[BTS] Boudica of Ethiopia Emperor level. Always war to protect our sacred land.

I did a nap like Gumbo likes them, unexpected ;)

GG could follow the roads at germany and scout ahead some? Like 2xNE.
Unhappy cities (Gondar, Lali) should look at getting their forges quickly, looks like only 3 pop whips are possible anyways.
In Aksum there would be nothing wrong with 4 pop imo, as it's growing into unhappy soon too.
If we keep whipping units at Gondar we are not helping the city long-term i guess, better accept unhappy for some turns imo.

So river ends before Hamburg, and other units would be fine to join on that tile and move 1se next turn. (leaves them on a good path north when done with Hamburg)

Nice, looks like we should attack north first ;)
GG could already plunder Iron next turn (and all move there)

Indian army should move on, those few wounded can heal while a city gets bombarded.
They have strong defense with 3 Axes.
Spear + Cat combo should probably wait for next Cat (and Spear can heal).

Giggles has no Swords, so maybe copper his only source?

Yup, note on Yeha we need hold growth for 1t next turn to max granary.
And worker can pre-chop jungle, but both can build a camp first in 2t over jungle.
 
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Yay! ;) Help guide us oh warrior princess!

Yeha..not urgent. Lali can build an archer for it at some point

Not sure on whip cat in Gondar or save pop for forge whip

Indian troops will advance this turn

Okay..move GG guy 2XNE and stop..if danger we can retreat him..otherwise advance the stack to that spot
there is a forest 1N of that spot

we can just grow those cities into unhappiness and use the pop for forge whips..might as well do that in AA ..it is already size 6

good job, Tonny!...looks like coastal city as a forest next to it...we can advance up jungle >forest>take that city next.....or block archer advancing to Hamburg and take it now

Yep...let's do that and then advance on Hamburg...Archer will probably advance to Hamburg and we can kill it with our GG

Pretty sure Ham does not have Construction so curious as to which was Archer will move..he can only move 1tile to the S on road with river...he might try going 2E on forest
(hopefully hamburg has the iron)

All German troops should end together on same tile 2XNE this turn..can't risk GG going further this turn

Does India have 2 or 3 cities?

Good good! we can pillage on the way N

Sounds good! Advance on Iron City first! maybe flat anyway

Indian units should move

move units to grass hill mine
so which one is that stack with the settler?

ah..okay...I get it

I think we have to advance on Varanasi..but we can see next turn

I have nothing more to add myself this turn

I hope that is just Delhi culture to the S that hasn't disappeared yet

yep..def hold growth on Yeha next turn

Ah..Bombay! of course..that is India City2..so that has to be down there.

Not sure we want to stand on copper tile, Gumbo
 
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:)
currently thinking:
no whips now, but whip forges?
indian troops to heal
german troops to advance 2e2n
aa to build... i don't know yet
yeha needs defender... from where?

everything else is already covered

good idea with gg, will do that first (after consensus) and report back
hamburg! archer nw of sword is unpromoted
Spoiler :
Civ4ScreenShot0007.JPG


i say join other troops with gg, and gg can go ne and back again to scout more
found iron! gg can still get back to stack
Spoiler :
Civ4ScreenShot0008.JPG


south looks solid, attacking northern city first

i say indian troops to heal one more turn and leave aa at building library
taking my's and lymond's advice to advance indian troops

another riddle solved!
Spoiler :
Civ4ScreenShot0009.JPG

ne is 1 spear and 2 chariots, nw is 1 chariot
patali has axe, spear and archer and 1n 1 worker
the stack with settler is varanasi

proceed? if y'all agree on builds

we haven't found bombay yet, i guess that's the southern city

advancing
 
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All stacks are ready to move now. ;)

Forges are 120H. We could whip into them. 4 pop whips would be a bit much here.

Yes road near Germans will lead us 2N. Culture suggests next to his city.

He could have axes so don't be baited by archer.

Which city is better to attack first? Hamburg is on a hill but only 2 defenders so far. Unclear where his metal is.

Found the iron. Think that answers that riddle.

I would probably leave GG on jungle. Good defensive tile and stop metal unit using it.

We still have HR and ivory for happiness.

Yep 1T heal while bombard and they are as good as healed. Question is where to go. City down south has more culture. Northern one seems less. Confused by the culture due east. How many cities does he have? Moving to 2E1N mountain might help?

Found the copper. Clearly has 3 cities. 2x metal to pillage next turn.

Had to be China. That could prove interesting. Doing very well science wise. Was right about Elizabeth.

I would move on copper. We have a strong stack. Plus stops his metal. Removing copper here will save a lot of grief.

Sorry got a bit distracted by some chores. Back now.

I would cancel the jungle chop just in case.

Maybe we should switch Gondar. Seems a shame to ruin a good whip for 27 hammers. That or switch mine to cottage? Hmmm

Chops for forges will really help here. Taking a 4 pop whip to 2 pop will do wonders. More pop is not an issue is whipping forges. Unhappiness is not always bad.

Yeha and no defender here is quite risky but see what happens.
 
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we've a lot to discuss about southern troops
AND we've met Liz
only moved gg onto iron

i would like to take down the 2 stray archers before we advance to cologne
executive decision ;) gg for 1 archer and 1 sword for the other, the rest advances onto iron
no losses and used the 5xp sword for 2nd archer at 99.11% victory

indian war
i like to go onto copper as well, no escape for settler, pillage and bombard next turn.
not really affraid to defend there, we've got highly promoted units
going onto copper

(i always play worker moves last when i play, and after that i'll look at cities)

a few questions still remain...
turn off growth not enabled yet, how does this work now with 5 surplus with only 2 needed for growth?
gondar still on cat slowbuild?
did just another cat in lali, could also be archer for yeha
yeha has barracks as placeholder

maybe we've dodged the bullet for now that liz went religious

aksum lends one cottaged tile to aa and works one riverside grassland instead, on hold growth and scientist

proceeding (and will do the obvious turns first now ;))
 

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Cologne is ripe for the taking!
Lizzy.ofc, is teching well...she will have Chokus too

The missio did not get the memo about AW

Just one archer..Rest of stack moves to iron...

A little dangerous IMO...use 1 of the unpromo swords..after GG attacks first..so other sword advances away from Hamburg

India..should we move to jungle hill? better defense just in case..and some vision

eek..a little scary..but at least we can pillage copper while bombarding...plus it does block the road

(Tonny..feel free to make obvious worker moves before posting save..leave any questionable decisions ofc)

Worker 1W of Lali could move on that forest NE of AA to chop (think it goes to AA but not certain since it is not in bfc)
---forest goes to Lali (24h)

Gondar could use that more for faster forge indeed...

Hold Growth ..allows Gran to store food this turn since it just finished last turn before growth..it would be different if it finished before food bar is half full

Should AA work coastal tile?

ah ..green cottage to AA much better

yep..cancel jungle chop

aksum moves that citizen to scientist..no need to turn on avoid growth in aksum this turn

Gondar..mine to cottage for faster growth?

Just remember that next turn both workers start improving Ivory

we have lookout to E of Yeha..gumbo so can always go new unit(s) as needed

Indian settler is blocked too..maybe he tries to move him out with units

ack..don't think we discussed slider...
 
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:lol: That missio feels like in a wrong movie.
She has an interesting score..
I would attack an Archer with GG, if we raze Cologne next turn it's not so urgent with plunder.
Also okay with using a Sword for 2nd Archer, there are no Axes close.

Moving on copper in India would be fine imo, there are no units in Varanasi that can attack our stack. Well an Axe could, but happy to try defending with our better ones.
That city could take some time, probably good if we plunder fast.

2t travel for that worker, but chopping 2se of Gondar would help with a forge.

