources, 3 health resources, 0 great persons, 2 World Wonders, 0 National Wonders, food / production / commerce = 39 / 23 / 61, 46 bpt at 100%, 36 bpt breakeven at 80% with +1 gpt, 14 gold, 12 culture per turn, 4 great person points per turn, 1 granary, 0 library, 1 lighthouse, 0 religions, 0/0 cottages used, 12 Techs: Sail, Writ, AH, Alpha, Mas, BW, Metal Casting (7 turns), 0 civs killed, 1:24 hours played, Score: #1 (2 Empires) 227 / 43,338.
1AD Stats: 7 cities, 31 pop, 3 workers, 8 units (7 Warriors, 1 Chariot), 4 strategic resources, 2 luxury resources, 5 health resources, 2 great persons, 3 World Wonders, 0 National Wonders, food / production / commerce = 73 / 62 / 115, 104 bpt at 100%, 47 bpt breakeven at 40% with +4 gpt, 9 gold, 34 culture per turn, 15 great person points per turn, 5 granaries, 2 libraries, 2 lighthouse, 1 monument, 2 forges, 0 religion, 0/0 cottages used, 21 Techs: Sail, Lit, Math, Code of Laws, Metal Casting, Currency (5 turns), 0 civs killed, 2:17 hours played, Score: #1 (2 Empires) 453 / 59,633.