Bring back Cheat Mode!

Bring Cheat Mode back into the game?

  • Yes! Solid Feature that added to the overall experience for many players.

    Votes: 167 52.7%
  • No, don't bring it back.

    Votes: 150 47.3%

  • Total voters
    317
Ffinlo moore said:
Why do you want a cheat mode? It just ruins the game. If you can't win, play on chieftain.

If you read some of the other posts then it might give an idea of why other people feel it might be of some use through testing or just for a little extra bit of fun by perhaps being able to make certain events occur like an alien invasion to just have a brief break from just having another game of Civ...
 
You could try PMing a mod although I'm not sure whether they would view changing votes as a priority...
 
Cheats really ruin games.
 
Call it "Sandbox Mode" and everyone will be happy!! :) :)
 
I never used cheat mode for cheating in Civ2. I did use it however to help me. For example when I was founding cities I would place settlers where I wanted them to see how it looked. It's easier than doing it on paper or in my mind. For multiplayer and GOTM why not have a "cheat perm disable" box? Once checked then cheat can never be enabled but it starts out unchecked. That way single players can do what they want while multple can agree without the "cheat to look at map then restore before cheat" cheat.
Of course I would rather have other things but I doubt this will add too much time or money to developement.
 
i hate cheats of any kind but i like the easyness of createing scenerios in civ2 which i cant to in Civ3 in fact Civ3 is hard to create scenerios and as of yet i havent created one as its hard
 
I don't see what everyone's problem is with OTHER people cheaing in their OWN SP games. :p Not even GOTM or other competitive ones. :p Why do you care so much? If people want to cheat, let them. If that's how they have fun then what right do we have at preventing them from doing that as long as they're not impacting anyone else? :p
 
My position is that you must have a possibility to cheat. If you want to you can. But that must reflect on your score. Period.
 
If anyone takes a look at any properly working ‘trainer’ made by anyone in these forums. You can easily notice the number of times the ‘trainer’ was downloaded. To make it short, who cares? There are a number of people who play chess just for fun with no wish to get better. The same principal applies to people who play civilization III.
 
I say, to hell with the cheats. If Civ 4 has a map maker like Civ 3, theres absolutely no need for them at all. I think an accelerated startup option is the closest thing to cheats the game should ever need
 
CIVPhilzilla said:
Cheats ruin any and all games, so I said no keep it out.

depends on the temperment of the player. after i mastered deity level i started using the cheat menu to handicap me. for example giving the other civs extra starting settlers or improvements or technologies to start with. ive used it to modify preexisting maps or alter my starting location to make it harder for me.

some of my modifactions led to weird games. the ai is tuned to play the default game and sometimes plays very badly on modified games. but ive also come across some pretty good ideas using the feature.

Ffinlo moore said:
Why do you want a cheat mode? It just ruins the game. If you can't win, play on chieftain.

chieftan is cheating silly. the ai is severely handicapped.
 
I don't think there should be a cheat mode (It's known that Civ4 will use Python, so I'm pretty sure it'll be easy give player1 (yourself) 999,999,999,999 gold on turn1).

BTW, I used to use the cheat mode a lot on Civ2 to create scenarios (even though I never uploaded them to Apolyton). Most of the time was to switch between players to give myself a challenge.
 
IF it has to come again, at least put it in a special an hiden menu, that doesn't lock your attention and tempt you every turn, like in CIV2.

Another ide is to make it an option in the "Victory Limits" table in the begining!!!
1. If you want to test a mod, you would just turn it on.
2. If you want an easy game, you'd do the same.
3. NO MORE SMART Stragegies like: Save, Cheat, Load knowing all enem secrets...

How about this?
 
Portuguese said:
IF it has to come again, at least put it in a special an hiden menu, that doesn't lock your attention and tempt you every turn, like in CIV2.

Another ide is to make it an option in the "Victory Limits" table in the begining!!!
1. If you want to test a mod, you would just turn it on.
2. If you want an easy game, you'd do the same.
3. NO MORE SMART Stragegies like: Save, Cheat, Load knowing all enem secrets...

How about this?
Good! :goodjob:
 
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