Hold growth will give 3 extra food this turn and 5 next, without losing any (we all learned that in Kossin's micro challenges i think, or from Izuul).
So it's positive this turn, just always have to remember next one.

Barracks okay in Yeha, agree on Gondar unchanged.
Aksum could switch plains cottage for scientist and hold growth too, or we get unhappy and more unhealthy. Or give one green cottage to AA.
 
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13g from iron pillaged
15g from copper pillaged
bombarded cologne once is it is at 4%
best cr1cat odds 52.86%, i could upgrade it once to cr2

this is outside my comfort zone, save uploaded
advancing on cologne... wait a sec will report
cr2 cat retreats
c1cr2 kills axe at 80% odds and gives gg!
cologne gone with 45g

indian troops on hold

metal casting in 1 turn, we can whip some stuff
aksum can 2 pop with 33 overflow
gondar 2pop with 28
lali 2pop with 25

gg going north and holding whips with max growth

proceeding
 

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(why did we move off plains cottage in aksum)

yep..full bombard and hit with cR2 cat looks good..then best odds with melee

(note: forest 4N of Aksum gives 20H for Aksum)

yay!

We should be able to go 100% this turn...We forgot to talk about slider last turn..not sure what you did

yep..india is bombarded..looks good..odds not bad there but guess we should wait to we can attack with more cats at once

Tonny..those cities are growing pop right now for forge whips

GG N is good..we just need to be careful with the fog up there since no units.

we do get an extra happy next turn
I think Gondar should continue growing now

Wait Tonny

whip AA next turn when aksum and lali can work tiles

ok..hold Gondar...

we can 3 pop aksum if we chop the forest 4N (20H)

ha..not sure if Tonny moved on or still listening
 
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Do as you feel best on easy attacks, esp considering we also have sgotm now we shouldn't discuss all details :)
But here it's a clear bombard with unpromoted, attack with CR2 and then go down from best melee units to attack (unless you want one secure, like General who only does easy cleanups for xp).

Sweet, in India we should heal wounded Cat and bombard with other, so one turn rest.
Oops nm defenses gone sowy, well one turn rest anyways.

Aksum should go full growth again to prepare for 4 pop forge whip (unhappy unimportant).
Gondar hold growth works well.
Lali will get happy next turn and should wait for forge (no cat whip).

Question is AA, eventually we should just whip that library (and give tiles to other cities soon, or Aksum can use one now). OF goes into forge which helps with 3 pop whip later, but not urgent.
Why Lymo? Makes +4 food and fills bin nicely with hold, would just grow into unhappy again.

Agree Gumbo, AA commerce city (can wait with forge until urgent).
 
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What city are we looking at? Looking at odds would it be better to use cr3 sword? 53% is not great.
axe and 2 archers.

Okay that went well.

Yeah were planning forges here. Not sure what your planning to whip.

Gondar can do chop and 3 pop whip for forge.
Aksum I think plan was 4 pop whip for forge.
AA I am not sure if we switch to forge or keep library. Lots of cottages there.Is this a cottage city? I don't see it as a whipping city.

Night Tonny.
 
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a great prophet has been born
new save
i've set all cities to forge

i haven't done much this turn, only some obvious moves wtih workers and gg (still has mp)

it's getting late for me, need to sleep
not enough juice to take down vara and some other stuff

recap what i thought:
aksum 4 pop whip forge and now all worked tiles are improved
gondar can 3 pop whip forge with chop
lali has enough happy (still need to assign cottage from aa) build forge here
aa indeed 3 pop whip library
yeha, anything fine by me

watch the signs!
barb warnings north
"no unit" south was t117

It's okay Tonny, should always remind ourselves this counts as practise game, and it's late for us already so all good.
Took the liberty to find out what should have been done, indeed my bad ;)
was too much focussed on letting the cat to be able to be 2 pop whipped.
Learn every day :)
 

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ugh..we really have to be careful with that GG

looks okay mostly..but appears you missed the Wait..last turn

AA can whip library now..Lali can take a cottage

Nite..Tonny!

yall up for a coupla more to see these cities fall

AA could also wait 2 turns and whip forge instead...take two coastal tiles..Lali still take 1 cottage

Gumbo..you want to attack? or me?

I think GG has to stay home for now

Oh..and let's not forget Ice Archer can advance on hill

True..forge not doing a ton in AA other than providing happiness. Still could wait 2 turns to whip Library so we don't whip off good tiles

The Awake Murican will destroy the Indians!

cr2 cat retreated!
cr2 4.8 cat retreated!

CR3 sword has 97.2% odds on Axe.used him next?
Cr3 sword wins!
cr2 sword wins!

that worked Well! no losses...made sure to use formation Sword last as he's by himself ..2 chariots right there

Making adjustments and will post save..I think GG needs to stay home..can't risk him
 
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Well we can recap ;) (for learning)
If we look at Gondar now, growing did harm us.

Lali in similar situation now (HG would stop at a sweet spot), but we got new happy so fine there.

Nites :)

We can do a full attack on Vara as last move if you like.

It's okay Tonny, should always remind ourselves this counts as practise game, and it's late for us already so all good.

(AA, i always look at food when considering whips, we can take an empty green tile so it's growing and whip next turn yup, perfect way of managing that. Never be afraid of working empty tiles if they serve other purposes like a good tile being kept after whipping).
Spoiler :
Good this way if other cottages are taken, better than coast cos food just counts more.

Yay, only Gumbo hunted by bad luck in this one? ;)

Will look tomo, :sleep:time byes
 

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Might as well finish Vara. Do you want to finish this Lymond?

I think library better in AA. Lots of cottages. Limited hammers.

Go ahead Lymond you will be most awake here.

CR2 cat has 72%.
CR3 sword 89%. Maybe second attacker?

I would say so. Have to be unlucky to lose that.
If you feel confident play it out. Be aware of those 2 chariots.
Formation sword needs to defend stack? Would the chariots attack 1 unit if it took the city?

Okay well done. Settler gone too. So 2 cities left?
 
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Curse of Gumbo Spear patrol avoided :D!

made some adjustments. Did not move anything down S yet

and new worker to complete road N or whatevah

not much gold..like 40g from Vara

Nite all! :)

Really too bad we did not get a religion..and really don't think we very will.

Problem is if a barb does pop up on road it can snipe him..don't know.
 

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Annoyingly Elizabeth is running Theocracy! Expect all her units to have 5xp+. GG will have 2MP? So probably use road north safely? Few steps forward 1 step back. Not seen any barbs in ages?

The final 2 Ai will be the big challenge here. See what they bring.
 
I think I am next in turnplay here. I think Lymond has done a lot of the micro here but let me look at save.

Aksum - If we whipped this now 4 pop Lali could take over 2 of the cottages.
Gondar - 24h chop on way. So 3 pop whip here could be good.
AA _ I still prefer a library for science. Albeit we could 4 pop whip at size 8. We have 2 unimproved tiles which will be good to be whipped away. Again we have a forest that could be chopped. Growth at size 8 only provides one more unimproved tile.
Yeha - Really not sure we will build a forge any time soon. We can do 1 chop. Would still need to be size 6. That grassland could be cottaged. Albeit a danger if Ai stacks arrive. We should try and clear that jungle tile next to the city.
Lali - 9H a turn I would wait here for any whip.

