First city 1N as planned. Fishing->Mining->BW->Sailing->Masonry, worker first interrupted by work boat. I tried a few quick games (thanks XCal!) before playing and decided to ditch the settler first idea which seemed interesting to me at the time (settler first interrupted by work boat). The main idea beforehand was to get the GLH and initial exploring confirmed that was the way to go.
However, Peter so close got me worried and I started debating where to put my second city. The Marble spot could have had food if it shared cows with Paris, but I'd have missed the early gold. I explored around Peter's location and estimated that he wouldn't go for that spot so soon, but I was wrong. That was a big tilt for me when he settled in my face, while I went for a second worker before settler! The tilt provoked more errors and I chopped a forest too soon, not timing it well with Masonry. This caused me to make a second settler while in the test game I tried for an earlier GLH with 2 cities only. Luckily, it turned out okay for me and I got the key wonder around T95! So at that point, I had 3 cities: capital, 1N of gold and 1 city on a hill a few tiles to the south of Paris.
After that, I was settling the nearby islands non-stop. The tech continued AH -> Writing -> Math because the AI was late with that and of course I needed it. I also had same vague ideas about catapult wars against Peter that didn't have much grounding in reality. I had to settle the islands and try to keep peace with Peter in any way. At the time he was Confused which he got from Victoria, but I couldn't open borders with her and later on I had to close them with Peter too. They were both trying to send galleys behind my lines which was a big no-no. Later on he switched to Buddhism which he got by luck from another continent. This development left me without religion because I couldn't get Buddhism and others were to risky to use.
Somewhat later I joined a couple of fake dogpile wars against civs far away to start accumulating mutual war bonuses. I also had a cunning plan to bribe Peter to fight on my side, instead of constantly worrying when will his war fist show up against me. I didn't even have garrison warriors in my cities except in the capital, I was too busy sending settlers and workers. Then finally, the moment of horror came, a war fist just a few turns before I'd get Currency to bribe him.

The guy is very bribable, willing to go against Pleased civs while only Cautious towards the briber. Well, dogged a bullet there as well, he got bribed by somebody else for a fake war on another continent! It was Joao, which I had recently Pleased with +4 fair trade. Nonetheless, I DoW him too along with Mansa Musa I was already "fighting" against. The other continent was mostly all Buddhist, but they were constantly warring and dog piling each other.
Anyway, to sum it up, by 10AD I managed to settle all there was to settle and got to 11 cities. I also got circumnavigation, which will be important later on. At the same time, GLH power and focused research got me to start researching Liberalism. Only 1 GS born and it was used to bulb Tao. No time to set up bulbing for Education. At this point, there is a 50% chance for another GS on the next turn to bulb Liberalism immediately (delaying Machinery). The other 50% are for GM which would be okay as well. Hopefully I won't mess up this time.

The tech pace is ultra fast, there are many friendly civs around and they are just slightly behind.
Oh, and how come the events are on? I forgot to rant about that.

I haven't played Civ for ~2 years, not counting the last BOTM. I don't even remember when was the last time I played with those on; I have no idea what could happen there and I've become too lazy to read all about that like I did way back.

:rantover: