Finally got round to writing up my game properly....
I'd been trying to play very carefully to maximize science to try and speed up my space race date... In the first spoiler, I reported that I was very happy that I'd achieved 134 sustainable bpt, massively more than I normally manage by that date.
And you what? It didn't make one jot of difference! I got a space race win in 1864AD – pretty much exactly the kind of date I normally manage. Time to rethink my AD science strategy, I guess…
After 1AD it was basically a beeline to astronomy and to find out who owned the great lighthouse, which I'd lost by 1 turn in the BC years. Along the way I – ummm – almost killed Willem. What can I say? My forces needed some training practice, my citizens were demanding more cities, and there just weren't enough barbarians.
The great lighthouse turned out to be in Mutal, right at the Southern end of the western continent. So, Pacal's reward for building it one turn before me was to lose two cities. He would've lost more, but a 'stop-the-war-against-Pacal' apostolic palace vote came up. Fearing that I'd lose that vote and unwilling to suffer the unhappiness from defying it, I immediately sued for peace, so that I'd at least get some gold out of the deal. Turned out that Pacal didn't have many friends and he'd have lost the vote anyway
After that I had our starting continent focus on science while Mutal built the heroic epic and then almost single-handedly (single citydly?) produced enough units to completely eliminate both Pacal and Elizabeth. By the time Elizabeth was dead, I was starting to build spaceship parts so decided the happiness cost of more wars would be too great.
And that was pretty much it, apart from a late war against Darius caused by the random event that I mentioned in my previous post.
And those keshiks that Mongolia is so famed for? Well – I – umm – never researched archery. Or horseback riding for that matter. That was a side-effect of the no-tech-trading, no-espionage settings – I never acquired any tech that I didn't seriously need for something. I didn't even research alphabet until I tried to get printing press and discovered alphabet was a prerequisite. Well I guess that's realistic in a way. We're playing Mongolia. Don’t they use Chinese characters there, which don't technically count as an alphabet, so in real life you could probably even build a spaceship without knowing alphabet? Anyway, it was a nice oddity in the later game – having a choice between building SAM infantry or chariots!
And thus it was.