Danger of planning forges everywhere means were producing no units.
German stack should not need much healing. GG can catch up with units. Let's go for the kill.
Indian stack could be outside the capital next turn. We have a medic 2 in stack. He might whip chariots here. Which would be great.
They can merge on no units here marker. (Ironic)
Swapped over cottage.
1S and cottage for Gondar worker.
GG return home.
I was wondering how we planed to bulb that. However much more use would xbows be instead? Otherwise we have no great unit to take on longbow and maybe phants if they appear.
How quickly can we reach GP? Will take Elizabeth many turns. If Perci is using chariots he could arrive quickly.HA would be annoying. Phants really annoying.
We have ep points on Gilga but he will soon be dead. So alphabet less value here.
I have no idea where the barbs have gone this map. Bizarre
I like idea of moving our archer in middle onto that hill.
Yes how useful would our 2 current stacks be. I think short term they can pillage AI land. Also cut off AI resources. Once the ai gets longbow they happily attack your stacks and spam them.
We should probably pillage sheep with GG sword.
Wealth or research could help. Really pends how much we are fighting off Ai stacks here. So far we have taken the fight to them. I have switch to currency.
Okay Aksom. I would give both southern cottages to AA. Then run 2xscientists.
1 archer in German capital. Have they just built a settler?
With 2 scientists looking at 23 turns.
We could promote sword to C2. No other promo available.
Switched Yeha to barracks.
AA to library.


Will add C2 and formation to sword

Problem with Aksum micro is no growth. Hmmm.

I think axe/catapult should head home.

So worker 1S and cottage to do.

Already moved German stack.

4N forest would go to Gondar. Value in farmed or cottaged spice. I guess food helps more?

We should plan a 6th city somewhere.

Mini cat/spear stack moved.

I will move catapult home. Axe can fog bust. Were paying supply costs here.

Forest can be chopped.

Gondar had 21 GS points. Now running cottages and mine gone.

No unit moves left.

Moved to forest already. :(
 

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Hmm should we unite with the new cat south?
We still have enuf healthy units to move our stack 2s imo.

General can stay at home, we are doing fine without him.
We could work cottages instead of mines in Gondar, commerce might be more valuable than another cat (and city loses 3 pop soon).

Research plan is GP via Edu? I start wondering if we should whip Aksum at all then, might be better if we start working on that Edu GS and hire 2.
Imo we should then not overbuild more weaker units right now, and wait for Oromos for the 2 stronger AIs. Or at least Trebs.

I agree that Cats + Swords armies are a bit pointless against those 2.
Also let's think about currency, gives us wealth as build option and we will have nothing else but units soon. Usually pays for itself, and can be a mistake if skipped before big research plans.

Yep pillage sheep, not so sure about moving the middle archer, he also fogbusts for Yeha.

Good on Aksum, Indian stack looks exposed to chariot attacks after formation sword left for 1t.
Probably worth creating another, even if that means no CR3.

I forgot that only Aksum has GS points, let's not whip at all here.
In reality we need commerce + GP points, city fine without a forge for now.
Similar for AA, library more valuable for now.
Yup 23t is okay, we have a long way.

Edu > Alpha for bulbing, so we can skip Alpha (no spy plans?) and pick currency for eco boost and wealth. If so we should get currency now, before the long GP journey.

Hmm i would be fine with no growth in Aksum.
Think we have no choice for Sword promos, those chariots would have good odds against our other units.

We could farm spices, with no calendar plans probably not good to skip 3f2c.
Agree on Axecat, we can use some home units probably.
Spearcats can move on and join our other units.
Good on Axe fogbust.
Not sure why Lymo wants to chop for Aksum now, but okay with me.
Brb

Gogo :)
 
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yep..thinking gondar should favor cottage for growth if not commerce


(good bit of pillaging we can do once Ham falls)

I think Ice Archer ok to stand 1E...well not totally sure

2 German sword probably should get CR2 promo so they heal fast this turn or do we plan to move now

chop forest 4N of Askum

Axe could fogbust down there at least for now...barbs could become an annoyance

4N gives 20H to Aksum...I checked using shift-goto on worker - cancel action

I think focus of next city spot should be to grab a health resource(s)...kind of a limiting factor for certain cities like aksum. 2 rice spots...one possibly with crab though not strategic in nature.

well..my initial thought was to reduce number of pop on forge whip in askum, but if we are not whippin the forge then I guess we can save the forest..maybe generate some more growth near gondar

I wonder if Ham moved out with a Settler...he had another archer and sword there

charge!
 
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